Player Matchup

Apollo
Apollo
HeavenDevourer
Apollo
Level 24
God Stats
30W - 15L
1,797 SR
Queue Stats
81W - 65L
1,723 Elo+
Solo
Merlin
Merlin
Kouz
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 151L
1,667 Elo+
Solo
Ares
Ares
LosTabarnakos
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,596 Elo+
Solo
Thanatos
Thanatos
Spacefart
Thanatos
Level 29
God Stats
18W - 15L
1,606 SR
Queue Stats
158W - 128L
1,640 Elo+
Solo
Janus
Janus
minkell
Janus
Level 6
God Stats
4W - 4L
1,551 SR
Queue Stats
5W - 5L
1,567 Elo+
Solo
Team Averages
Level 20
1,591 SR
1,639 Elo+

VS

Team Averages
Level 17
1,600 SR
1,682 Elo+
Anubis
Anubis
BadbunnyPrr
Anubis
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 16L
1,695 Elo+
Solo
Ymir
Ymir
Demurge
Ymir
Level 5
God Stats
10W - 6L
1,734 SR
Queue Stats
10W - 6L
1,757 Elo+
Solo
Erlang Shen
Erlang Shen
PhillPanic
Erlang Shen
Level 18
God Stats
3W - 0L
1,733 SR
Queue Stats
45W - 31L
1,666 Elo+
Solo
Janus
Janus
Ramptom
Janus
Level 27
God Stats
23W - 13L
1,678 SR
Queue Stats
69W - 60L
1,657 Elo+
Solo
Xbalanque
Xbalanque
SlimShadiy
Xbalanque
Level 26
God Stats
1W - 1L
1,355 SR
Queue Stats
29W - 28L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 0
10,962
609
5,742
15,079
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Kouz
Merlin
17
2 / 3 / 2
9,795
544
7,463
9,103
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 7 / 4
7,371
410
4,095
16,038
13,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Spacefart
Thanatos
12
1 / 5 / 4
7,773
432
5,104
12,412
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
minkell
Janus
13
0 / 7 / 2
7,672
426
3,159
9,150
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 2 / 5
11,379
632
9,154
9,824
5,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Demurge
Ymir
12
1 / 2 / 8
8,315
462
4,172
10,643
5,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
PhillPanic
Erlang Shen
17
5 / 2 / 6
10,586
588
9,388
16,237
6,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Ramptom
Janus
17
10 / 0 / 5
10,969
609
15,828
7,293
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
SlimShadiy
Xbalanque
19
4 / 4 / 3
11,899
661
7,479
11,985
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
24
25
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
2
5
3.25
W
Ymir
Demurge
Ymir
1
2
8
2.5
L
5
3
0
1.67
L
Merlin
Kouz
Merlin
2
3
2
1
L
1
7
4
0.43
W
Erlang Shen
PhillPanic
Erlang Shen
5
2
6
4
W
Janus
Ramptom
Janus
10
0
5
12.5
W
Xbalanque
SlimShadiy
Xbalanque
4
4
3
1.38
L
Thanatos
Spacefart
Thanatos
1
5
4
0.6
L
Janus
minkell
Janus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,563
Damage
46,021
61,782
Taken
55,982
28,685
Mitigated
25,399
17,895
Healing
22,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,154
972
0
5,075
9,824
5,816
873
2,712
7,048
77,597
0
W
Ymir
Demurge
Ymir
4,172
1,492
215
1,544
10,643
5,389
0
3,854
6,707
28,724
0
L
5,742
4,804
0
6,007
15,079
5,284
1,790
7,875
7,204
0
72,338
L
Merlin
Kouz
Merlin
7,463
321
0
2,280
9,103
3,404
0
3,392
5,711
71,480
0
L
4,095
806
0
1,315
16,038
13,338
7
8,918
7,120
14,489
0
W
Erlang Shen
PhillPanic
Erlang Shen
9,388
5,197
0
8,808
16,237
6,996
0
3,514
12,663
0
88,579
W
Janus
Ramptom
Janus
15,828
1,938
105
2,315
7,293
2,500
398
3,219
3,966
71,477
0
W
Xbalanque
SlimShadiy
Xbalanque
7,479
4,024
0
4,078
11,985
4,698
2,330
4,512
7,473
0
85,378
L
Thanatos
Spacefart
Thanatos
5,104
1,455
0
7,110
12,412
3,846
0
3,877
8,535
0
36,589
L
Janus
minkell
Janus
3,159
335
0
1,183
9,150
2,813
307
5,092
4,058
41,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
53,148
488
Minions Killed
588
0
Camps Cleared
0
1,564,644
Distance Traveled
1,746,377
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,379
632
148
8
0
307,014
0
W
Ymir
8,315
462
32
2
0
360,794
4
L
Apollo
10,962
609
156
9
0
330,101
0
L
Merlin
9,795
544
133
7
0
328,134
2
L
Ares
7,371
410
15
1
0
272,202
3
W
Erlang Shen
10,586
588
135
8
0
367,154
4
W
Janus
10,969
609
115
6
0
411,523
8
W
Xbalanque
11,899
661
158
9
0
299,892
4
L
Thanatos
7,773
432
82
5
0
325,155
2
L
Janus
7,672
426
102
6
0
309,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role