Player Matchup

Ra
Ra
Ananasio
Ra
Level 120
God Stats
2W - 1L
1,263 SR
Queue Stats
123W - 125L
1,641 Elo+
Party 2
Yemoja
Yemoja
fr4sko1234
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,285 Elo+
Party 2
Mercury
Mercury
merleef
Mercury
Level 123
God Stats
2W - 0L
1,680 SR
Queue Stats
131W - 147L
1,462 Elo+
Party 2
Team Averages
Level 83
1,481 SR
1,463 Elo+

VS

Team Averages
Level 30
1,542 SR
1,473 Elo+
Nemesis
Nemesis
Biberretta
Nemesis
Level 32
God Stats
119W - 127L
1,513 SR
Queue Stats
220W - 247L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
IExiTioNI
Cernunnos
Level 34
God Stats
19W - 17L
1,614 SR
Queue Stats
222W - 245L
1,467 Elo+
Party 1
Sobek
Sobek
LuLgamer2004
Sobek
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
132W - 113L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 10
17,756
710
35,098
16,409
16,245
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Yemoja
fr4sko1234
Yemoja
15
0 / 13 / 10
13,527
541
9,608
25,048
15,232
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
merleef
Mercury
20
10 / 7 / 9
17,992
720
21,593
25,889
14,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Biberretta
Nemesis
17
5 / 9 / 9
15,154
606
12,663
26,393
13,193
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
IExiTioNI
Cernunnos
20
13 / 7 / 10
17,456
698
31,424
25,237
18,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 5 / 17
15,410
616
9,989
29,992
45,627
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
59
21
Kills
23
23
Deaths
21
29
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
3
10
5.33
L
Nemesis
Biberretta
Nemesis
5
9
9
1.06
L
Cernunnos
IExiTioNI
Cernunnos
13
7
10
2.57
L
5
5
17
2.7
W
Yemoja
fr4sko1234
Yemoja
0
13
10
0.38
W
Mercury
merleef
Mercury
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,299
Damage
54,076
67,346
Taken
81,622
46,253
Mitigated
77,489
17,275
Healing
24,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,098
2,808
3,848
7,727
16,409
16,245
604
1,828
14,581
130,413
0
L
Nemesis
Biberretta
Nemesis
12,663
6,588
0
7,713
26,393
13,193
1,322
16,246
10,147
0
68,801
L
Cernunnos
IExiTioNI
Cernunnos
31,424
21,590
0
8,935
25,237
18,669
1,918
15,489
9,748
0
106,102
L
9,989
1,945
1,293
6,646
29,992
45,627
666
13,574
16,418
33,429
0
W
Yemoja
fr4sko1234
Yemoja
9,608
2,655
1,157
1,481
25,048
15,232
0
4,741
20,307
31,805
0
W
Mercury
merleef
Mercury
21,593
9,047
0
3,062
25,889
14,776
2,272
3,466
22,423
0
106,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,275
Gold Earned
48,020
277
Minions Killed
214
0
Camps Cleared
0
1,272,192
Distance Traveled
1,267,472
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,756
710
143
6
0
451,067
0
L
Nemesis
15,154
606
56
2
0
415,845
0
L
Cernunnos
17,456
698
128
5
0
393,156
4
L
Sobek
15,410
616
30
1
0
458,471
2
W
Yemoja
13,527
541
19
1
0
308,226
4
W
Mercury
17,992
720
115
5
0
512,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role