Player Matchup

Danzaburou
Danzaburou
GR1MREAPER1977
Danzaburou
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 36L
1,329 Elo+
Party 2
Tiamat
Tiamat
PickleDickle99
Tiamat
Level 69
God Stats
19W - 9L
1,702 SR
Queue Stats
119W - 79L
1,599 Elo+
Party 2
Sobek
Sobek
lespaulsgsupream
Sobek
Level 28
God Stats
13W - 10L
1,524 SR
Queue Stats
87W - 124L
1,297 Elo+
Solo
Team Averages
Level 38
1,575 SR
1,408 Elo+

VS

Team Averages
Level 31
1,380 SR
1,413 Elo+
Xing Tian
Xing Tian
AbzanBandit
Xing Tian
Level 56
God Stats
0W - 2L
1,313 SR
Queue Stats
17W - 18L
1,518 Elo+
Party 1
Hel
Hel
DazzlingOasis
Hel
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
juXtwo-
Tsukuyomi
Level 9
God Stats
1W - 3L
1,328 SR
Queue Stats
4W - 7L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GR1MREAPER1977
Danzaburou
15
5 / 4 / 4
12,277
722
14,352
9,133
3,481
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 4 / 5
11,964
704
25,428
12,577
12,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 10
10,120
595
6,938
17,772
14,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AbzanBandit
Xing Tian
14
9 / 3 / 5
11,196
659
7,147
26,907
24,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 11
10,172
598
9,834
14,650
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
juXtwo-
Tsukuyomi
13
4 / 5 / 8
10,497
617
11,929
16,589
11,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
11
Kills
15
15
Deaths
11
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AbzanBandit
Xing Tian
9
3
5
3.83
L
2
3
11
2.5
W
Danzaburou
GR1MREAPER1977
Danzaburou
5
4
4
1.75
W
6
4
5
2.13
L
Tsukuyomi
juXtwo-
Tsukuyomi
4
5
8
1.6
W
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,718
Damage
28,910
39,482
Taken
58,146
30,074
Mitigated
42,738
12,192
Healing
25,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AbzanBandit
Xing Tian
7,147
1,102
514
7,384
26,907
24,808
0
12,111
14,164
29,571
0
L
9,834
2,305
7,645
7,905
14,650
6,383
0
10,961
3,167
34,393
0
W
Danzaburou
GR1MREAPER1977
Danzaburou
14,352
8,533
0
2,014
9,133
3,481
1,655
2,978
6,055
0
45,670
W
25,428
1,432
262
4,861
12,577
12,025
821
5,456
6,996
66,884
0
L
Tsukuyomi
juXtwo-
Tsukuyomi
11,929
2,763
0
2,179
16,589
11,547
312
8,338
7,828
0
40,943
W
6,938
432
0
5,055
17,772
14,568
324
8,176
9,346
21,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
31,865
163
Minions Killed
103
0
Camps Cleared
0
846,823
Distance Traveled
810,768
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,196
659
34
2
0
263,764
2
L
Hel
10,172
598
30
2
0
266,714
0
W
Danzaburou
12,277
722
63
4
0
270,636
0
W
Tiamat
11,964
704
91
5
0
288,424
3
L
Tsukuyomi
10,497
617
39
2
0
280,290
0
W
Sobek
10,120
595
9
1
0
287,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role