Player Matchup

Hercules
Hercules
Ramptom
Hercules
Level 27
God Stats
3W - 3L
1,682 SR
Queue Stats
69W - 60L
1,668 Elo+
Solo
Hachiman
Hachiman
RaygunIsGod
Hachiman
Level 27
God Stats
2W - 8L
1,634 SR
Queue Stats
446W - 401L
1,732 Elo+
Party 1
Arachne
Arachne
SmurfBcBanned
Arachne
Level 25
God Stats
10W - 17L
1,429 SR
Queue Stats
130W - 114L
1,665 Elo+
Solo
Chaac
Chaac
SunsTirade
Chaac
Level 24
God Stats
0W - 2L
1,250 SR
Queue Stats
60W - 47L
1,668 Elo+
Solo
Tiamat
Tiamat
Wesbens
Tiamat
Level 27
God Stats
12W - 6L
1,881 SR
Queue Stats
350W - 318L
1,698 Elo+
Party 1
Team Averages
Level 26
1,575 SR
1,686 Elo+

VS

Team Averages
Level 17
1,705 SR
1,727 Elo+
Ymir
Ymir
BadbunnyPrr
Ymir
Level 11
God Stats
5W - 0L
1,890 SR
Queue Stats
33W - 16L
1,713 Elo+
Solo
Guan Yu
Guan Yu
HeavenDevourer
Guan Yu
Level 24
God Stats
11W - 7L
1,657 SR
Queue Stats
81W - 65L
1,711 Elo+
Solo
Medusa
Medusa
RainbowPine8531
Medusa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 11L
1,708 Elo+
Solo
Neith
Neith
Supp0rtr0ll
Neith
Level 26
God Stats
8W - 10L
1,500 SR
Queue Stats
69W - 74L
1,750 Elo+
Solo
Ao Kuang
Ao Kuang
Sìth
Ao Kuang
Level 8
God Stats
14W - 2L
1,981 SR
Queue Stats
247W - 121L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ramptom
Hercules
14
3 / 6 / 10
9,006
429
9,958
22,135
13,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
RaygunIsGod
Hachiman
18
6 / 6 / 8
11,179
532
10,326
19,178
7,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
17
7 / 8 / 5
11,427
544
12,592
23,242
8,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
19
5 / 7 / 5
11,932
568
9,881
21,154
19,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Wesbens
Tiamat
16
2 / 9 / 5
9,938
473
5,581
15,936
8,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 16
10,867
517
7,226
17,296
15,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 3 / 10
13,684
652
17,633
15,400
18,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
11 / 5 / 8
13,114
624
20,585
16,968
8,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 7 / 5
11,692
557
18,808
15,813
6,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Sìth
Ao Kuang
20
11 / 3 / 4
14,301
681
14,357
17,189
7,457
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
79
23
Kills
36
36
Deaths
23
33
Assists
43
Player
Kills
Deaths
Assists
KDA
W
1
5
16
1.8
W
10
3
10
5
W
11
5
8
3
L
Hercules
Ramptom
Hercules
3
6
10
1.33
L
Hachiman
RaygunIsGod
Hachiman
6
6
8
1.67
L
Arachne
7
8
5
1.19
L
Chaac
5
7
5
1.07
W
3
7
5
0.79
W
Ao Kuang
Sìth
Ao Kuang
11
3
4
4.33
L
Tiamat
Wesbens
Tiamat
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,338
Damage
78,609
101,645
Taken
82,666
57,498
Mitigated
56,284
33,547
Healing
17,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,226
924
647
1,219
17,296
15,680
72
1,345
15,388
30,208
0
W
17,633
4,089
1,246
4,304
15,400
18,452
106
2,401
12,590
11,321
71,185
W
20,585
10,459
0
1,299
16,968
8,249
2,340
2,096
14,772
0
91,295
L
Hercules
Ramptom
Hercules
9,958
2,180
0
5,269
22,135
13,835
0
6,549
15,586
0
22,928
L
Hachiman
RaygunIsGod
Hachiman
10,326
7,011
0
7,543
19,178
7,615
0
3,304
15,874
0
73,407
L
Arachne
12,592
8,828
0
9,987
23,242
8,274
0
6,457
16,785
0
64,692
L
Chaac
9,881
1,331
0
7,459
21,154
19,249
0
5,351
15,803
8,848
53,825
W
18,808
9,701
0
3,559
15,813
6,446
2,096
650
14,988
0
85,718
W
Ao Kuang
Sìth
Ao Kuang
14,357
3,548
0
4,998
17,189
7,457
3,944
1,273
15,791
143,927
0
L
Tiamat
Wesbens
Tiamat
5,581
1,076
0
3,289
15,936
8,525
0
2,950
12,986
51,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,482
Gold Earned
63,658
439
Minions Killed
632
0
Camps Cleared
0
1,927,462
Distance Traveled
1,990,339
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,867
517
40
2
0
407,028
3
W
Guan Yu
13,684
652
136
6
0
414,399
0
W
Medusa
13,114
624
134
6
0
384,072
2
L
Hercules
9,006
429
19
1
0
396,471
4
L
Hachiman
11,179
532
113
5
0
367,013
1
L
Arachne
11,427
544
87
4
0
393,338
6
L
Chaac
11,932
568
124
6
0
404,991
7
W
Neith
11,692
557
136
6
0
347,344
2
W
Ao Kuang
14,301
681
186
9
0
437,496
2
L
Tiamat
9,938
473
96
5
0
365,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role