Player Matchup

Medusa
Medusa
Again76250
Medusa
Level 21
God Stats
2W - 0L
1,704 SR
Queue Stats
14W - 15L
1,465 Elo+
Party 3
Neith
Neith
Cenith
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
JhonnyThe2nd
Tsukuyomi
Level 27
God Stats
12W - 10L
1,528 SR
Queue Stats
75W - 76L
1,540 Elo+
Party 1
Amaterasu
Amaterasu
Mopeeee
Amaterasu
Level 17
God Stats
12W - 8L
1,629 SR
Queue Stats
17W - 17L
1,456 Elo+
Party 3
Bellona
Bellona
Stemaaa
Bellona
Level 29
God Stats
5W - 4L
1,549 SR
Queue Stats
94W - 102L
1,510 Elo+
Party 1
Team Averages
Level 24
1,582 SR
1,494 Elo+

VS

Team Averages
Level 20
1,469 SR
1,458 Elo+
Da Ji
Da Ji
Caksy
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,514 Elo+
Party 2
Neith
Neith
Citreae
Neith
Level 16
God Stats
3W - 7L
1,330 SR
Queue Stats
10W - 13L
1,410 Elo+
Party 2
Amaterasu
Amaterasu
Triticeae
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Xenuate
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,557 Elo+
Party 2
Chang'e
Chang'e
harliquin17
Chang'e
Level 60
God Stats
2W - 3L
1,515 SR
Queue Stats
3W - 5L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Again76250
Medusa
20
13 / 4 / 4
14,304
650
21,334
15,101
8,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Cenith
Neith
16
4 / 5 / 11
10,680
485
7,923
11,185
4,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
JhonnyThe2nd
Tsukuyomi
19
12 / 4 / 8
12,861
585
16,703
16,141
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Mopeeee
Amaterasu
19
9 / 1 / 15
13,740
625
17,261
23,186
26,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Stemaaa
Bellona
20
19 / 3 / 5
14,243
647
18,647
16,257
17,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Caksy
Da Ji
18
7 / 10 / 7
12,068
549
15,444
20,374
8,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Citreae
Neith
15
3 / 10 / 4
10,125
460
6,765
19,010
6,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Triticeae
Amaterasu
15
0 / 15 / 3
9,053
412
8,781
22,065
16,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Xenuate
Scylla
14
1 / 14 / 3
9,160
416
2,883
18,382
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
harliquin17
Chang'e
17
6 / 8 / 9
12,368
562
14,191
18,981
10,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
43
57
Kills
17
17
Deaths
57
43
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
Again76250
Medusa
13
4
4
3.75
L
Da Ji
Caksy
Da Ji
7
10
7
1.05
W
Neith
Cenith
Neith
4
5
11
1.9
L
Neith
Citreae
Neith
3
10
4
0.5
W
Tsukuyomi
JhonnyThe2nd
Tsukuyomi
12
4
8
4
W
Amaterasu
Mopeeee
Amaterasu
9
1
15
16.5
W
Bellona
Stemaaa
Bellona
19
3
5
7.17
L
Amaterasu
Triticeae
Amaterasu
0
15
3
0.1
L
Scylla
Xenuate
Scylla
1
14
3
0.18
L
Chang'e
harliquin17
Chang'e
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,868
Damage
48,064
81,870
Taken
98,812
63,490
Mitigated
47,275
18,056
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Again76250
Medusa
21,334
8,847
0
500
15,101
8,446
4,680
3,780
11,321
0
113,806
L
Da Ji
Caksy
Da Ji
15,444
3,720
0
4,360
20,374
8,446
0
0
20,374
0
61,143
W
Neith
Cenith
Neith
7,923
3,108
0
1,399
11,185
4,050
3,083
3,036
8,149
0
51,841
L
Neith
Citreae
Neith
6,765
3,427
0
2,804
19,010
6,778
134
0
19,010
0
47,257
W
Tsukuyomi
JhonnyThe2nd
Tsukuyomi
16,703
3,290
0
4,892
16,141
7,134
82
3,339
12,649
0
70,042
W
Amaterasu
Mopeeee
Amaterasu
17,261
8,945
0
7,730
23,186
26,087
1,756
4,125
18,938
0
50,502
W
Bellona
Stemaaa
Bellona
18,647
6,681
0
3,535
16,257
17,773
2,041
2,794
13,196
0
89,109
L
Amaterasu
Triticeae
Amaterasu
8,781
4,904
0
1,875
22,065
16,500
722
0
22,065
0
45,215
L
Scylla
Xenuate
Scylla
2,883
703
0
284
18,382
4,965
260
0
18,382
23,646
0
L
Chang'e
harliquin17
Chang'e
14,191
1,395
3,412
4,088
18,981
10,586
354
0
18,981
39,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,828
Gold Earned
52,774
557
Minions Killed
357
0
Camps Cleared
0
1,980,829
Distance Traveled
1,898,193
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,304
650
175
8
0
359,859
2
L
Da Ji
12,068
549
82
4
0
400,168
0
W
Neith
10,680
485
68
3
0
331,371
0
L
Neith
10,125
460
98
4
0
360,480
4
W
Tsukuyomi
12,861
585
89
4
0
429,907
3
W
Amaterasu
13,740
625
71
3
0
445,963
0
W
Bellona
14,243
647
154
7
0
413,729
1
L
Amaterasu
9,053
412
80
4
0
384,541
2
L
Scylla
9,160
416
52
2
0
335,638
2
L
Chang'e
12,368
562
45
2
0
417,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role