Player Matchup

Danzaburou
Danzaburou
BinboBagmann
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,297 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FunStuffz
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,297 Elo+
Party 2
Merlin
Merlin
Krisz00
Merlin
Level 6
God Stats
1W - 4L
1,342 SR
Queue Stats
12W - 11L
1,072 Elo+
Solo
Xbalanque
Xbalanque
Rocka30XL
Xbalanque
Level 28
God Stats
5W - 4L
1,353 SR
Queue Stats
47W - 40L
1,386 Elo+
Party 3
Da Ji
Da Ji
VeljaNevolja69
Da Ji
Level 13
God Stats
3W - 0L
1,445 SR
Queue Stats
44W - 43L
1,541 Elo+
Party 3
Team Averages
Level 15
1,428 SR
1,319 Elo+

VS

Team Averages
Level 11
1,371 SR
1,345 Elo+
Scylla
Scylla
Antijas
Scylla
Level 17
God Stats
3W - 3L
1,211 SR
Queue Stats
235W - 303L
1,339 Elo+
Solo
Fenrir
Fenrir
Asadafeer
Fenrir
Level 4
God Stats
7W - 9L
1,144 SR
Queue Stats
123W - 117L
1,082 Elo+
Solo
Tsukuyomi
Tsukuyomi
Richmothy
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 60L
1,302 Elo+
Party 1
Hera
Hera
TakaN2
Hera
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 52L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
smosopabakkes
Jormungandr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BinboBagmann
Danzaburou
18
5 / 3 / 23
11,524
1,152
9,587
11,368
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
FunStuffz
Tsukuyomi
17
6 / 7 / 19
10,638
1,064
13,085
11,708
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Krisz00
Merlin
18
6 / 3 / 16
11,452
1,145
15,842
6,887
2,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Rocka30XL
Xbalanque
17
8 / 3 / 18
11,444
1,144
10,613
8,610
3,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
13 / 2 / 14
13,048
1,305
15,452
9,466
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

206

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Antijas
Scylla
17
5 / 7 / 7
10,974
1,097
7,836
13,129
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Asadafeer
Fenrir
16
6 / 6 / 8
10,810
1,081
10,889
17,350
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Richmothy
Tsukuyomi
17
2 / 11 / 9
10,651
1,065
11,163
17,442
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
TakaN2
Hera
16
3 / 8 / 11
10,404
1,040
7,984
10,190
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
smosopabakkes
Jormungandr
15
2 / 6 / 10
9,588
959
5,241
14,223
12,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
63
38
Kills
18
18
Deaths
38
90
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
Antijas
Scylla
5
7
7
1.21
L
Fenrir
Asadafeer
Fenrir
6
6
8
1.67
W
Danzaburou
BinboBagmann
Danzaburou
5
3
23
5.5
W
Tsukuyomi
FunStuffz
Tsukuyomi
6
7
19
2.21
W
Merlin
Krisz00
Merlin
6
3
16
4.67
L
Tsukuyomi
Richmothy
Tsukuyomi
2
11
9
0.59
W
Xbalanque
Rocka30XL
Xbalanque
8
3
18
5.67
L
Hera
TakaN2
Hera
3
8
11
1.06
W
13
2
14
10
L
Jormungandr
smosopabakkes
Jormungandr
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,579
Damage
43,113
48,039
Taken
72,334
20,666
Mitigated
36,134
7,671
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Antijas
Scylla
7,836
1,099
0
974
13,129
4,322
0
1,496
11,633
28,742
0
L
Fenrir
Asadafeer
Fenrir
10,889
2,835
0
773
17,350
8,131
0
4,004
13,346
0
15,003
W
Danzaburou
BinboBagmann
Danzaburou
9,587
4,136
0
2,925
11,368
4,913
0
5,672
5,696
0
30,226
W
Tsukuyomi
FunStuffz
Tsukuyomi
13,085
3,470
0
547
11,708
5,090
0
4,795
6,913
0
21,283
W
Merlin
Krisz00
Merlin
15,842
644
0
0
6,887
2,810
0
3,357
3,530
41,062
0
L
Tsukuyomi
Richmothy
Tsukuyomi
11,163
3,030
0
1,130
17,442
7,575
0
3,436
14,006
0
39,998
W
Xbalanque
Rocka30XL
Xbalanque
10,613
5,741
474
2,210
8,610
3,518
0
4,818
3,792
0
24,769
L
Hera
TakaN2
Hera
7,984
1,252
0
466
10,190
3,647
0
1,077
9,113
27,175
0
W
15,452
4,510
0
1,515
9,466
4,335
0
2,419
7,047
0
26,015
L
Jormungandr
smosopabakkes
Jormungandr
5,241
861
0
0
14,223
12,459
0
5,829
8,394
19,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,106
Gold Earned
52,427
163
Minions Killed
180
3
Camps Cleared
5
817,787
Distance Traveled
857,986
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,974
1,097
65
7
1
166,137
1
L
Fenrir
10,810
1,081
6
1
1
201,840
2
W
Danzaburou
11,524
1,152
44
4
1
150,152
0
W
Tsukuyomi
10,638
1,064
9
1
0
146,509
0
W
Merlin
11,452
1,145
52
5
0
167,988
0
L
Tsukuyomi
10,651
1,065
40
4
3
172,098
0
W
Xbalanque
11,444
1,144
32
3
1
171,361
1
L
Hera
10,404
1,040
46
5
0
175,040
1
W
Da Ji
13,048
1,305
26
3
1
181,777
0
L
Jormungandr
9,588
959
23
2
0
142,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role