Player Matchup

Cerberus
Cerberus
Dejuratio
Cerberus
Level 16
God Stats
4W - 2L
1,550 SR
Queue Stats
15W - 18L
1,383 Elo+
Party 2
Artemis
Artemis
JakShark2017
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,406 Elo+
Party 2
Fenrir
Fenrir
jgraves11
Fenrir
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,617 Elo+
Party 1
Ah Puch
Ah Puch
smoknzombi
Ah Puch
Level 22
God Stats
2W - 0L
1,735 SR
Queue Stats
3W - 4L
1,285 Elo+
Party 1
King Arthur
King Arthur
sojalra
King Arthur
Level 15
God Stats
6W - 2L
1,139 SR
Queue Stats
37W - 43L
1,281 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,394 Elo+

VS

Team Averages
Level 21
1,407 SR
1,417 Elo+
Odin
Odin
AgarQuark
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
EgorMakar2
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Serqet
Serqet
JerryCanPop
Serqet
Level 27
God Stats
3W - 5L
1,306 SR
Queue Stats
51W - 57L
1,301 Elo+
Solo
Ymir
Ymir
dogpound756
Ymir
Level 16
God Stats
3W - 2L
1,529 SR
Queue Stats
33W - 33L
1,418 Elo+
Solo
Scylla
Scylla
lotarjabu
Scylla
Level 27
God Stats
0W - 2L
1,202 SR
Queue Stats
42W - 60L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dejuratio
Cerberus
20
14 / 1 / 19
15,485
1,191
19,708
13,135
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
JakShark2017
Artemis
20
6 / 6 / 20
12,504
962
21,048
10,450
4,718
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
jgraves11
Fenrir
17
1 / 4 / 14
11,355
873
4,545
13,318
5,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
smoknzombi
Ah Puch
20
12 / 0 / 12
14,078
1,083
22,908
10,827
5,787
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
sojalra
King Arthur
19
4 / 2 / 19
12,111
932
11,813
17,170
14,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 5 / 5
11,724
902
16,407
22,029
20,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
EgorMakar2
Chernobog
16
0 / 12 / 5
10,181
783
2,841
15,816
6,081
Serqet
18
0 / 10 / 9
11,139
857
7,083
18,837
11,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 4 / 4
12,380
952
19,557
21,165
26,522
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Scylla
lotarjabu
Scylla
18
2 / 6 / 9
11,650
896
7,877
14,190
4,902

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
45
37
Kills
13
13
Deaths
37
84
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
4
5
5
1.3
W
Cerberus
Dejuratio
Cerberus
14
1
19
23.5
L
Chernobog
EgorMakar2
Chernobog
0
12
5
0.21
W
Artemis
JakShark2017
Artemis
6
6
20
2.67
L
Serqet
0
10
9
0.45
L
7
4
4
2.25
W
Fenrir
jgraves11
Fenrir
1
4
14
2
L
Scylla
lotarjabu
Scylla
2
6
9
1.08
W
Ah Puch
smoknzombi
Ah Puch
12
0
12
18
W
King Arthur
sojalra
King Arthur
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,022
Damage
53,765
64,900
Taken
92,037
42,703
Mitigated
68,963
17,127
Healing
2,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
16,407
3,586
204
381
22,029
20,389
0
9,672
12,126
616
43,309
W
Cerberus
Dejuratio
Cerberus
19,708
2,396
0
5,955
13,135
11,759
0
3,916
8,658
43,980
0
L
Chernobog
EgorMakar2
Chernobog
2,841
2,144
0
0
15,816
6,081
0
7,142
8,354
0
7,599
W
Artemis
JakShark2017
Artemis
21,048
12,464
0
1,097
10,450
4,718
0
4,066
6,336
0
35,322
L
Serqet
7,083
1,054
0
0
18,837
11,069
0
9,331
9,381
0
22,106
L
19,557
5,725
940
737
21,165
26,522
0
9,707
11,234
31,606
0
W
Fenrir
jgraves11
Fenrir
4,545
1,737
0
1,366
13,318
5,920
0
7,874
5,300
0
17,051
L
Scylla
lotarjabu
Scylla
7,877
1,185
0
0
14,190
4,902
0
6,764
7,401
14,130
0
W
Ah Puch
smoknzombi
Ah Puch
22,908
3,862
1,048
4,633
10,827
5,787
0
2,825
7,858
44,061
0
W
King Arthur
sojalra
King Arthur
11,813
2,118
0
3,028
17,170
14,519
0
9,135
7,747
0
19,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,533
Gold Earned
57,074
222
Minions Killed
159
2
Camps Cleared
5
1,063,256
Distance Traveled
913,909
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,724
902
58
4
1
206,898
1
W
Cerberus
15,485
1,191
77
6
0
239,113
3
L
Chernobog
10,181
783
9
1
0
127,238
0
W
Artemis
12,504
962
34
3
0
175,336
4
L
Serqet
11,139
857
28
2
3
197,467
0
L
Ymir
12,380
952
46
4
1
173,704
0
W
Fenrir
11,355
873
43
3
0
206,537
0
L
Scylla
11,650
896
18
1
0
208,602
0
W
Ah Puch
14,078
1,083
52
4
2
196,179
1
W
King Arthur
12,111
932
16
1
0
246,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role