Player Matchup

Janus
Janus
CernunnosIsOP
Janus
Level 64
God Stats
6W - 10L
1,332 SR
Queue Stats
259W - 194L
1,597 Elo+
Party 3
Apollo
Apollo
LimitEvo
Apollo
Level 122
God Stats
4W - 0L
1,912 SR
Queue Stats
64W - 54L
1,551 Elo+
Party 2
Ares
Ares
TheeBlackDeimos
Ares
Level 125
God Stats
3W - 2L
1,566 SR
Queue Stats
175W - 185L
1,515 Elo+
Party 2
Mercury
Mercury
cousinuncle420
Mercury
Level 64
God Stats
6W - 7L
1,850 SR
Queue Stats
233W - 206L
1,585 Elo+
Party 3
King Arthur
King Arthur
lAvatar9347l
King Arthur
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
34W - 31L
1,467 Elo+
Party 2
Team Averages
Level 101
1,632 SR
1,543 Elo+

VS

Team Averages
Level 116
1,419 SR
1,498 Elo+
Heimdallr
Heimdallr
Arongaming
Heimdallr
Level 158
God Stats
3W - 8L
1,500 SR
Queue Stats
468W - 471L
1,588 Elo+
Party 1
Yemoja
Yemoja
Azolous
Yemoja
Level 126
God Stats
1W - 3L
1,322 SR
Queue Stats
592W - 607L
1,529 Elo+
Party 4
Odin
Odin
Wordemon129
Odin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
Yeig_Nasty
Chaac
Level 67
God Stats
3W - 4L
1,508 SR
Queue Stats
39W - 37L
1,582 Elo+
Party 1
Scylla
Scylla
tutoxl18
Scylla
Level 129
God Stats
17W - 17L
1,268 SR
Queue Stats
45W - 45L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,211
642
1,581
2,009
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
LimitEvo
Apollo
5
1 / 0 / 0
3,479
696
3,151
3,855
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 1 / 1
3,352
670
1,971
2,918
1,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 1
3,211
642
263
3,479
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
lAvatar9347l
King Arthur
7
1 / 0 / 0
3,723
745
1,004
1,874
855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arongaming
Heimdallr
4
1 / 0 / 0
3,029
606
3,308
3,690
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Azolous
Yemoja
4
0 / 1 / 0
3,036
607
1,239
3,813
1,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
2 / 0 / 0
3,317
663
1,384
1,748
452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
3
0 / 1 / 0
2,664
533
83
1,412
531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Scylla
tutoxl18
Scylla
5
0 / 1 / 2
3,138
628
1,428
2,076
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arongaming
Heimdallr
1
0
0
1
L
Yemoja
Azolous
Yemoja
0
1
0
0
W
1
0
0
1
W
Apollo
LimitEvo
Apollo
1
0
0
1
W
0
1
1
0.5
L
2
0
0
2
L
Chaac
0
1
0
0
W
0
2
1
0.25
W
King Arthur
lAvatar9347l
King Arthur
1
0
0
1
L
Scylla
tutoxl18
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,970
Damage
7,442
14,135
Taken
12,739
4,185
Mitigated
3,264
6,725
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arongaming
Heimdallr
3,308
1,796
0
2,420
3,690
757
0
802
2,888
0
13,518
L
Yemoja
Azolous
Yemoja
1,239
368
519
1,700
3,813
1,060
0
1,169
2,644
5,170
0
W
1,581
235
0
750
2,009
418
0
738
1,143
7,383
0
W
Apollo
LimitEvo
Apollo
3,151
1,742
0
2,462
3,855
1,097
0
650
3,205
0
14,996
W
1,971
68
0
884
2,918
1,054
0
589
2,329
7,750
0
L
1,384
959
0
831
1,748
452
0
91
1,600
0
6,852
L
Chaac
83
0
0
455
1,412
531
0
0
1,312
0
3,613
W
263
203
0
1,578
3,479
761
0
496
2,917
0
9,506
W
King Arthur
lAvatar9347l
King Arthur
1,004
113
0
1,051
1,874
855
0
0
1,849
0
13,615
L
Scylla
tutoxl18
Scylla
1,428
251
0
706
2,076
464
0
1,254
618
8,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,976
Gold Earned
15,184
106
Minions Killed
72
0
Camps Cleared
0
455,391
Distance Traveled
395,103
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,029
606
21
4
0
74,522
1
L
Yemoja
3,036
607
11
2
0
75,635
1
W
Janus
3,211
642
15
3
0
101,026
1
W
Apollo
3,479
696
24
5
0
73,273
1
W
Ares
3,352
670
13
3
0
106,551
2
L
Odin
3,317
663
22
4
0
109,457
0
L
Chaac
2,664
533
5
1
0
45,595
0
W
Mercury
3,211
642
24
5
0
94,773
1
W
King Arthur
3,723
745
30
6
0
79,768
0
L
Scylla
3,138
628
13
3
0
89,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role