Player Matchup

Sol
Sol
ArkonusVEVO
Sol
Level 28
God Stats
4W - 3L
1,766 SR
Queue Stats
35W - 35L
1,401 Elo+
Solo
Zeus
Zeus
Cuzajlp
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,326 Elo+
Party 1
Ratatoskr
Ratatoskr
Notxenomoph
Ratatoskr
Level 18
God Stats
3W - 9L
1,354 SR
Queue Stats
177W - 233L
1,310 Elo+
Solo
Khepri
Khepri
Zenithion
Khepri
Level 21
God Stats
1W - 4L
1,514 SR
Queue Stats
49W - 42L
1,545 Elo+
Solo
Bellona
Bellona
poczo232
Bellona
Level 26
God Stats
2W - 2L
1,732 SR
Queue Stats
5W - 5L
1,492 Elo+
Party 1
Team Averages
Level 22
1,573 SR
1,415 Elo+

VS

Team Averages
Level 16
1,447 SR
1,362 Elo+
Chaac
Chaac
BoofinzZ
Chaac
Level 6
God Stats
8W - 4L
1,217 SR
Queue Stats
10W - 9L
1,127 Elo+
Solo
Medusa
Medusa
CthulhuGX
Medusa
Level 18
God Stats
3W - 2L
1,413 SR
Queue Stats
105W - 103L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Leagueisbestlol
Sylvanus
Level 25
God Stats
12W - 8L
1,747 SR
Queue Stats
40W - 30L
1,495 Elo+
Solo
Nemesis
Nemesis
MustangWolf
Nemesis
Level 8
God Stats
1W - 1L
1,312 SR
Queue Stats
3W - 7L
1,316 Elo+
Solo
Agni
Agni
lahbar
Agni
Level 23
God Stats
12W - 12L
1,547 SR
Queue Stats
42W - 47L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 13 / 6
14,831
463
13,708
26,444
7,961
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Cuzajlp
Zeus
20
12 / 7 / 4
20,795
650
33,524
22,216
7,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Ratatoskr
Notxenomoph
Ratatoskr
20
7 / 13 / 4
15,990
500
13,063
35,146
16,342
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
Zenithion
Khepri
6
0 / 0 / 0
9,499
297
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
poczo232
Bellona
20
6 / 13 / 6
14,886
465
24,662
36,902
38,274
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoofinzZ
Chaac
8
0 / 2 / 0
10,104
316
2,360
3,474
1,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
CthulhuGX
Medusa
20
7 / 4 / 11
15,757
492
18,561
25,560
9,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
20
18 / 5 / 13
20,195
631
27,391
43,910
49,078
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
MustangWolf
Nemesis
20
13 / 6 / 13
19,372
605
19,799
26,797
13,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
lahbar
Agni
20
7 / 9 / 17
16,406
513
24,925
23,671
9,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
99
26
Kills
45
46
Deaths
26
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
13
6
0.31
W
Chaac
BoofinzZ
Chaac
0
2
0
0
W
Medusa
CthulhuGX
Medusa
7
4
11
3.13
L
Zeus
Cuzajlp
Zeus
12
7
4
2
W
Sylvanus
18
5
13
4.9
W
Nemesis
MustangWolf
Nemesis
13
6
13
3.25
L
Ratatoskr
Notxenomoph
Ratatoskr
7
13
4
0.69
L
Khepri
Zenithion
Khepri
0
0
0
0
W
Agni
lahbar
Agni
7
9
17
1.72
L
Bellona
poczo232
Bellona
6
13
6
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,957
Damage
93,036
120,708
Taken
123,412
70,493
Mitigated
83,677
17,304
Healing
51,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,708
2,492
0
6,068
26,444
7,961
2,622
5,145
21,173
86,990
0
W
Chaac
BoofinzZ
Chaac
2,360
538
0
1,011
3,474
1,933
0
0
3,474
0
8,190
W
Medusa
CthulhuGX
Medusa
18,561
9,828
315
10,880
25,560
9,915
6,437
15,000
10,092
0
80,101
L
Zeus
Cuzajlp
Zeus
33,524
2,887
0
3,012
22,216
7,916
1,699
10,700
11,352
176,014
0
W
Sylvanus
27,391
10,353
5,315
23,073
43,910
49,078
6,827
10,627
33,204
119,635
29,424
W
Nemesis
MustangWolf
Nemesis
19,799
7,897
0
7,796
26,797
13,183
3,418
12,485
14,210
0
112,761
L
Ratatoskr
Notxenomoph
Ratatoskr
13,063
2,864
0
3,814
35,146
16,342
0
15,987
18,709
0
95,958
L
Khepri
Zenithion
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Agni
lahbar
Agni
24,925
1,787
0
3,076
23,671
9,568
2,085
11,665
11,996
88,404
0
L
Bellona
poczo232
Bellona
24,662
9,297
0
4,410
36,902
38,274
2,342
17,832
18,614
1,202
84,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,001
Gold Earned
81,834
690
Minions Killed
613
0
Camps Cleared
0
2,133,660
Distance Traveled
2,323,580
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,831
463
132
4
0
533,161
4
W
Chaac
10,104
316
11
0
0
114,444
0
W
Medusa
15,757
492
110
3
0
491,995
1
L
Zeus
20,795
650
268
8
0
562,562
0
W
Sylvanus
20,195
631
203
6
0
530,017
2
W
Nemesis
19,372
605
171
5
0
615,599
5
L
Ratatoskr
15,990
500
151
5
0
543,656
0
L
Khepri
9,499
297
0
0
0
16,109
0
W
Agni
16,406
513
118
4
0
571,525
6
L
Bellona
14,886
465
139
4
0
478,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role