Player Matchup

Osiris
Osiris
JollyGreen201
Osiris
Level 26
God Stats
5W - 3L
1,489 SR
Queue Stats
116W - 139L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
Legit MP7
Zhong Kui
Level 147
God Stats
4W - 0L
1,715 SR
Queue Stats
49W - 38L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
TayLive_
Cu Chulainn
Level 133
God Stats
4W - 1L
1,298 SR
Queue Stats
210W - 202L
1,502 Elo+
Party 1
Khepri
Khepri
Zedata
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,460 Elo+
Party 1
Merlin
Merlin
Ñinth
Merlin
Level 128
God Stats
6W - 1L
1,858 SR
Queue Stats
342W - 335L
1,521 Elo+
Solo
Team Averages
Level 112
1,572 SR
1,478 Elo+

VS

Team Averages
Level 97
1,532 SR
1,497 Elo+
Izanami
Izanami
DinglePussFart
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,479 Elo+
Solo
Susano
Susano
EzDeezEyes
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MarsRevolver
Rama
Level 152
God Stats
4W - 9L
1,558 SR
Queue Stats
866W - 852L
1,529 Elo+
Solo
Bellona
Bellona
RESTO ONE
Bellona
Level 135
God Stats
3W - 5L
1,372 SR
Queue Stats
243W - 264L
1,442 Elo+
Solo
Ravana
Ravana
peacenwar1349
Ravana
Level 149
God Stats
3W - 2L
1,732 SR
Queue Stats
151W - 151L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 16
11,551
1,050
12,032
17,622
15,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Legit MP7
Zhong Kui
17
9 / 4 / 10
10,376
943
11,894
13,831
8,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
TayLive_
Cu Chulainn
14
7 / 5 / 8
9,317
847
13,052
12,856
13,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
Zedata
Khepri
15
1 / 3 / 18
8,905
810
5,762
10,678
15,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Ñinth
Merlin
17
5 / 1 / 16
10,035
912
14,924
6,496
3,123
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 11
9,153
832
13,819
12,741
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
EzDeezEyes
Susano
9
0 / 8 / 5
6,925
630
5,625
9,124
3,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 6 / 6
9,050
823
9,928
10,807
4,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
RESTO ONE
Bellona
17
6 / 5 / 8
9,268
843
9,114
20,072
18,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 7 / 10
7,816
711
7,766
11,389
5,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
31
Kills
15
15
Deaths
31
68
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
L
Susano
EzDeezEyes
Susano
0
8
5
0.31
W
9
2
16
8.5
W
Zhong Kui
Legit MP7
Zhong Kui
9
4
10
3.5
L
6
6
6
1.5
L
Bellona
RESTO ONE
Bellona
6
5
8
2
W
Cu Chulainn
TayLive_
Cu Chulainn
7
5
8
2.2
W
Khepri
Zedata
Khepri
1
3
18
3.33
L
1
7
10
0.86
W
Merlin
Ñinth
Merlin
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,664
Damage
46,252
61,483
Taken
64,133
56,199
Mitigated
36,694
24,483
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,819
9,864
714
3,063
12,741
5,440
1,062
6,032
6,709
0
31,089
L
Susano
EzDeezEyes
Susano
5,625
1,280
333
701
9,124
3,311
0
4,734
4,390
0
10,316
W
12,032
4,222
1,318
7,667
17,622
15,410
1,535
0
17,622
0
25,790
W
Zhong Kui
Legit MP7
Zhong Kui
11,894
1,696
1,757
5,528
13,831
8,361
1,677
0
13,831
25,754
0
L
9,928
8,231
892
1,859
10,807
4,448
434
5,910
4,897
0
14,741
L
Bellona
RESTO ONE
Bellona
9,114
2,078
1,351
6,985
20,072
18,309
359
11,320
8,752
0
18,323
W
Cu Chulainn
TayLive_
Cu Chulainn
13,052
2,387
1,210
1,881
12,856
13,627
879
0
12,856
1,468
19,931
W
Khepri
Zedata
Khepri
5,762
264
1,081
621
10,678
15,678
213
0
10,678
10,351
0
L
7,766
2,307
1,194
1,818
11,389
5,186
50
5,227
6,162
0
15,466
W
Merlin
Ñinth
Merlin
14,924
791
1,744
1,676
6,496
3,123
2,114
0
6,496
34,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,184
Gold Earned
42,212
123
Minions Killed
89
0
Camps Cleared
0
999,269
Distance Traveled
832,324
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,153
832
39
4
0
162,003
0
L
Susano
6,925
630
7
1
0
134,780
1
W
Osiris
11,551
1,050
17
2
0
210,815
0
W
Zhong Kui
10,376
943
34
3
0
191,274
0
L
Rama
9,050
823
17
2
0
169,396
2
L
Bellona
9,268
843
12
1
0
188,803
1
W
Cu Chulainn
9,317
847
11
1
0
190,784
1
W
Khepri
8,905
810
4
0
0
193,069
2
L
Ravana
7,816
711
14
1
0
177,342
0
W
Merlin
10,035
912
57
5
0
213,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role