Player Matchup

Persephone
Persephone
EligiusV
Persephone
Level 14
God Stats
8W - 2L
1,634 SR
Queue Stats
130W - 100L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Sheiness
Danzaburou
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,722 Elo+
Party 1
Nemesis
Nemesis
destructerchrys
Nemesis
Level 41
God Stats
7W - 5L
1,490 SR
Queue Stats
11W - 12L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
tricksterseas
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,502 Elo+
Party 1
Merlin
Merlin
zacke635
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,722 Elo+
Party 1
Team Averages
Level 26
1,525 SR
1,559 Elo+

VS

Team Averages
Level 13
1,500 SR
1,361 Elo+
Cthulhu
Cthulhu
Asadafeer
Cthulhu
Level 5
God Stats
10W - 10L
1,500 SR
Queue Stats
123W - 117L
996 Elo+
Solo
Jormungandr
Jormungandr
IITORAII
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
SPORTIKpro
Hachiman
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
notARKreator
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,307 Elo+
Solo
Olorun
Olorun
zTahw
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 217L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EligiusV
Persephone
13
1 / 0 / 17
7,138
1,190
6,687
3,145
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Sheiness
Danzaburou
13
4 / 2 / 13
7,772
1,295
9,494
5,132
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 2 / 7
8,431
1,405
9,432
8,633
3,297
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
13
3 / 1 / 15
7,352
1,225
7,025
6,944
6,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
zacke635
Merlin
13
7 / 2 / 11
8,345
1,391
8,466
4,585
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

384

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asadafeer
Cthulhu
12
2 / 3 / 3
7,114
1,186
11,168
14,159
10,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
IITORAII
Jormungandr
9
0 / 1 / 0
5,472
912
288
997
347
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
SPORTIKpro
Hachiman
12
3 / 7 / 4
7,506
1,251
4,882
11,068
4,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
notARKreator
Bakasura
12
1 / 7 / 4
6,822
1,137
3,533
12,114
4,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
zTahw
Olorun
11
0 / 5 / 1
5,803
967
2,975
8,235
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
23
Kills
6
7
Deaths
23
63
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asadafeer
Cthulhu
2
3
3
1.17
W
Persephone
EligiusV
Persephone
1
0
17
9.5
L
Jormungandr
IITORAII
Jormungandr
0
1
0
0
L
Hachiman
SPORTIKpro
Hachiman
3
7
4
0.71
W
Danzaburou
Sheiness
Danzaburou
4
2
13
5.25
W
8
2
7
5.75
L
Bakasura
notARKreator
Bakasura
1
7
4
0.43
W
Cthulhu
3
1
15
10.5
L
Olorun
zTahw
Olorun
0
5
1
0.1
W
Merlin
zacke635
Merlin
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,104
Damage
22,846
28,439
Taken
46,573
14,661
Mitigated
22,121
7,270
Healing
2,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asadafeer
Cthulhu
11,168
889
192
350
14,159
10,384
0
8,017
6,142
24,006
0
W
Persephone
EligiusV
Persephone
6,687
1,925
0
54
3,145
1,160
0
1,331
1,764
14,770
0
L
Jormungandr
IITORAII
Jormungandr
288
136
0
0
997
347
0
153
844
983
0
L
Hachiman
SPORTIKpro
Hachiman
4,882
2,470
0
659
11,068
4,064
0
5,125
5,943
0
13,176
W
Danzaburou
Sheiness
Danzaburou
9,494
5,009
0
1,778
5,132
2,005
0
3,268
1,667
0
18,621
W
9,432
5,589
561
3,867
8,633
3,297
0
2,969
4,648
0
25,074
L
Bakasura
notARKreator
Bakasura
3,533
2,376
222
715
12,114
4,618
0
5,237
6,877
0
7,731
W
Cthulhu
7,025
2,157
294
0
6,944
6,397
0
3,775
3,054
12,839
0
L
Olorun
zTahw
Olorun
2,975
1,408
74
598
8,235
2,708
0
3,646
4,589
5,488
0
W
Merlin
zacke635
Merlin
8,466
1,179
156
560
4,585
1,802
0
2,598
1,862
12,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,038
Gold Earned
32,717
96
Minions Killed
74
2
Camps Cleared
2
568,041
Distance Traveled
436,296
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,114
1,186
37
6
0
122,285
2
W
Persephone
7,138
1,190
17
3
0
126,077
1
L
Jormungandr
5,472
912
0
0
0
8,499
0
L
Hachiman
7,506
1,251
20
3
1
115,967
2
W
Danzaburou
7,772
1,295
22
4
0
78,482
0
W
Nemesis
8,431
1,405
34
6
2
116,199
1
L
Bakasura
6,822
1,137
13
2
1
108,418
0
W
Cthulhu
7,352
1,225
13
2
0
117,403
0
L
Olorun
5,803
967
4
1
0
81,127
1
W
Merlin
8,345
1,391
10
2
0
129,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role