Player Matchup

Pele
Pele
CalvinTKiernan
Pele
Level 68
God Stats
1W - 1L
1,283 SR
Queue Stats
58W - 58L
1,519 Elo+
Party 1
Hachiman
Hachiman
Danskke
Hachiman
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,580 Elo+
Party 1
Discordia
Discordia
RiceDrip
Discordia
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
TheCircusAct
Guan Yu
Level 83
God Stats
12W - 15L
1,473 SR
Queue Stats
34W - 44L
1,495 Elo+
Party 1
Arachne
Arachne
Tolchy
Arachne
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,453 Elo+
Party 1
Team Averages
Level 80
1,451 SR
1,530 Elo+

VS

Team Averages
Level 85
1,521 SR
1,533 Elo+
King Arthur
King Arthur
Gamemaster69
King Arthur
Level 38
God Stats
19W - 16L
1,636 SR
Queue Stats
114W - 127L
1,506 Elo+
Party 2
The Morrigan
The Morrigan
Minedrako
The Morrigan
Level 33
God Stats
0W - 2L
1,321 SR
Queue Stats
42W - 50L
1,493 Elo+
Party 2
Geb
Geb
Offencivename
Geb
Level 44
God Stats
1W - 3L
1,513 SR
Queue Stats
68W - 59L
1,599 Elo+
Party 3
Xbalanque
Xbalanque
RnAccolyte
Xbalanque
Level 148
God Stats
20W - 17L
1,637 SR
Queue Stats
65W - 68L
1,565 Elo+
Party 3
Nemesis
Nemesis
Tazsie
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,917
566
6,654
10,736
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Danskke
Hachiman
12
2 / 1 / 6
7,125
509
4,700
7,356
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
RiceDrip
Discordia
14
5 / 0 / 8
8,592
614
8,674
4,739
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
TheCircusAct
Guan Yu
14
1 / 0 / 2
7,598
543
5,623
10,411
9,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Tolchy
Arachne
12
7 / 2 / 5
7,734
552
5,184
7,064
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gamemaster69
King Arthur
13
0 / 3 / 1
7,525
538
8,800
11,615
5,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
Minedrako
The Morrigan
10
0 / 5 / 4
6,538
467
3,963
5,736
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 6 / 2
5,813
415
4,182
10,946
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
RnAccolyte
Xbalanque
11
1 / 3 / 0
6,679
477
4,444
7,289
2,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Tazsie
Nemesis
12
3 / 3 / 0
7,371
527
3,389
10,929
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
5
6
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Hachiman
Danskke
Hachiman
2
1
6
5
L
King Arthur
Gamemaster69
King Arthur
0
3
1
0.17
L
The Morrigan
Minedrako
The Morrigan
0
5
4
0.4
L
1
6
2
0.33
W
Discordia
RiceDrip
Discordia
5
0
8
9
L
Xbalanque
RnAccolyte
Xbalanque
1
3
0
0.33
L
Nemesis
Tazsie
Nemesis
3
3
0
1
W
Guan Yu
TheCircusAct
Guan Yu
1
0
2
2
W
Arachne
Tolchy
Arachne
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,835
Damage
24,778
40,306
Taken
46,515
20,680
Mitigated
17,846
17,548
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,654
1,589
0
2,867
10,736
2,962
1,091
1,982
8,754
0
51,313
W
Hachiman
Danskke
Hachiman
4,700
2,113
0
4,488
7,356
2,188
1,352
1,425
5,931
0
33,001
L
King Arthur
Gamemaster69
King Arthur
8,800
997
0
2,140
11,615
5,520
0
0
11,097
0
50,955
L
The Morrigan
Minedrako
The Morrigan
3,963
1,109
0
500
5,736
1,633
0
2,587
3,136
32,070
0
L
4,182
466
0
494
10,946
5,155
0
2,739
8,207
15,812
0
W
Discordia
RiceDrip
Discordia
8,674
1,163
0
973
4,739
1,540
889
2,491
2,248
50,940
0
L
Xbalanque
RnAccolyte
Xbalanque
4,444
2,957
0
3,504
7,289
2,119
0
1,324
5,965
0
48,923
L
Nemesis
Tazsie
Nemesis
3,389
1,135
0
4,346
10,929
3,419
0
2,024
8,880
0
46,885
W
Guan Yu
TheCircusAct
Guan Yu
5,623
1,210
669
6,136
10,411
9,795
284
0
10,207
0
36,023
W
Arachne
Tolchy
Arachne
5,184
3,723
0
2,415
7,064
4,195
758
2,247
4,817
0
19,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
33,926
356
Minions Killed
398
0
Camps Cleared
0
1,349,669
Distance Traveled
1,270,067
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,917
566
85
6
0
280,365
2
W
Hachiman
7,125
509
62
4
0
254,197
3
L
King Arthur
7,525
538
109
8
0
255,434
4
L
The Morrigan
6,538
467
67
5
0
228,529
4
L
Geb
5,813
415
29
2
0
265,264
4
W
Discordia
8,592
614
101
7
0
275,253
3
L
Xbalanque
6,679
477
108
8
0
235,194
7
L
Nemesis
7,371
527
85
6
0
285,646
4
W
Guan Yu
7,598
543
79
6
0
279,527
8
W
Arachne
7,734
552
29
2
0
260,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role