Player Matchup

Odin
Odin
DustyBerr89
Odin
Level 153
God Stats
15W - 7L
1,740 SR
Queue Stats
494W - 555L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
MrTonyLove504
Jormungandr
Level 7
God Stats
1W - 1L
1,066 SR
Queue Stats
1W - 3L
1,288 Elo+
Solo
Danzaburou
Danzaburou
TylonHotFire
Danzaburou
Level 25
God Stats
41W - 52L
1,623 SR
Queue Stats
56W - 73L
1,540 Elo+
Party 1
Team Averages
Level 62
1,476 SR
1,426 Elo+

VS

Team Averages
Level 66
1,588 SR
1,592 Elo+
Hel
Hel
DarkLordsAnubis
Hel
Level 88
God Stats
1W - 1L
1,712 SR
Queue Stats
70W - 72L
1,643 Elo+
Party 2
Bakasura
Bakasura
DilmonNwarrior
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,570 Elo+
Party 2
Thor
Thor
Its Caerus7026
Thor
Level 80
God Stats
0W - 1L
1,552 SR
Queue Stats
22W - 19L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 6
16,640
756
24,246
22,221
23,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
MrTonyLove504
Jormungandr
3
0 / 0 / 0
9,987
454
0
0
0
Danzaburou
TylonHotFire
Danzaburou
20
6 / 5 / 14
16,495
750
24,079
21,083
9,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 6
13,735
624
6,368
16,694
13,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
16
1 / 10 / 4
13,041
593
7,132
22,153
12,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
6 / 3 / 3
14,511
660
18,089
22,606
28,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
22
Kills
9
9
Deaths
22
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
L
Bakasura
1
10
4
0.3
W
16
4
6
4.75
L
6
3
3
2.5
W
Jormungandr
MrTonyLove504
Jormungandr
0
0
0
0
W
Danzaburou
TylonHotFire
Danzaburou
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,325
Damage
31,589
43,304
Taken
61,453
33,180
Mitigated
55,795
8,504
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,368
496
3,695
3,557
16,694
13,968
847
39
16,655
54,268
0
L
Bakasura
7,132
5,147
0
2,565
22,153
12,908
0
71
22,082
0
52,795
W
24,246
4,389
931
2,044
22,221
23,784
1,648
4,330
16,911
0
74,724
L
18,089
4,787
0
1,664
22,606
28,919
679
337
22,269
0
77,410
W
Jormungandr
MrTonyLove504
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
TylonHotFire
Danzaburou
24,079
11,286
906
4,623
21,083
9,396
2,083
2,074
18,549
0
90,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,122
Gold Earned
41,287
212
Minions Killed
244
0
Camps Cleared
0
767,763
Distance Traveled
1,110,114
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,735
624
83
4
0
328,254
4
L
Bakasura
13,041
593
91
4
0
385,037
0
W
Odin
16,640
756
89
4
0
409,653
5
L
Thor
14,511
660
70
3
0
396,823
3
W
Jormungandr
9,987
454
0
0
0
0
0
W
Danzaburou
16,495
750
123
6
0
358,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role