Player Matchup

Bellona
Bellona
 
Bellona
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ChirpyBird
Ganesha
Level 13
God Stats
4W - 4L
1,292 SR
Queue Stats
108W - 102L
1,585 Elo+
Party 1
Olorun
Olorun
Debow13
Olorun
Level 29
God Stats
198W - 304L
1,446 SR
Queue Stats
212W - 319L
1,342 Elo+
Solo
Bakasura
Bakasura
Mellacoptor
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,557 Elo+
Party 1
Chernobog
Chernobog
vicctor99
Chernobog
Level 27
God Stats
4W - 1L
1,444 SR
Queue Stats
27W - 17L
1,474 Elo+
Solo
Team Averages
Level 22
1,436 SR
1,492 Elo+

VS

Team Averages
Level 14
1,542 SR
1,526 Elo+
Thor
Thor
Agentexgui
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,500 Elo+
Party 2
Persephone
Persephone
Cerberus2102
Persephone
Level 16
God Stats
8W - 9L
1,539 SR
Queue Stats
132W - 134L
1,517 Elo+
Solo
Ratatoskr
Ratatoskr
Cocomilck
Ratatoskr
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 8L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
FxCloud90
Kukulkan
Level 5
God Stats
4W - 3L
1,671 SR
Queue Stats
4W - 4L
1,628 Elo+
Solo
Bakasura
Bakasura
simpafist
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 319L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
11 / 2 / 16
13,262
1,206
12,561
16,316
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
ChirpyBird
Ganesha
19
0 / 7 / 31
11,412
1,037
12,202
16,712
8,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Olorun
Debow13
Olorun
18
6 / 6 / 16
11,861
1,078
13,155
17,445
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Mellacoptor
Bakasura
19
11 / 3 / 14
13,518
1,229
13,579
12,225
6,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chernobog
vicctor99
Chernobog
20
10 / 1 / 22
13,721
1,247
25,057
11,070
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 13 / 13
11,044
1,004
13,744
21,286
10,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Cerberus2102
Persephone
16
1 / 1 / 7
10,310
937
8,702
2,345
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
Cocomilck
Ratatoskr
18
7 / 7 / 9
12,219
1,111
13,224
13,948
6,399
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
FxCloud90
Kukulkan
17
2 / 8 / 13
11,187
1,017
18,015
18,209
8,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
simpafist
Bakasura
18
7 / 9 / 9
12,266
1,115
12,128
25,967
13,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
70
38
Kills
19
19
Deaths
38
99
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
2
16
9.5
L
2
13
13
0.65
L
Persephone
Cerberus2102
Persephone
1
1
7
4.5
W
Ganesha
ChirpyBird
Ganesha
0
7
31
2.21
L
Ratatoskr
Cocomilck
Ratatoskr
7
7
9
1.64
W
Olorun
Debow13
Olorun
6
6
16
2.33
L
Kukulkan
FxCloud90
Kukulkan
2
8
13
1.06
W
Bakasura
Mellacoptor
Bakasura
11
3
14
6
L
Bakasura
simpafist
Bakasura
7
9
9
1.28
W
Chernobog
vicctor99
Chernobog
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,554
Damage
65,813
73,768
Taken
81,755
38,493
Mitigated
38,787
18,024
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,561
2,163
1,155
1,490
16,316
13,142
0
5,396
10,463
0
25,864
L
13,744
4,319
0
714
21,286
10,006
0
7,376
13,624
0
23,130
L
Persephone
Cerberus2102
Persephone
8,702
165
0
157
2,345
744
0
1,068
1,277
26,884
0
W
Ganesha
ChirpyBird
Ganesha
12,202
1,106
0
1,223
16,712
8,312
0
6,207
9,736
14,917
0
L
Ratatoskr
Cocomilck
Ratatoskr
13,224
2,525
0
618
13,948
6,399
0
4,773
8,749
0
24,308
W
Olorun
Debow13
Olorun
13,155
8,217
783
6,292
17,445
6,834
0
6,060
10,953
28,033
0
L
Kukulkan
FxCloud90
Kukulkan
18,015
1,637
510
745
18,209
8,138
0
6,229
11,663
46,539
0
W
Bakasura
Mellacoptor
Bakasura
13,579
8,125
0
2,393
12,225
6,047
0
3,591
8,334
0
29,052
L
Bakasura
simpafist
Bakasura
12,128
8,571
0
2,090
25,967
13,500
0
5,813
19,514
0
21,052
W
Chernobog
vicctor99
Chernobog
25,057
17,266
0
4,688
11,070
4,158
0
5,463
5,169
0
72,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,774
Gold Earned
57,026
242
Minions Killed
186
7
Camps Cleared
3
970,192
Distance Traveled
957,891
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,262
1,206
48
4
1
217,990
1
L
Thor
11,044
1,004
17
2
0
191,237
2
L
Persephone
10,310
937
33
3
2
131,289
0
W
Ganesha
11,412
1,037
0
0
0
167,128
3
L
Ratatoskr
12,219
1,111
32
3
0
219,112
3
W
Olorun
11,861
1,078
30
3
1
159,657
1
L
Kukulkan
11,187
1,017
71
6
0
183,652
0
W
Bakasura
13,518
1,229
50
5
0
220,313
0
L
Bakasura
12,266
1,115
33
3
1
232,601
0
W
Chernobog
13,721
1,247
114
10
5
205,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role