Player Matchup

Heimdallr
Heimdallr
C3P-rraca
Heimdallr
Level 54
God Stats
1W - 6L
1,168 SR
Queue Stats
113W - 260L
1,217 Elo+
Party 2
Bacchus
Bacchus
Celia24
Bacchus
Level 18
God Stats
30W - 68L
1,262 SR
Queue Stats
96W - 247L
1,188 Elo+
Party 2
Sylvanus
Sylvanus
FakExKikito
Sylvanus
Level 33
God Stats
0W - 7L
1,302 SR
Queue Stats
174W - 171L
1,579 Elo+
Solo
Da Ji
Da Ji
kaiñedra
Da Ji
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
tatetatelol
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 50
1,346 SR
1,397 Elo+

VS

Team Averages
Level 60
1,608 SR
1,454 Elo+
Ares
Ares
Dxan_r6-
Ares
Level 57
God Stats
5W - 9L
1,812 SR
Queue Stats
378W - 427L
1,350 Elo+
Party 3
Izanami
Izanami
Dxmir_R6-
Izanami
Level 28
God Stats
33W - 32L
1,503 SR
Queue Stats
72W - 100L
1,385 Elo+
Party 3
Ao Kuang
Ao Kuang
Mariusch
Ao Kuang
Level 105
God Stats
11W - 10L
1,448 SR
Queue Stats
259W - 252L
1,520 Elo+
Solo
Tiamat
Tiamat
clout_Rxptor
Tiamat
Level 98
God Stats
18W - 9L
1,936 SR
Queue Stats
201W - 195L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
xKeziahXI
Sun Wukong
Level 14
God Stats
1W - 1L
1,340 SR
Queue Stats
24W - 19L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
C3P-rraca
Heimdallr
13
1 / 12 / 2
8,766
417
6,761
17,344
5,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Celia24
Bacchus
11
0 / 8 / 1
7,698
367
4,524
17,150
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
FakExKikito
Sylvanus
17
2 / 4 / 3
10,661
508
14,600
18,891
13,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
kaiñedra
Da Ji
16
5 / 7 / 2
10,865
517
9,993
18,699
7,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
19
5 / 2 / 4
12,459
593
15,197
9,207
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
10 / 3 / 11
12,098
576
10,232
17,053
16,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Dxmir_R6-
Izanami
18
7 / 2 / 10
11,504
548
15,129
13,244
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Mariusch
Ao Kuang
20
11 / 3 / 3
12,961
617
12,724
18,202
7,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
18
3 / 4 / 5
11,430
544
10,954
12,665
10,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
xKeziahXI
Sun Wukong
17
2 / 1 / 9
10,762
512
10,577
16,534
9,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
13
Kills
33
33
Deaths
13
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
C3P-rraca
Heimdallr
1
12
2
0.17
L
Bacchus
Celia24
Bacchus
0
8
1
0.06
W
Ares
10
3
11
5.17
W
Izanami
Dxmir_R6-
Izanami
7
2
10
6
L
Sylvanus
FakExKikito
Sylvanus
2
4
3
0.88
W
Ao Kuang
Mariusch
Ao Kuang
11
3
3
4.17
W
Tiamat
3
4
5
1.38
L
Da Ji
kaiñedra
Da Ji
5
7
2
0.86
L
Scylla
5
2
4
3.5
W
Sun Wukong
xKeziahXI
Sun Wukong
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,075
Damage
59,616
81,291
Taken
77,698
40,828
Mitigated
48,961
15,824
Healing
31,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
C3P-rraca
Heimdallr
6,761
4,778
0
428
17,344
5,714
713
6,677
10,667
0
42,958
L
Bacchus
Celia24
Bacchus
4,524
491
0
660
17,150
10,065
213
6,686
10,464
22,929
0
W
Ares
10,232
383
0
3,690
17,053
16,753
694
5,934
10,967
40,375
0
W
Izanami
Dxmir_R6-
Izanami
15,129
10,780
0
6,988
13,244
4,473
2,666
5,925
7,215
0
77,443
L
Sylvanus
FakExKikito
Sylvanus
14,600
3,628
73
7,310
18,891
13,795
0
6,822
12,069
65,187
10,633
W
Ao Kuang
Mariusch
Ao Kuang
12,724
3,439
0
8,744
18,202
7,925
687
6,868
11,132
99,989
0
W
Tiamat
10,954
1,459
0
6,070
12,665
10,536
1,236
5,386
7,049
72,649
0
L
Da Ji
kaiñedra
Da Ji
9,993
3,536
0
5,977
18,699
7,807
0
8,512
10,187
0
63,827
L
Scylla
15,197
2,471
0
1,376
9,207
3,447
0
5,213
3,994
89,752
0
W
Sun Wukong
xKeziahXI
Sun Wukong
10,577
2,652
0
6,333
16,534
9,274
664
8,778
7,698
0
60,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,449
Gold Earned
58,755
548
Minions Killed
584
0
Camps Cleared
0
1,797,311
Distance Traveled
2,028,381
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,766
417
78
4
0
346,115
0
L
Bacchus
7,698
367
30
1
0
341,755
0
W
Ares
12,098
576
41
2
0
410,214
1
W
Izanami
11,504
548
138
7
0
411,263
6
L
Sylvanus
10,661
508
137
7
0
347,215
2
W
Ao Kuang
12,961
617
138
7
0
402,440
1
W
Tiamat
11,430
544
141
7
0
393,105
4
L
Da Ji
10,865
517
99
5
0
376,085
4
L
Scylla
12,459
593
204
10
0
386,141
3
W
Sun Wukong
10,762
512
126
6
0
411,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role