Player Matchup

Sylvanus
Sylvanus
Cynicxl Mind
Sylvanus
Level 24
God Stats
1W - 2L
1,317 SR
Queue Stats
79W - 69L
1,649 Elo+
Solo
King Arthur
King Arthur
Eduard321z
King Arthur
Level 26
God Stats
0W - 2L
1,322 SR
Queue Stats
28W - 22L
1,495 Elo+
Solo
Bakasura
Bakasura
iO Rick Oi
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 81L
1,731 Elo+
Solo
Chernobog
Chernobog
morningstar251
Chernobog
Level 2
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 1L
1,704 Elo+
Solo
Ymir
Ymir
toxic--Rentner
Ymir
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 69L
1,597 Elo+
Solo
Team Averages
Level 16
1,472 SR
1,635 Elo+

VS

Team Averages
Level 42
1,635 SR
1,533 Elo+
Poseidon
Poseidon
ComicHickory977
Poseidon
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
61W - 37L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
IBimsLauchi1337
Cthulhu
Level 28
God Stats
19W - 9L
1,748 SR
Queue Stats
108W - 114L
1,566 Elo+
Solo
Mercury
Mercury
PuRe SKiiLs
Mercury
Level 121
God Stats
7W - 3L
1,927 SR
Queue Stats
161W - 111L
1,608 Elo+
Party 1
Chiron
Chiron
PuRe TaStY7207
Chiron
Level 25
God Stats
13W - 8L
1,500 SR
Queue Stats
191W - 118L
1,216 Elo+
Party 1
Ra
Ra
Tim28329
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cynicxl Mind
Sylvanus
11
1 / 2 / 1
6,165
514
6,505
9,186
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Eduard321z
King Arthur
9
0 / 6 / 1
5,326
444
2,043
10,842
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
iO Rick Oi
Bakasura
8
1 / 7 / 0
5,538
462
3,020
11,331
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
morningstar251
Chernobog
1
0 / 1 / 0
3,906
326
40
837
146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 0
5,618
468
2,900
8,894
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
6 / 0 / 3
8,494
708
7,222
5,133
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 0
7,064
589
4,795
7,672
3,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
PuRe SKiiLs
Mercury
12
4 / 0 / 4
7,309
609
5,093
6,760
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 4
6,340
528
6,999
5,765
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 1 / 2
8,196
683
5,537
4,287
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
18
18
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
6
0
3
7.5
L
Sylvanus
Cynicxl Mind
Sylvanus
1
2
1
0.75
L
King Arthur
Eduard321z
King Arthur
0
6
1
0.08
W
2
2
0
1
W
Mercury
PuRe SKiiLs
Mercury
4
0
4
6
W
0
0
4
2
W
6
1
2
7
L
Bakasura
iO Rick Oi
Bakasura
1
7
0
0.14
L
Chernobog
morningstar251
Chernobog
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,508
Damage
29,646
41,090
Taken
29,617
20,133
Mitigated
12,029
10,628
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
7,222
626
0
1,739
5,133
1,583
0
1,170
3,883
57,714
0
L
Sylvanus
Cynicxl Mind
Sylvanus
6,505
2,798
1,347
3,577
9,186
5,143
0
3,649
5,475
34,540
7,414
L
King Arthur
Eduard321z
King Arthur
2,043
252
0
1,047
10,842
6,318
300
4,909
5,914
0
20,310
W
4,795
299
244
342
7,672
3,774
566
4,552
3,070
25,062
0
W
Mercury
PuRe SKiiLs
Mercury
5,093
2,028
0
3,067
6,760
2,529
0
1,067
5,668
0
39,390
W
6,999
2,868
852
4,539
5,765
1,766
2,106
1,971
3,769
0
37,192
W
5,537
1,115
402
2,254
4,287
2,377
755
61
3,722
52,224
0
L
Bakasura
iO Rick Oi
Bakasura
3,020
2,194
0
2,773
11,331
4,057
0
5,984
5,109
0
14,485
L
Chernobog
morningstar251
Chernobog
40
40
0
105
837
146
0
130
675
0
687
L
2,900
561
0
1,779
8,894
4,469
0
2,507
6,363
14,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,553
Gold Earned
37,403
186
Minions Killed
402
0
Camps Cleared
0
870,153
Distance Traveled
1,232,566
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,494
708
119
10
0
242,484
0
L
Sylvanus
6,165
514
74
6
0
201,352
1
L
King Arthur
5,326
444
38
3
0
219,559
0
W
Cthulhu
7,064
589
60
5
0
259,238
1
W
Mercury
7,309
609
68
6
0
277,224
3
W
Chiron
6,340
528
53
4
0
216,140
2
W
Ra
8,196
683
102
9
0
237,480
1
L
Bakasura
5,538
462
46
4
0
213,648
0
L
Chernobog
3,906
326
3
0
0
14,695
1
L
Ymir
5,618
468
25
2
0
220,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role