Player Matchup

Ra
Ra
ArcherOI
Ra
Level 16
God Stats
5W - 4L
1,526 SR
Queue Stats
9W - 12L
1,540 Elo+
Solo
Mercury
Mercury
DonDino047
Mercury
Level 28
God Stats
32W - 18L
1,739 SR
Queue Stats
166W - 179L
1,606 Elo+
Party 2
Apollo
Apollo
FocusCro
Apollo
Level 26
God Stats
4W - 4L
1,354 SR
Queue Stats
133W - 124L
1,606 Elo+
Party 2
Yemoja
Yemoja
Gwendalire
Yemoja
Level 7
God Stats
14W - 14L
1,300 SR
Queue Stats
36W - 48L
1,529 Elo+
Solo
Tyr
Tyr
Hemorroidis
Tyr
Level 14
God Stats
4W - 2L
1,521 SR
Queue Stats
30W - 26L
1,614 Elo+
Solo
Team Averages
Level 18
1,488 SR
1,579 Elo+

VS

Team Averages
Level 12
1,525 SR
1,492 Elo+
King Arthur
King Arthur
June28
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,538 Elo+
Party 1
Olorun
Olorun
Kuboneutronium
Olorun
Level 7
God Stats
0W - 1L
1,820 SR
Queue Stats
6W - 6L
1,748 Elo+
Solo
Skadi
Skadi
UndefeatedVN
Skadi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,425 Elo+
Party 1
Merlin
Merlin
ViViLe
Merlin
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
money2307
Athena
Level 18
God Stats
4W - 6L
1,305 SR
Queue Stats
21W - 34L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,976
598
1,452
2,726
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
DonDino047
Mercury
9
2 / 1 / 5
5,615
562
2,197
5,567
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
FocusCro
Apollo
9
3 / 0 / 2
5,568
557
3,536
3,615
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Gwendalire
Yemoja
9
1 / 0 / 2
5,462
546
677
1,766
629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
10 / 1 / 1
6,674
667
7,667
5,657
2,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
June28
King Arthur
6
0 / 4 / 1
4,137
414
779
4,889
1,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 7 / 1
4,052
405
1,626
6,934
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 3 / 0
5,260
526
1,100
4,822
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
ViViLe
Merlin
8
0 / 2 / 1
4,939
494
2,411
3,116
1,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
money2307
Athena
7
1 / 1 / 1
4,553
455
973
5,141
2,992
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
2
3
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Mercury
DonDino047
Mercury
2
1
5
4.5
W
Apollo
FocusCro
Apollo
3
0
2
4
W
Yemoja
Gwendalire
Yemoja
1
0
2
2
W
10
1
1
10.5
L
King Arthur
June28
King Arthur
0
4
1
0.13
L
0
7
1
0.07
L
1
3
0
0.33
L
Merlin
ViViLe
Merlin
0
2
1
0.25
L
Athena
money2307
Athena
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,529
Damage
6,889
19,331
Taken
24,902
6,880
Mitigated
8,763
8,004
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,452
0
243
1,168
2,726
763
0
1,784
726
31,337
0
W
Mercury
DonDino047
Mercury
2,197
778
0
2,552
5,567
1,495
36
607
4,950
0
22,487
W
Apollo
FocusCro
Apollo
3,536
2,655
0
623
3,615
1,036
930
351
3,264
0
31,770
W
Yemoja
Gwendalire
Yemoja
677
150
742
650
1,766
629
202
125
1,641
11,006
0
W
7,667
1,729
0
2,026
5,657
2,957
0
1,917
3,740
0
26,230
L
King Arthur
June28
King Arthur
779
290
0
101
4,889
1,789
0
377
4,512
0
6,681
L
1,626
830
80
1,192
6,934
1,783
0
471
6,463
11,823
0
L
1,100
581
0
1,153
4,822
1,159
266
0
4,822
0
24,720
L
Merlin
ViViLe
Merlin
2,411
49
0
280
3,116
1,040
0
981
2,135
23,826
0
L
Athena
money2307
Athena
973
350
0
1,204
5,141
2,992
0
300
4,841
7,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,295
Gold Earned
22,941
244
Minions Killed
160
0
Camps Cleared
0
943,990
Distance Traveled
778,585
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,976
598
79
8
0
165,026
6
W
Mercury
5,615
562
44
4
0
213,270
2
W
Apollo
5,568
557
57
6
0
181,600
3
W
Yemoja
5,462
546
26
3
0
186,048
2
W
Tyr
6,674
667
38
4
0
198,046
1
L
King Arthur
4,137
414
13
1
0
139,285
0
L
Olorun
4,052
405
25
3
0
162,430
0
L
Skadi
5,260
526
58
6
0
156,933
0
L
Merlin
4,939
494
50
5
0
159,459
3
L
Athena
4,553
455
14
1
0
160,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role