Player Matchup

Sun Wukong
Sun Wukong
LucasHolmberg67
Sun Wukong
Level 128
God Stats
23W - 13L
1,632 SR
Queue Stats
543W - 366L
1,731 Elo+
Party 1
Ao Kuang
Ao Kuang
Nyxroma
Ao Kuang
Level 53
God Stats
1W - 1L
1,201 SR
Queue Stats
22W - 14L
1,532 Elo+
Party 1
Apollo
Apollo
SeppoSpex01
Apollo
Level 107
God Stats
6W - 4L
1,684 SR
Queue Stats
341W - 226L
1,762 Elo+
Party 1
Sobek
Sobek
Wasiljeff_2001
Sobek
Level 25
God Stats
20W - 1L
1,966 SR
Queue Stats
269W - 153L
1,685 Elo+
Party 1
Scylla
Scylla
bjorklund74
Scylla
Level 128
God Stats
16W - 16L
1,883 SR
Queue Stats
439W - 309L
1,742 Elo+
Party 1
Team Averages
Level 88
1,673 SR
1,691 Elo+

VS

Team Averages
Level 75
1,522 SR
1,495 Elo+
Sun Wukong
Sun Wukong
RyZe Nayzox
Sun Wukong
Level 99
God Stats
5W - 4L
1,500 SR
Queue Stats
673W - 620L
1,512 Elo+
Party 2
Mercury
Mercury
TheGamerWg9124
Mercury
Level 86
God Stats
9W - 13L
1,493 SR
Queue Stats
476W - 436L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
Toki6459
Jormungandr
Level 37
God Stats
0W - 2L
1,283 SR
Queue Stats
135W - 119L
1,534 Elo+
Party 2
Kukulkan
Kukulkan
Venom-BiCMAC
Kukulkan
Level 44
God Stats
13W - 10L
1,655 SR
Queue Stats
426W - 453L
1,461 Elo+
Party 3
Neith
Neith
aG-Dane
Neith
Level 109
God Stats
3W - 4L
1,681 SR
Queue Stats
326W - 349L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LucasHolmberg67
Sun Wukong
11
0 / 0 / 0
5,778
525
3,603
7,905
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Nyxroma
Ao Kuang
10
0 / 1 / 2
5,573
507
1,352
7,139
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
11
7 / 0 / 2
6,719
611
8,711
7,766
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 3
5,521
502
2,079
6,053
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
12
3 / 0 / 2
6,570
597
4,140
4,510
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RyZe Nayzox
Sun Wukong
12
1 / 0 / 0
6,460
587
5,994
6,465
2,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 1
5,418
493
1,575
7,705
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Toki6459
Jormungandr
8
1 / 2 / 0
5,202
473
2,619
6,176
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Venom-BiCMAC
Kukulkan
9
0 / 2 / 0
5,447
495
2,904
4,800
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
aG-Dane
Neith
8
0 / 3 / 1
4,768
433
5,053
5,776
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
LucasHolmberg67
Sun Wukong
0
0
0
0
W
Ao Kuang
Nyxroma
Ao Kuang
0
1
2
1
L
Sun Wukong
RyZe Nayzox
Sun Wukong
1
0
0
1
W
Apollo
7
0
2
8
L
0
3
1
0.17
L
Jormungandr
Toki6459
Jormungandr
1
2
0
0.5
L
Kukulkan
Venom-BiCMAC
Kukulkan
0
2
0
0
W
0
1
3
1.5
L
Neith
aG-Dane
Neith
0
3
1
0.17
W
Scylla
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,885
Damage
18,145
33,373
Taken
30,922
12,988
Mitigated
9,867
15,498
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
LucasHolmberg67
Sun Wukong
3,603
348
0
3,679
7,905
4,681
0
0
7,905
0
35,999
W
Ao Kuang
Nyxroma
Ao Kuang
1,352
318
0
2,125
7,139
2,116
0
785
6,254
30,707
0
L
Sun Wukong
RyZe Nayzox
Sun Wukong
5,994
715
0
1,992
6,465
2,451
0
559
5,556
0
43,098
W
Apollo
8,711
4,723
0
4,717
7,766
2,288
0
1,638
6,092
0
39,344
L
1,575
949
0
750
7,705
2,249
0
2,204
5,357
0
31,473
L
Jormungandr
Toki6459
Jormungandr
2,619
790
0
1,086
6,176
2,202
0
1,455
4,721
17,566
0
L
Kukulkan
Venom-BiCMAC
Kukulkan
2,904
683
0
543
4,800
1,540
132
1,651
3,083
28,722
0
W
2,079
42
0
2,670
6,053
2,663
0
1,768
4,285
14,322
0
L
Neith
aG-Dane
Neith
5,053
2,599
0
2,148
5,776
1,425
0
1,442
4,284
0
24,091
W
Scylla
4,140
543
0
2,307
4,510
1,240
0
1,100
3,314
41,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
27,295
331
Minions Killed
270
0
Camps Cleared
0
1,036,358
Distance Traveled
1,030,423
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,778
525
79
7
0
189,605
3
W
Ao Kuang
5,573
507
69
6
0
216,836
3
L
Sun Wukong
6,460
587
77
7
0
226,905
1
W
Apollo
6,719
611
69
6
0
215,849
3
L
Mercury
5,418
493
60
5
0
231,705
0
L
Jormungandr
5,202
473
30
3
0
191,112
1
L
Kukulkan
5,447
495
63
6
0
198,770
3
W
Sobek
5,521
502
15
1
0
220,403
2
L
Neith
4,768
433
40
4
0
181,931
0
W
Scylla
6,570
597
99
9
0
193,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role