Player Matchup

Cerberus
Cerberus
Cesar Luis1393
Cerberus
Level 17
God Stats
23W - 17L
1,791 SR
Queue Stats
89W - 84L
1,622 Elo+
Solo
Danzaburou
Danzaburou
ItzJayKiller
Danzaburou
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 34L
1,964 Elo+
Party 1
Cthulhu
Cthulhu
Sesman777
Cthulhu
Level 18
God Stats
8W - 4L
1,766 SR
Queue Stats
20W - 11L
1,943 Elo+
Solo
Tiamat
Tiamat
ShadowSurvivor04
Tiamat
Level 15
God Stats
2W - 0L
1,737 SR
Queue Stats
15W - 21L
1,542 Elo+
Solo
Arachne
Arachne
sot382
Arachne
Level 160
God Stats
20W - 8L
1,762 SR
Queue Stats
258W - 211L
1,607 Elo+
Party 1
Team Averages
Level 44
1,711 SR
1,736 Elo+

VS

Team Averages
Level 17
1,747 SR
1,652 Elo+
Merlin
Merlin
Franco_Walker13
Merlin
Level 23
God Stats
13W - 9L
1,722 SR
Queue Stats
91W - 56L
1,810 Elo+
Solo
Bakasura
Bakasura
NeoVerux
Bakasura
Level 29
God Stats
8W - 5L
1,710 SR
Queue Stats
74W - 76L
1,524 Elo+
Solo
Medusa
Medusa
NotAtticus
Medusa
Level 8
God Stats
5W - 2L
1,938 SR
Queue Stats
7W - 7L
1,718 Elo+
Solo
Vamana
Vamana
Remedy2738
Vamana
Level 17
God Stats
12W - 17L
1,863 SR
Queue Stats
51W - 49L
1,625 Elo+
Solo
Sol
Sol
brodycute16705
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 2 / 0
4,469
559
2,487
4,749
3,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Danzaburou
ItzJayKiller
Danzaburou
6
0 / 0 / 2
3,889
486
1,153
3,506
897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cthulhu
Sesman777
Cthulhu
7
2 / 0 / 0
4,638
580
1,458
3,642
1,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 0
3,974
497
650
3,757
1,355
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
sot382
Arachne
7
0 / 1 / 1
4,199
525
525
4,935
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,164
646
2,726
2,232
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
NeoVerux
Bakasura
8
0 / 0 / 1
4,560
570
1,844
4,317
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
NotAtticus
Medusa
7
0 / 1 / 0
4,099
512
1,446
2,496
744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Remedy2738
Vamana
7
2 / 0 / 0
4,829
604
3,946
3,888
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 0
3,481
435
424
1,608
337
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
3
4
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
2
0
0.5
L
1
1
0
1
W
Danzaburou
ItzJayKiller
Danzaburou
0
0
2
1
L
Bakasura
NeoVerux
Bakasura
0
0
1
0.5
L
Medusa
NotAtticus
Medusa
0
1
0
0
L
Vamana
Remedy2738
Vamana
2
0
0
2
W
Cthulhu
Sesman777
Cthulhu
2
0
0
2
W
1
1
0
1
L
0
2
0
0
W
Arachne
sot382
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,273
Damage
10,386
20,589
Taken
14,541
8,533
Mitigated
5,310
6,238
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,487
265
0
1,999
4,749
3,300
0
894
3,855
20,199
0
L
2,726
286
0
465
2,232
653
568
650
1,582
26,292
0
W
Danzaburou
ItzJayKiller
Danzaburou
1,153
720
0
1,700
3,506
897
0
127
3,339
0
13,117
L
Bakasura
NeoVerux
Bakasura
1,844
1,577
0
3,178
4,317
1,299
0
0
4,317
0
14,887
L
Medusa
NotAtticus
Medusa
1,446
1,038
0
0
2,496
744
0
1,150
1,346
0
14,340
L
Vamana
Remedy2738
Vamana
3,946
1,244
0
112
3,888
2,277
0
2,139
1,749
4,825
15,195
W
Cthulhu
Sesman777
Cthulhu
1,458
79
0
628
3,642
1,594
256
254
3,388
16,152
0
W
650
36
47
740
3,757
1,355
0
1,970
1,545
10,450
0
L
424
116
0
296
1,608
337
0
656
952
3,961
0
W
Arachne
sot382
Arachne
525
311
0
1,124
4,935
1,387
0
566
4,331
0
21,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,169
Gold Earned
22,133
183
Minions Killed
201
0
Camps Cleared
0
708,648
Distance Traveled
676,012
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,469
559
55
7
0
137,785
0
L
Merlin
5,164
646
62
8
0
121,008
1
W
Danzaburou
3,889
486
35
4
0
141,190
0
L
Bakasura
4,560
570
50
6
0
178,384
1
L
Medusa
4,099
512
30
4
0
126,806
0
L
Vamana
4,829
604
44
6
0
161,624
3
W
Cthulhu
4,638
580
28
4
0
162,516
1
W
Tiamat
3,974
497
13
2
0
116,365
0
L
Sol
3,481
435
15
2
0
88,190
1
W
Arachne
4,199
525
52
7
0
150,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role