Player Matchup

Loki
Loki
GXT_Djessou86
Loki
Level 14
God Stats
4W - 2L
1,724 SR
Queue Stats
10W - 11L
1,491 Elo+
Solo
Cthulhu
Cthulhu
OrangeToes_
Cthulhu
Level 14
God Stats
1W - 6L
1,119 SR
Queue Stats
1W - 6L
1,074 Elo+
Party 1
Artemis
Artemis
chair-breaker-69
Artemis
Level 9
God Stats
0W - 2L
1,281 SR
Queue Stats
7W - 12L
1,074 Elo+
Party 1
Fenrir
Fenrir
dirtysocks77
Fenrir
Level 26
God Stats
4W - 6L
1,357 SR
Queue Stats
60W - 80L
1,257 Elo+
Party 3
Hachiman
Hachiman
jhugs1
Hachiman
Level 22
God Stats
6W - 7L
1,474 SR
Queue Stats
21W - 26L
1,215 Elo+
Party 3
Team Averages
Level 17
1,391 SR
1,222 Elo+

VS

Team Averages
Level 21
1,437 SR
1,440 Elo+
Nox
Nox
Papa Jeff445654
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,409 Elo+
Solo
Da Ji
Da Ji
Tporuas
Da Ji
Level 18
God Stats
3W - 2L
1,445 SR
Queue Stats
17W - 20L
1,328 Elo+
Solo
Tiamat
Tiamat
babayaga69xx
Tiamat
Level 26
God Stats
11W - 9L
1,447 SR
Queue Stats
200W - 213L
1,362 Elo+
Party 2
Neith
Neith
jarequenatorres
Neith
Level 18
God Stats
2W - 0L
1,292 SR
Queue Stats
66W - 53L
1,404 Elo+
Party 2
Bakasura
Bakasura
xarcosus89
Bakasura
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 13 / 3
10,375
472
12,819
20,202
7,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
OrangeToes_
Cthulhu
15
0 / 6 / 2
9,501
432
5,938
18,926
12,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 6 / 2
9,498
432
5,746
12,510
4,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
3 / 17 / 2
9,037
411
9,346
22,525
7,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
jhugs1
Hachiman
15
7 / 10 / 2
10,425
474
16,605
23,379
8,823
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 4
13,526
615
18,433
11,074
8,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Da Ji
Tporuas
Da Ji
18
11 / 3 / 8
12,482
567
9,853
17,242
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
18
12 / 5 / 11
12,615
573
19,659
16,544
11,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 2 / 10
12,387
563
20,995
14,178
5,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
xarcosus89
Bakasura
15
6 / 5 / 7
10,391
472
6,188
19,120
7,392
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
15
Kills
51
52
Deaths
15
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
13
3
0.42
L
Cthulhu
OrangeToes_
Cthulhu
0
6
2
0.17
W
11
0
4
13
W
Da Ji
Tporuas
Da Ji
11
3
8
5
W
Tiamat
12
5
11
3.5
L
1
6
2
0.33
L
Fenrir
3
17
2
0.24
W
11
2
10
8
L
Hachiman
jhugs1
Hachiman
7
10
2
0.8
W
Bakasura
xarcosus89
Bakasura
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,454
Damage
75,128
97,542
Taken
78,158
41,684
Mitigated
40,235
11,886
Healing
28,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,819
4,186
0
2,361
20,202
7,449
130
4,878
15,181
0
49,306
L
Cthulhu
OrangeToes_
Cthulhu
5,938
341
0
3,911
18,926
12,889
576
10,555
8,327
45,586
0
W
18,433
1,720
0
5,690
11,074
8,564
966
2,532
8,317
101,503
0
W
Da Ji
Tporuas
Da Ji
9,853
3,893
0
3,731
17,242
7,383
168
707
16,485
0
70,116
W
Tiamat
19,659
2,778
420
7,023
16,544
11,567
3,043
434
16,085
75,316
0
L
5,746
2,219
0
1,590
12,510
4,873
2,015
6,207
6,303
0
45,930
L
Fenrir
9,346
4,336
99
1,507
22,525
7,650
1,092
6,416
15,871
0
41,257
W
20,995
13,266
0
5,811
14,178
5,329
6,709
336
13,742
0
69,922
L
Hachiman
jhugs1
Hachiman
16,605
8,560
0
2,418
23,379
8,823
1,040
10,036
13,318
86
48,669
W
Bakasura
xarcosus89
Bakasura
6,188
4,425
0
5,748
19,120
7,392
1,019
1,458
17,562
0
20,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
61,401
399
Minions Killed
555
0
Camps Cleared
0
1,760,187
Distance Traveled
2,082,146
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,375
472
64
3
0
393,318
0
L
Cthulhu
9,501
432
106
5
0
365,494
0
W
Nox
13,526
615
188
9
0
400,562
0
W
Da Ji
12,482
567
110
5
0
437,557
0
W
Tiamat
12,615
573
125
6
0
408,028
0
L
Artemis
9,498
432
96
4
0
301,462
6
L
Fenrir
9,037
411
67
3
0
332,050
1
W
Neith
12,387
563
88
4
0
414,528
0
L
Hachiman
10,425
474
66
3
0
367,863
6
W
Bakasura
10,391
472
44
2
0
421,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role