Player Matchup

Olorun
Olorun
DankSprinkles31
Olorun
Level 17
God Stats
1W - 3L
1,453 SR
Queue Stats
17W - 29L
1,425 Elo+
Solo
Chiron
Chiron
Desante2440
Chiron
Level 17
God Stats
10W - 14L
1,374 SR
Queue Stats
45W - 56L
1,456 Elo+
Solo
Danzaburou
Danzaburou
FINALWEEB
Danzaburou
Level 23
God Stats
70W - 35L
1,744 SR
Queue Stats
312W - 320L
1,435 Elo+
Solo
Fenrir
Fenrir
LfxClipzz-TTV
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,602 Elo+
Solo
Cthulhu
Cthulhu
PluralJeans3
Cthulhu
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 19L
1,377 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,459 Elo+

VS

Team Averages
Level 14
1,477 SR
1,544 Elo+
Mulan
Mulan
Chef_Boi_RED
Mulan
Level 29
God Stats
64W - 38L
1,524 SR
Queue Stats
118W - 105L
1,474 Elo+
Solo
Yemoja
Yemoja
Lenplus9051
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,461 Elo+
Solo
Anubis
Anubis
MissMeow6472
Anubis
Level 6
God Stats
2W - 2L
1,707 SR
Queue Stats
23W - 11L
1,913 Elo+
Solo
Ao Kuang
Ao Kuang
Snivy2564
Ao Kuang
Level 17
God Stats
2W - 4L
1,221 SR
Queue Stats
27W - 30L
1,432 Elo+
Solo
Arachne
Arachne
jmoneysnipa
Arachne
Level 8
God Stats
3W - 6L
1,432 SR
Queue Stats
6W - 14L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,604
388
6,051
14,479
3,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
13
0 / 6 / 2
7,383
434
5,034
14,979
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
FINALWEEB
Danzaburou
12
1 / 9 / 1
7,798
459
6,572
12,630
3,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
4 / 7 / 0
8,171
481
7,201
13,861
3,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
PluralJeans3
Cthulhu
11
1 / 2 / 1
7,435
437
4,213
8,860
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
9,550
562
8,541
9,878
8,194
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
13
2 / 2 / 4
7,767
457
3,712
9,067
5,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
19
15 / 1 / 1
11,887
699
21,403
11,440
6,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Snivy2564
Ao Kuang
12
4 / 1 / 6
8,515
501
6,388
9,485
3,380
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
jmoneysnipa
Arachne
16
6 / 0 / 3
9,727
572
3,628
12,205
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
32
32
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
1
8
1
0.19
L
Chiron
0
6
2
0.17
L
Danzaburou
FINALWEEB
Danzaburou
1
9
1
0.17
W
Yemoja
2
2
4
2
L
4
7
0
0.57
W
Anubis
15
1
1
15.5
L
Cthulhu
PluralJeans3
Cthulhu
1
2
1
0.75
W
Ao Kuang
Snivy2564
Ao Kuang
4
1
6
7
W
Arachne
jmoneysnipa
Arachne
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,071
Damage
43,672
64,809
Taken
52,075
20,259
Mitigated
28,239
12,307
Healing
25,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,541
3,091
0
2,852
9,878
8,194
2,704
1,600
8,278
0
52,555
L
6,051
2,858
158
1,924
14,479
3,323
715
10,503
3,704
24,376
0
L
Chiron
5,034
2,715
235
5,121
14,979
5,433
1,105
4,233
10,585
0
35,993
L
Danzaburou
FINALWEEB
Danzaburou
6,572
3,379
0
2,891
12,630
3,842
1,184
5,750
6,784
0
44,654
W
Yemoja
3,712
749
783
691
9,067
5,651
1,000
2,702
6,365
21,702
0
L
7,201
1,810
0
1,690
13,861
3,820
307
6,198
7,269
0
31,092
W
Anubis
21,403
1,929
0
8,905
11,440
6,082
194
2,703
8,737
97,806
0
L
Cthulhu
PluralJeans3
Cthulhu
4,213
268
0
288
8,860
3,841
482
3,817
4,939
25,690
0
W
Ao Kuang
Snivy2564
Ao Kuang
6,388
1,346
147
3,979
9,485
3,380
425
2,462
7,023
23,912
0
W
Arachne
jmoneysnipa
Arachne
3,628
2,552
0
7,854
12,205
4,932
0
797
11,408
0
61,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,391
Gold Earned
47,446
293
Minions Killed
461
0
Camps Cleared
0
1,440,427
Distance Traveled
1,573,505
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,550
562
108
6
0
285,117
0
L
Olorun
6,604
388
39
2
0
274,855
0
L
Chiron
7,383
434
69
4
0
260,582
0
L
Danzaburou
7,798
459
76
4
0
270,494
3
W
Yemoja
7,767
457
30
2
0
322,210
0
L
Fenrir
8,171
481
45
3
0
312,676
2
W
Anubis
11,887
699
177
10
0
320,761
1
L
Cthulhu
7,435
437
64
4
0
321,820
0
W
Ao Kuang
8,515
501
34
2
0
295,770
2
W
Arachne
9,727
572
112
7
0
349,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role