Player Matchup

Izanami
Izanami
ELITE siiLentZx
Izanami
Level 139
God Stats
1W - 3L
1,494 SR
Queue Stats
371W - 362L
1,531 Elo+
Solo
Tiamat
Tiamat
ImThanatoast292
Tiamat
Level 89
God Stats
20W - 25L
1,511 SR
Queue Stats
363W - 343L
1,542 Elo+
Solo
Cerberus
Cerberus
ManlyxXxGamer
Cerberus
Level 88
God Stats
1W - 1L
1,683 SR
Queue Stats
21W - 19L
1,577 Elo+
Solo
Hera
Hera
MiLhongWhang
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 55L
1,643 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pubstompme316
Tsukuyomi
Level 125
God Stats
2W - 4L
1,372 SR
Queue Stats
288W - 275L
1,534 Elo+
Solo
Team Averages
Level 105
1,512 SR
1,565 Elo+

VS

Team Averages
Level 89
1,552 SR
1,525 Elo+
Hachiman
Hachiman
Anthony6098
Hachiman
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 38L
1,584 Elo+
Solo
Ares
Ares
B L0ngb0Tm
Ares
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
163W - 171L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
Bananaband43
Sun Wukong
Level 73
God Stats
9W - 15L
1,608 SR
Queue Stats
94W - 93L
1,558 Elo+
Party 2
Ah Puch
Ah Puch
R3POD2
Ah Puch
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
832W - 763L
1,451 Elo+
Party 1
Thor
Thor
Tetrolic Flow
Thor
Level 88
God Stats
10W - 5L
1,653 SR
Queue Stats
101W - 102L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,787
473
731
2,748
574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 0
4,491
561
604
2,652
1,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
ManlyxXxGamer
Cerberus
6
0 / 2 / 0
3,883
485
1,104
3,313
1,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 1 / 1
4,660
583
2,855
2,918
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Pubstompme316
Tsukuyomi
9
3 / 2 / 1
5,030
629
3,120
4,867
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anthony6098
Hachiman
8
2 / 0 / 3
4,983
623
3,139
2,793
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 0 / 1
5,349
669
2,308
2,996
1,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Bananaband43
Sun Wukong
10
0 / 0 / 0
5,153
644
1,326
2,757
900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
R3POD2
Ah Puch
9
1 / 1 / 0
5,072
634
1,385
3,086
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 3 / 0
4,619
577
1,966
5,899
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
7
7
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Anthony6098
Hachiman
2
0
3
3.5
W
3
0
1
3.5
W
Sun Wukong
Bananaband43
Sun Wukong
0
0
0
0
L
0
2
0
0
L
0
0
0
0
L
Cerberus
ManlyxXxGamer
Cerberus
0
2
0
0
L
1
1
1
1.5
L
Tsukuyomi
Pubstompme316
Tsukuyomi
3
2
1
1.75
W
Ah Puch
R3POD2
Ah Puch
1
1
0
1
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,414
Damage
10,124
16,498
Taken
17,531
5,531
Mitigated
5,164
3,909
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Anthony6098
Hachiman
3,139
1,295
0
1,874
2,793
623
507
650
2,143
0
25,683
W
2,308
46
0
1,211
2,996
1,143
231
454
2,542
9,030
0
W
Sun Wukong
Bananaband43
Sun Wukong
1,326
390
0
300
2,757
900
0
604
2,153
0
28,315
L
731
677
0
600
2,748
574
0
906
1,842
0
14,693
L
604
168
0
877
2,652
1,655
0
0
2,652
24,144
0
L
Cerberus
ManlyxXxGamer
Cerberus
1,104
37
210
788
3,313
1,208
0
1,101
2,212
10,098
0
L
2,855
796
0
704
2,918
820
0
765
2,153
21,567
0
L
Tsukuyomi
Pubstompme316
Tsukuyomi
3,120
1,349
0
730
4,867
1,274
0
921
3,946
0
26,420
W
Ah Puch
R3POD2
Ah Puch
1,385
224
0
1,494
3,086
819
38
1,063
1,915
25,469
0
W
1,966
498
0
2,086
5,899
1,679
0
1,548
4,215
0
19,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,851
Gold Earned
25,176
212
Minions Killed
235
0
Camps Cleared
0
687,349
Distance Traveled
750,767
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,983
623
47
6
0
130,298
1
W
Ares
5,349
669
19
2
0
171,765
1
W
Sun Wukong
5,153
644
62
8
0
164,187
1
L
Izanami
3,787
473
30
4
0
88,838
2
L
Tiamat
4,491
561
51
6
0
141,960
0
L
Cerberus
3,883
485
26
3
0
145,759
1
L
Hera
4,660
583
52
7
0
145,914
1
L
Tsukuyomi
5,030
629
53
7
0
164,878
0
W
Ah Puch
5,072
634
65
8
0
139,505
1
W
Thor
4,619
577
42
5
0
145,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role