Player Matchup

Cthulhu
Cthulhu
Blâckwell
Cthulhu
Level 29
God Stats
18W - 20L
1,574 SR
Queue Stats
40W - 50L
1,396 Elo+
Party 1
Achilles
Achilles
Lohrion
Achilles
Level 53
God Stats
16W - 15L
1,543 SR
Queue Stats
86W - 100L
1,551 Elo+
Party 1
Chang'e
Chang'e
Merinon
Chang'e
Level 107
God Stats
12W - 7L
1,680 SR
Queue Stats
156W - 167L
1,475 Elo+
Party 1
Team Averages
Level 63
1,599 SR
1,474 Elo+

VS

Team Averages
Level 30
1,487 SR
1,489 Elo+
Set
Set
GeorgesDragon
Set
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
magestiks
Nu Wa
Level 28
God Stats
27W - 40L
1,493 SR
Queue Stats
166W - 216L
1,457 Elo+
Solo
Amaterasu
Amaterasu
rwbyonly
Amaterasu
Level 57
God Stats
0W - 2L
1,468 SR
Queue Stats
30W - 36L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blâckwell
Cthulhu
8
2 / 0 / 5
8,524
568
2,245
2,769
1,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Lohrion
Achilles
15
8 / 0 / 10
10,981
732
12,097
10,442
5,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Merinon
Chang'e
17
8 / 2 / 9
11,582
772
14,466
13,029
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
7,637
509
2,604
6,960
1,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
magestiks
Nu Wa
12
0 / 6 / 1
8,655
577
9,234
9,610
2,774
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
rwbyonly
Amaterasu
12
2 / 5 / 0
9,486
632
6,855
17,187
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
18
Kills
2
2
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blâckwell
Cthulhu
2
0
5
4.5
L
0
7
1
0.07
W
Achilles
Lohrion
Achilles
8
0
10
13
W
Chang'e
Merinon
Chang'e
8
2
9
6.25
L
Nu Wa
magestiks
Nu Wa
0
6
1
0.08
L
Amaterasu
rwbyonly
Amaterasu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,808
Damage
18,693
26,240
Taken
33,757
11,800
Mitigated
12,850
14,575
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blâckwell
Cthulhu
2,245
218
174
490
2,769
1,432
0
1,755
1,014
6,642
0
L
2,604
1,060
0
200
6,960
1,953
0
3,401
3,363
0
8,122
W
Achilles
Lohrion
Achilles
12,097
3,067
0
2,331
10,442
5,834
786
3,888
6,554
0
38,541
W
Chang'e
Merinon
Chang'e
14,466
1,489
4,315
7,265
13,029
4,534
1,053
3,647
9,382
79,616
0
L
Nu Wa
magestiks
Nu Wa
9,234
3,202
452
746
9,610
2,774
0
4,674
4,648
48,115
0
L
Amaterasu
rwbyonly
Amaterasu
6,855
1,524
0
4,386
17,187
8,123
0
7,858
8,937
0
33,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,087
Gold Earned
25,778
175
Minions Killed
124
0
Camps Cleared
0
708,674
Distance Traveled
626,942
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,524
568
20
1
0
104,503
0
L
Set
7,637
509
15
1
0
151,976
0
W
Achilles
10,981
732
44
3
0
311,973
2
W
Chang'e
11,582
772
111
7
0
292,198
3
L
Nu Wa
8,655
577
66
4
0
216,097
3
L
Amaterasu
9,486
632
43
3
0
258,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role