Player Matchup

Cthulhu
Cthulhu
FlamingoMoney
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 1
Bacchus
Bacchus
FranVulcan
Bacchus
Level 91
God Stats
11W - 4L
1,500 SR
Queue Stats
109W - 83L
1,561 Elo+
Solo
Izanami
Izanami
lukewarm-prawn6
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,451 Elo+

VS

Team Averages
Level 85
1,469 SR
1,481 Elo+
Janus
Janus
AnettaGirl
Janus
Level 95
God Stats
14W - 28L
1,406 SR
Queue Stats
200W - 248L
1,460 Elo+
Solo
Terra
Terra
AtoxicTommy
Terra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 101L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
Banana Joe 663
Hou Yi
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 147L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 2 / 2
6,617
602
5,226
6,432
2,528
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
FranVulcan
Bacchus
9
0 / 0 / 2
6,583
598
5,017
9,221
8,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 2 / 0
6,956
632
2,624
4,889
1,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 0 / 1
8,062
733
7,386
4,180
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
7,091
645
2,810
8,563
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 0 / 2
7,287
662
6,897
4,549
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
2
Kills
4
4
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
3
0
1
3.5
W
0
2
1
0.25
W
1
0
2
2
L
Cthulhu
0
2
2
0.5
L
Bacchus
FranVulcan
Bacchus
0
0
2
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,867
Damage
17,093
20,542
Taken
17,292
12,966
Mitigated
7,993
2,741
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,386
604
0
460
4,180
1,416
358
2,644
1,536
51,780
0
W
2,810
999
1,582
2,521
8,563
4,898
0
4,413
4,150
10,447
0
W
6,897
3,158
0
1,531
4,549
1,679
381
3,214
1,335
0
23,457
L
Cthulhu
5,226
126
230
176
6,432
2,528
0
3,105
3,187
32,596
0
L
Bacchus
FranVulcan
Bacchus
5,017
452
544
1,124
9,221
8,677
0
3,023
6,015
18,785
0
L
2,624
1,849
0
667
4,889
1,761
0
3,632
1,048
0
13,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,156
Gold Earned
22,440
110
Minions Killed
149
0
Camps Cleared
0
628,506
Distance Traveled
597,233
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,062
733
88
8
0
187,189
0
W
Terra
7,091
645
15
1
0
210,993
1
W
Hou Yi
7,287
662
46
4
0
199,051
0
L
Cthulhu
6,617
602
46
4
0
210,295
1
L
Bacchus
6,583
598
25
2
0
212,497
2
L
Izanami
6,956
632
39
4
0
205,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role