Player Matchup

Chaac
Chaac
LifelessClown24
Chaac
Level 13
God Stats
56W - 55L
1,542 SR
Queue Stats
138W - 147L
1,546 Elo+
Solo
Neith
Neith
Lotha54
Neith
Level 7
God Stats
12W - 11L
1,696 SR
Queue Stats
12W - 11L
1,699 Elo+
Solo
Tsukuyomi
Tsukuyomi
URASHISGRASS20
Tsukuyomi
Level 15
God Stats
2W - 1L
1,708 SR
Queue Stats
19W - 25L
1,447 Elo+
Solo
Sol
Sol
lildemon02
Sol
Level 6
God Stats
4W - 8L
1,294 SR
Queue Stats
5W - 10L
1,369 Elo+
Solo
Merlin
Merlin
paperqueen
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,370 Elo+
Solo
Team Averages
Level 10
1,548 SR
1,486 Elo+

VS

Team Averages
Level 16
1,542 SR
1,427 Elo+
Artemis
Artemis
Allder480
Artemis
Level 10
God Stats
12W - 17L
1,505 SR
Queue Stats
12W - 23L
1,371 Elo+
Party 1
Yemoja
Yemoja
Pavarti22
Yemoja
Level 27
God Stats
10W - 6L
1,500 SR
Queue Stats
67W - 59L
1,549 Elo+
Solo
Janus
Janus
SillyJoey521416
Janus
Level 28
God Stats
2W - 2L
1,469 SR
Queue Stats
20W - 16L
1,655 Elo+
Solo
Tiamat
Tiamat
TheGoonie8007
Tiamat
Level 12
God Stats
10W - 6L
1,580 SR
Queue Stats
69W - 70L
1,259 Elo+
Solo
Bellona
Bellona
dark-ticket879
Bellona
Level 4
God Stats
5W - 6L
1,654 SR
Queue Stats
5W - 9L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 8
11,710
1,065
12,074
22,012
14,939
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Lotha54
Neith
17
4 / 3 / 6
11,263
1,024
13,699
19,675
7,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
URASHISGRASS20
Tsukuyomi
17
3 / 7 / 8
11,164
1,015
15,293
16,903
6,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 2 / 2
9,148
832
1,965
3,215
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
paperqueen
Merlin
16
1 / 9 / 3
9,812
892
3,109
20,709
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

65

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Allder480
Artemis
18
7 / 4 / 15
11,866
1,079
16,969
10,580
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
Pavarti22
Yemoja
19
6 / 1 / 19
13,640
1,240
11,493
8,626
13,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 2 / 16
12,980
1,180
18,703
8,122
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 2 / 19
13,002
1,182
27,235
10,759
11,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 11
10,203
928
3,547
14,324
11,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
111
13
Kills
31
31
Deaths
13
27
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Artemis
Allder480
Artemis
7
4
15
3.63
L
4
10
8
0.8
L
Neith
Lotha54
Neith
4
3
6
2.33
W
Yemoja
Pavarti22
Yemoja
6
1
19
15.5
W
9
2
16
8.5
W
8
2
19
8.75
L
Tsukuyomi
URASHISGRASS20
Tsukuyomi
3
7
8
1
W
1
4
11
1.63
L
1
2
2
1
L
Merlin
paperqueen
Merlin
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,140
Damage
77,947
82,514
Taken
52,411
38,411
Mitigated
43,646
7,903
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Allder480
Artemis
16,969
9,984
0
609
10,580
4,420
0
363
10,217
0
27,015
L
12,074
2,351
0
3,615
22,012
14,939
0
13,198
8,452
0
40,786
L
Neith
Lotha54
Neith
13,699
4,478
123
2,768
19,675
7,591
0
15,535
3,883
0
39,759
W
Yemoja
Pavarti22
Yemoja
11,493
3,188
4,199
2,412
8,626
13,532
0
729
7,897
28,556
0
W
18,703
2,713
132
1,322
8,122
2,817
0
968
7,154
45,535
0
W
27,235
2,182
0
4,352
10,759
11,824
0
842
9,917
46,906
0
L
Tsukuyomi
URASHISGRASS20
Tsukuyomi
15,293
1,825
0
317
16,903
6,914
0
11,498
5,172
0
28,406
W
3,547
1,548
0
749
14,324
11,053
0
2,172
12,152
0
13,734
L
1,965
402
0
444
3,215
910
0
2,084
1,044
2,783
0
L
Merlin
paperqueen
Merlin
3,109
1,003
0
636
20,709
8,057
0
14,267
6,150
14,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,097
Gold Earned
61,691
197
Minions Killed
204
3
Camps Cleared
3
801,595
Distance Traveled
903,852
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,866
1,079
30
3
1
167,554
1
L
Chaac
11,710
1,065
85
8
0
187,084
0
L
Neith
11,263
1,024
58
5
0
196,786
0
W
Yemoja
13,640
1,240
33
3
1
174,382
0
W
Janus
12,980
1,180
80
7
1
185,995
0
W
Tiamat
13,002
1,182
42
4
0
193,765
1
L
Tsukuyomi
11,164
1,015
11
1
1
204,360
0
W
Bellona
10,203
928
19
2
0
182,156
0
L
Sol
9,148
832
1
0
1
59,421
0
L
Merlin
9,812
892
42
4
1
153,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role