Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver III
Gonzomaster191
Aphrodite
Silver III
Level 104
God Stats
5W - 5L
1,463 SR
Queue Stats
87W - 86L
1,049 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Ketatonic
Ah Muzen Cab
Gold V
Level 158
God Stats
5W - 4L
1,659 SR
Queue Stats
160W - 173L
1,095 MMR
Solo
Chaac
Chaac
Silver II
Kladden9
Chaac
Silver II
Level 59
God Stats
2W - 0L
1,701 SR
Queue Stats
11W - 23L
916 MMR
Solo
Set
Set
Silver II
RubenSC4
Set
Silver II
Level 75
God Stats
18W - 16L
1,480 SR
Queue Stats
83W - 93L
1,106 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,560 SR
1,133 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,408 SR
1,063 MMR
Nemesis
Nemesis
Silver II
SaLvAtRoSiS
Nemesis
Silver II
Level 84
God Stats
7W - 11L
1,408 SR
Queue Stats
151W - 158L
964 MMR
Solo
Danzaburou
Danzaburou
Silver III
SchlumpfenBoy17
Danzaburou
Silver III
Level 117
God Stats
1W - 4L
1,514 SR
Queue Stats
45W - 62L
1,229 MMR
Party 1
Artio
Artio
Silver III
TuNyWeeZy
Artio
Silver III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 273L
906 MMR
Solo
King Arthur
King Arthur
Bronze III
xXWeedRusherXx
King Arthur
Bronze III
Level 129
God Stats
0W - 2L
1,317 SR
Queue Stats
55W - 69L
1,234 MMR
Party 1
Merlin
Merlin
Silver IV
xxNattePoes
Merlin
Silver IV
Level 65
God Stats
8W - 9L
1,298 SR
Queue Stats
47W - 44L
984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 0 / 8
13,357
534
18,145
19,107
6,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Gonzomaster191
Aphrodite
18
1 / 1 / 14
13,215
529
8,318
18,635
21,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Ketatonic
Ah Muzen Cab
20
5 / 2 / 9
13,942
558
29,062
26,126
11,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Kladden9
Chaac
19
6 / 2 / 8
12,870
515
14,283
20,463
23,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 6 / 7
12,714
509
14,616
19,017
10,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
JanusBakasuraTsukuyomiCu ChulainnCthulhu

VS

Bans
Nu WaMedusaPersephoneYmirKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SaLvAtRoSiS
Nemesis
17
2 / 8 / 3
10,473
419
11,378
23,661
12,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
SchlumpfenBoy17
Danzaburou
17
3 / 5 / 3
11,792
472
16,907
20,774
7,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
TuNyWeeZy
Artio
15
1 / 6 / 3
9,967
399
9,400
26,864
19,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
xXWeedRusherXx
King Arthur
16
1 / 6 / 5
10,598
424
19,351
27,534
26,866
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
19
4 / 4 / 0
11,539
462
16,338
12,214
5,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
29
Kills
11
11
Deaths
29
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
8
11
W
Aphrodite
Gonzomaster191
Aphrodite
1
1
14
8
W
Ah Muzen Cab
Ketatonic
Ah Muzen Cab
5
2
9
4.75
W
Chaac
Kladden9
Chaac
6
2
8
5
W
10
6
7
2.25
L
Nemesis
SaLvAtRoSiS
Nemesis
2
8
3
0.44
L
Danzaburou
SchlumpfenBoy17
Danzaburou
3
5
3
0.9
L
Artio
TuNyWeeZy
Artio
1
6
3
0.42
L
King Arthur
xXWeedRusherXx
King Arthur
1
6
5
0.58
L
Merlin
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,424
Damage
73,374
103,348
Taken
111,047
73,660
Mitigated
72,265
53,867
Healing
25,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,145
2,169
0
3,940
19,107
6,844
1,370
6,230
12,877
85,905
0
W
Aphrodite
Gonzomaster191
Aphrodite
8,318
1,708
12,583
12,162
18,635
21,562
1,026
6,144
12,491
41,318
0
W
Ah Muzen Cab
Ketatonic
Ah Muzen Cab
29,062
14,318
0
9,378
26,126
11,228
8,569
3,995
22,131
0
139,230
W
Chaac
Kladden9
Chaac
14,283
2,827
0
11,522
20,463
23,104
1,712
4,271
15,916
0
71,573
W
14,616
4,907
0
4,282
19,017
10,922
109
4,822
14,195
0
76,747
L
Nemesis
SaLvAtRoSiS
Nemesis
11,378
4,334
0
7,340
23,661
12,517
0
2,984
20,534
0
71,700
L
Danzaburou
SchlumpfenBoy17
Danzaburou
16,907
6,474
0
6,511
20,774
7,639
0
7,131
13,285
0
65,929
L
Artio
TuNyWeeZy
Artio
9,400
379
770
9,064
26,864
19,872
0
6,563
19,880
30,861
0
L
King Arthur
xXWeedRusherXx
King Arthur
19,351
3,181
0
500
27,534
26,866
0
7,527
19,381
0
61,933
L
Merlin
16,338
962
0
1,540
12,214
5,371
0
2,226
9,851
105,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,098
Gold Earned
54,369
618
Minions Killed
586
0
Camps Cleared
0
2,444,927
Distance Traveled
2,312,193
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,357
534
146
6
0
468,781
9
W
Aphrodite
13,215
529
80
3
0
479,329
1
W
Ah Muzen Cab
13,942
558
189
8
0
490,087
9
W
Chaac
12,870
515
110
4
0
547,148
0
W
Set
12,714
509
93
4
0
459,582
1
L
Nemesis
10,473
419
115
5
0
492,334
7
L
Danzaburou
11,792
472
127
5
0
434,319
4
L
Artio
9,967
399
49
2
0
484,043
5
L
King Arthur
10,598
424
109
4
0
441,966
0
L
Merlin
11,539
462
186
7
0
459,531
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role