Player Matchup

Artio
Artio
Dabsom
Artio
Level 158
God Stats
5W - 4L
1,750 SR
Queue Stats
389W - 366L
1,574 Elo+
Party 3
Poseidon
Poseidon
KVasArt
Poseidon
Level 160
God Stats
1W - 0L
1,876 SR
Queue Stats
9W - 12L
1,253 Elo+
Party 4
Danzaburou
Danzaburou
TDragonT
Danzaburou
Level 160
God Stats
2W - 1L
1,594 SR
Queue Stats
10W - 14L
1,202 Elo+
Party 4
Tiamat
Tiamat
Tartiflette65
Tiamat
Level 157
God Stats
7W - 4L
1,475 SR
Queue Stats
246W - 219L
1,601 Elo+
Party 3
Tyr
Tyr
ZomayAntihype
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 151
1,639 SR
1,426 Elo+

VS

Team Averages
Level 150
1,538 SR
1,503 Elo+
Danzaburou
Danzaburou
Dinostar
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DuncanTheseNuts
Achilles
Level 154
God Stats
3W - 1L
1,837 SR
Queue Stats
11W - 9L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
LearnOrLose
Jormungandr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,492 Elo+
Party 1
Eset
Eset
Nedheram
Eset
Level 129
God Stats
0W - 1L
1,354 SR
Queue Stats
7W - 7L
1,553 Elo+
Solo
Nox
Nox
Zornir
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dabsom
Artio
15
0 / 1 / 15
7,980
798
3,616
9,746
6,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
KVasArt
Poseidon
15
4 / 3 / 8
8,829
883
9,423
6,543
2,335
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
TDragonT
Danzaburou
15
6 / 1 / 5
9,021
902
6,252
8,390
4,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 7
9,281
928
10,271
6,495
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 7
8,213
821
3,558
6,085
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dinostar
Danzaburou
14
3 / 2 / 3
8,114
811
8,875
6,728
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
14
1 / 5 / 2
7,406
741
3,826
10,003
4,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
LearnOrLose
Jormungandr
13
1 / 5 / 2
7,167
717
5,718
11,050
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
13
0 / 3 / 5
6,970
697
5,556
5,826
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Zornir
Nox
13
1 / 4 / 5
7,272
727
4,874
5,149
2,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
19
Kills
6
6
Deaths
19
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
Dabsom
Artio
0
1
15
7.5
L
Danzaburou
Dinostar
Danzaburou
3
2
3
2.25
L
Achilles
1
5
2
0.4
W
Poseidon
KVasArt
Poseidon
4
3
8
2.67
L
Jormungandr
LearnOrLose
Jormungandr
1
5
2
0.4
L
Eset
0
3
5
0.83
W
Danzaburou
TDragonT
Danzaburou
6
1
5
8.5
W
6
0
7
9.5
W
3
1
7
6.5
L
Nox
Zornir
Nox
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,120
Damage
28,849
37,259
Taken
38,756
21,913
Mitigated
18,473
9,285
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Dabsom
Artio
3,616
718
1,344
2,183
9,746
6,141
198
4,924
4,676
17,068
0
L
Danzaburou
Dinostar
Danzaburou
8,875
3,300
0
2,145
6,728
2,478
0
4,384
2,210
0
29,167
L
Achilles
3,826
1,323
149
841
10,003
4,288
0
5,732
4,045
0
19,624
W
Poseidon
KVasArt
Poseidon
9,423
1,760
0
765
6,543
2,335
255
3,124
3,315
35,275
0
L
Jormungandr
LearnOrLose
Jormungandr
5,718
829
0
1,097
11,050
7,330
1
6,686
4,063
21,243
0
L
Eset
5,556
85
78
481
5,826
2,363
0
3,100
2,593
22,692
0
W
Danzaburou
TDragonT
Danzaburou
6,252
1,942
0
1,519
8,390
4,273
1,157
3,520
4,730
0
23,644
W
10,271
1,165
0
2,172
6,495
5,334
624
2,599
3,834
32,268
0
W
3,558
480
0
1,302
6,085
3,830
0
1,693
4,332
0
11,327
L
Nox
Zornir
Nox
4,874
417
0
0
5,149
2,014
0
2,806
2,207
17,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
36,929
244
Minions Killed
253
10
Camps Cleared
6
1,000,349
Distance Traveled
956,957
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,980
798
33
3
2
228,598
1
L
Danzaburou
8,114
811
53
5
2
197,518
1
L
Achilles
7,406
741
52
5
2
191,866
1
W
Poseidon
8,829
883
69
7
1
185,902
1
L
Jormungandr
7,167
717
41
4
0
178,230
1
L
Eset
6,970
697
60
6
1
187,215
2
W
Danzaburou
9,021
902
53
5
1
180,955
1
W
Tiamat
9,281
928
59
6
6
210,226
0
W
Tyr
8,213
821
30
3
0
194,668
0
L
Nox
7,272
727
47
5
1
202,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role