Player Matchup

Ymir
Ymir
Cain31
Ymir
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 13L
1,407 Elo+
Party 3
Loki
Loki
InGame21
Loki
Level 24
God Stats
4W - 7L
1,500 SR
Queue Stats
198W - 189L
1,461 Elo+
Party 3
Ra
Ra
OXOremiXO
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,362 Elo+
Party 2
Thor
Thor
ReXeKu
Thor
Level 2
God Stats
0W - 2L
1,236 SR
Queue Stats
1W - 9L
1,097 Elo+
Party 2
Bakasura
Bakasura
TheCommandoONYT
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,219 Elo+
Solo
Team Averages
Level 8
1,447 SR
1,309 Elo+

VS

Team Averages
Level 38
1,527 SR
1,514 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Cenith
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IMiguel098765I
Anubis
Level 65
God Stats
114W - 64L
1,633 SR
Queue Stats
307W - 281L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
leandrocn18
Amaterasu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 71L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
yioyan12
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cain31
Ymir
9
2 / 8 / 1
7,064
471
5,465
17,240
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
2 / 7 / 3
7,029
469
5,125
9,865
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 10 / 0
7,479
499
6,373
11,530
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
ReXeKu
Thor
10
1 / 11 / 2
6,637
442
4,696
12,589
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
7
1 / 13 / 0
5,935
396
1,808
13,827
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
12 / 2 / 13
10,109
674
14,953
12,603
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Cenith
Aphrodite
14
9 / 1 / 21
9,170
611
6,360
6,088
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
16 / 1 / 7
10,421
695
17,189
8,797
4,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
leandrocn18
Amaterasu
15
8 / 2 / 5
9,472
631
10,113
9,403
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
yioyan12
Guan Yu
14
3 / 3 / 7
8,593
573
3,601
7,998
7,776
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
101
9
Kills
48
49
Deaths
9
6
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
12
2
13
9.25
L
Ymir
Cain31
Ymir
2
8
1
0.31
W
Aphrodite
Cenith
Aphrodite
9
1
21
19.5
W
16
1
7
19.5
L
Loki
2
7
3
0.5
L
3
10
0
0.3
L
Thor
ReXeKu
Thor
1
11
2
0.18
L
Bakasura
1
13
0
0.08
W
Amaterasu
leandrocn18
Amaterasu
8
2
5
5.25
W
Guan Yu
yioyan12
Guan Yu
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
52,216
65,051
Taken
44,889
19,558
Mitigated
27,263
4,575
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,953
9,591
0
2,074
12,603
4,536
5,033
3,511
9,037
0
62,634
L
Ymir
Cain31
Ymir
5,465
1,468
0
786
17,240
9,155
425
7,074
10,166
15,705
0
W
Aphrodite
Cenith
Aphrodite
6,360
1,362
4,807
3,900
6,088
3,196
1,793
1,923
4,165
22,891
0
W
17,189
646
0
5,709
8,797
4,854
2,816
4,097
4,590
73,296
0
L
Loki
5,125
1,193
0
1,230
9,865
2,214
367
2,140
7,725
0
22,261
L
6,373
685
358
973
11,530
2,736
54
5,833
5,697
31,537
0
L
Thor
ReXeKu
Thor
4,696
956
0
0
12,589
2,761
0
3,840
8,749
0
18,681
L
Bakasura
1,808
1,359
0
1,228
13,827
2,692
0
4,662
9,165
0
10,168
W
Amaterasu
leandrocn18
Amaterasu
10,113
3,655
0
1,805
9,403
6,901
551
1,518
7,827
0
60,285
W
Guan Yu
yioyan12
Guan Yu
3,601
555
85
710
7,998
7,776
1,428
789
7,209
0
30,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,144
Gold Earned
47,765
167
Minions Killed
415
0
Camps Cleared
0
1,280,510
Distance Traveled
1,312,439
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,109
674
111
7
0
260,469
2
L
Ymir
7,064
471
27
2
0
271,452
3
W
Aphrodite
9,170
611
28
2
0
270,982
0
W
Anubis
10,421
695
125
8
0
236,026
3
L
Loki
7,029
469
35
2
0
279,089
1
L
Ra
7,479
499
55
4
0
228,646
0
L
Thor
6,637
442
30
2
0
221,379
1
L
Bakasura
5,935
396
20
1
0
279,944
0
W
Amaterasu
9,472
631
102
7
0
292,178
1
W
Guan Yu
8,593
573
49
3
0
252,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role