Player Matchup

Olorun
Olorun
Gold IV
BilboSwaggins60
Olorun
Gold IV
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,502 MMR
Solo
Apollo
Apollo
Gold II
TMiIIz
Apollo
Gold II
Level 125
God Stats
78W - 75L
1,729 SR
Queue Stats
469W - 466L
1,518 MMR
Solo
Achilles
Achilles
Gold III
WatchMehCamp
Achilles
Gold III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,507 MMR
Solo
Bellona
Bellona
Silver I
killerfatty2020
Bellona
Silver I
Level 108
God Stats
5W - 4L
1,509 SR
Queue Stats
27W - 24L
1,502 MMR
Solo
Ganesha
Ganesha
Gold III
tybaltc
Ganesha
Gold III
Level 160
God Stats
3W - 2L
1,978 SR
Queue Stats
407W - 400L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,643 SR
1,506 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,540 SR
1,508 MMR
Guan Yu
Guan Yu
Bronze III
Agusberrondo
Guan Yu
Bronze III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
DasaniWaterJug
Erlang Shen
Bronze III
Level 93
God Stats
2W - 0L
1,655 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Chernobog
Chernobog
Gold II
Joiip
Chernobog
Gold II
Level 85
God Stats
2W - 0L
1,713 SR
Queue Stats
56W - 41L
1,684 MMR
Party 1
Ares
Ares
Bronze III
NuclearAlloy238
Ares
Bronze III
Level 158
God Stats
8W - 7L
1,332 SR
Queue Stats
124W - 102L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
Plural Spoons
Raijin
Gold IV
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 119L
1,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,299
490
12,869
16,460
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
TMiIIz
Apollo
16
3 / 4 / 3
9,984
475
10,767
18,816
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
WatchMehCamp
Achilles
16
1 / 3 / 6
10,195
485
16,312
27,799
18,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 4
10,464
498
13,755
19,938
13,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
tybaltc
Ganesha
12
1 / 7 / 6
8,585
409
7,856
20,074
14,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ScyllaSetJanusDanzaburouCu Chulainn

VS

Bans
NemesisNu WaCabrakanPersephoneHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Agusberrondo
Guan Yu
17
2 / 1 / 12
10,624
506
12,833
20,072
26,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
DasaniWaterJug
Erlang Shen
18
10 / 2 / 7
11,669
556
15,275
21,491
14,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Joiip
Chernobog
17
4 / 4 / 10
11,292
538
20,120
16,446
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 3 / 12
11,449
545
13,451
17,738
21,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 3 / 11
10,653
507
16,998
11,926
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
13
Kills
24
24
Deaths
13
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Agusberrondo
Guan Yu
2
1
12
8
L
4
5
3
1.1
W
Erlang Shen
DasaniWaterJug
Erlang Shen
10
2
7
6.75
W
Chernobog
Joiip
Chernobog
4
4
10
2.25
W
6
3
12
4
W
2
3
11
2.5
L
Apollo
TMiIIz
Apollo
3
4
3
1.13
L
Achilles
WatchMehCamp
Achilles
1
3
6
1.33
L
4
5
4
1.2
L
Ganesha
tybaltc
Ganesha
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,559
Damage
78,677
103,087
Taken
87,673
58,696
Mitigated
77,324
29,540
Healing
30,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Agusberrondo
Guan Yu
12,833
1,994
3,854
10,234
20,072
26,837
554
3,954
16,118
0
61,436
L
12,869
6,977
1,180
4,909
16,460
5,683
176
6,234
9,875
68,267
0
W
Erlang Shen
DasaniWaterJug
Erlang Shen
15,275
10,751
0
4,536
21,491
14,617
1,616
5,468
16,023
0
68,544
W
Chernobog
Joiip
Chernobog
20,120
14,087
0
6,410
16,446
9,037
3,503
3,053
13,393
0
88,338
W
13,451
828
0
2,097
17,738
21,529
686
4,805
12,933
37,943
0
W
16,998
2,066
0
3,732
11,926
5,304
2,021
4,031
7,895
76,903
0
L
Apollo
TMiIIz
Apollo
10,767
6,154
0
7,914
18,816
6,157
2,080
2,234
16,541
0
67,920
L
Achilles
WatchMehCamp
Achilles
16,312
4,729
0
9,395
27,799
18,572
462
5,402
21,653
361
67,809
L
13,755
5,525
0
3,779
19,938
13,494
220
8,093
11,249
282
70,353
L
Ganesha
tybaltc
Ganesha
7,856
870
0
2,363
20,074
14,790
288
7,248
12,520
28,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,527
Gold Earned
55,687
534
Minions Killed
493
0
Camps Cleared
0
1,879,181
Distance Traveled
1,970,559
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,624
506
115
5
0
364,489
2
L
Olorun
10,299
490
121
6
0
352,946
1
W
Erlang Shen
11,669
556
79
4
0
453,509
0
W
Chernobog
11,292
538
119
6
0
356,980
2
W
Ares
11,449
545
42
2
0
419,831
7
W
Raijin
10,653
507
138
7
0
375,750
1
L
Apollo
9,984
475
149
7
0
400,711
7
L
Achilles
10,195
485
115
5
0
367,732
8
L
Bellona
10,464
498
131
6
0
405,621
4
L
Ganesha
8,585
409
18
1
0
352,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role