Player Matchup

Hel
Hel
CPTDeadpoolio
Hel
Level 45
God Stats
10W - 14L
1,493 SR
Queue Stats
572W - 535L
1,546 Elo+
Party 4
Nemesis
Nemesis
IIYamiSanII
Nemesis
Level 27
God Stats
94W - 100L
1,579 SR
Queue Stats
119W - 130L
1,521 Elo+
Party 1
Rama
Rama
IntegraWingates
Rama
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Terabit93
Vulcan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 200L
1,495 Elo+
Party 1
Sobek
Sobek
timxallen01
Sobek
Level 22
God Stats
16W - 16L
1,500 SR
Queue Stats
27W - 29L
1,538 Elo+
Party 4
Team Averages
Level 40
1,515 SR
1,520 Elo+

VS

Team Averages
Level 47
1,546 SR
1,536 Elo+
Pele
Pele
Appa999
Pele
Level 63
God Stats
0W - 1L
1,465 SR
Queue Stats
20W - 37L
1,376 Elo+
Party 3
Horus
Horus
Nastyn8
Horus
Level 85
God Stats
29W - 27L
1,696 SR
Queue Stats
340W - 339L
1,567 Elo+
Party 2
Tiamat
Tiamat
NyanTiger
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,562 Elo+
Party 2
Rama
Rama
ayushbaba
Rama
Level 15
God Stats
41W - 44L
1,593 SR
Queue Stats
152W - 184L
1,478 Elo+
Party 3
Aphrodite
Aphrodite
yellxwsunflower
Aphrodite
Level 45
God Stats
0W - 2L
1,475 SR
Queue Stats
14W - 20L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 18
11,696
975
17,972
10,473
3,491
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
IIYamiSanII
Nemesis
17
4 / 4 / 11
10,815
901
13,258
17,971
8,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 0 / 12
13,421
1,118
27,244
10,740
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Terabit93
Vulcan
19
5 / 0 / 16
12,053
1,004
27,591
8,944
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 2 / 13
11,432
953
9,689
18,842
24,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

252

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Appa999
Pele
16
1 / 7 / 4
10,317
860
18,537
24,030
8,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Horus
Nastyn8
Horus
16
0 / 5 / 5
10,538
878
10,035
28,975
34,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
NyanTiger
Tiamat
16
0 / 6 / 3
9,922
827
14,870
14,941
8,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
16
5 / 3 / 0
10,950
913
7,067
14,566
9,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
yellxwsunflower
Aphrodite
16
0 / 6 / 5
9,858
822
11,921
19,834
11,578
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
23
27
Kills
6
6
Deaths
27
70
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
Appa999
Pele
1
7
4
0.43
W
4
0
18
13
W
Nemesis
IIYamiSanII
Nemesis
4
4
11
2.38
W
12
0
12
18
L
Horus
Nastyn8
Horus
0
5
5
0.5
L
Tiamat
NyanTiger
Tiamat
0
6
3
0.25
W
Vulcan
Terabit93
Vulcan
5
0
16
13
L
Rama
5
3
0
1.67
W
2
2
13
4.25
L
Aphrodite
yellxwsunflower
Aphrodite
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,754
Damage
62,430
66,970
Taken
102,346
44,725
Mitigated
72,370
29,794
Healing
33,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Appa999
Pele
18,537
3,899
514
5,913
24,030
8,516
0
12,728
11,302
0
46,466
W
17,972
573
12,050
6,952
10,473
3,491
0
2,348
8,125
49,334
0
W
Nemesis
IIYamiSanII
Nemesis
13,258
5,593
0
2,607
17,971
8,746
0
6,598
11,373
0
24,994
W
27,244
19,314
0
5,052
10,740
4,903
0
7,348
3,392
0
50,568
L
Horus
Nastyn8
Horus
10,035
5,017
4,588
6,004
28,975
34,483
0
16,122
12,853
0
20,940
L
Tiamat
NyanTiger
Tiamat
14,870
1,222
0
2,488
14,941
8,430
0
7,818
7,123
37,189
0
W
Vulcan
Terabit93
Vulcan
27,591
10,430
0
0
8,944
3,562
0
3,533
5,411
43,723
0
L
Rama
7,067
5,800
0
1,100
14,566
9,363
0
8,455
6,111
0
22,033
W
9,689
415
0
3,133
18,842
24,023
0
6,964
11,878
20,891
0
L
Aphrodite
yellxwsunflower
Aphrodite
11,921
1,872
5,565
6,882
19,834
11,578
0
10,129
9,705
30,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,417
Gold Earned
51,585
236
Minions Killed
222
8
Camps Cleared
6
1,207,502
Distance Traveled
1,048,670
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,317
860
60
5
2
214,386
0
W
Hel
11,696
975
76
6
1
237,603
1
W
Nemesis
10,815
901
28
2
0
251,028
2
W
Rama
13,421
1,118
65
5
5
208,273
2
L
Horus
10,538
878
19
2
1
243,698
1
L
Tiamat
9,922
827
58
5
0
221,015
1
W
Vulcan
12,053
1,004
47
4
1
260,788
0
L
Rama
10,950
913
31
3
0
188,145
0
W
Sobek
11,432
953
20
2
1
249,810
0
L
Aphrodite
9,858
822
54
5
3
181,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role