Player Matchup

Ganesha
Ganesha
DEMIOVER
Ganesha
Level 85
God Stats
21W - 27L
1,287 SR
Queue Stats
552W - 846L
1,361 Elo+
Party 1
Cupid
Cupid
FiLthy YounG
Cupid
Level 87
God Stats
16W - 15L
1,713 SR
Queue Stats
409W - 415L
1,478 Elo+
Solo
Thoth
Thoth
Wanessa23cm
Thoth
Level 96
God Stats
1W - 4L
1,274 SR
Queue Stats
373W - 507L
1,446 Elo+
Party 1
Thanatos
Thanatos
bHu-_-Griz
Thanatos
Level 82
God Stats
4W - 9L
1,248 SR
Queue Stats
215W - 235L
1,472 Elo+
Solo
Chaac
Chaac
blackturr
Chaac
Level 66
God Stats
11W - 8L
1,538 SR
Queue Stats
326W - 310L
1,483 Elo+
Solo
Team Averages
Level 83
1,412 SR
1,448 Elo+

VS

Team Averages
Level 113
1,473 SR
1,437 Elo+
Medusa
Medusa
Avrinha
Medusa
Level 108
God Stats
23W - 20L
1,617 SR
Queue Stats
203W - 185L
1,492 Elo+
Party 2
Ares
Ares
MADxRAFA
Ares
Level 61
God Stats
4W - 3L
1,318 SR
Queue Stats
6W - 3L
1,256 Elo+
Solo
Tyr
Tyr
RashScorpion325
Tyr
Level 122
God Stats
52W - 62L
1,425 SR
Queue Stats
686W - 736L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yasuuk
Tsukuyomi
Level 146
God Stats
3W - 2L
1,503 SR
Queue Stats
119W - 102L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
matuteerick
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DEMIOVER
Ganesha
11
0 / 9 / 6
7,553
504
6,299
15,918
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 5 / 1
8,685
579
5,442
10,743
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 0
7,250
483
5,697
10,861
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
bHu-_-Griz
Thanatos
10
2 / 5 / 0
6,712
447
4,765
12,887
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
blackturr
Chaac
12
0 / 5 / 0
6,720
448
8,538
13,552
11,905
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avrinha
Medusa
14
10 / 3 / 7
9,173
612
11,575
10,502
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
12
2 / 2 / 6
7,821
521
3,655
8,677
4,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
9 / 1 / 3
9,910
661
14,067
14,440
7,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Yasuuk
Tsukuyomi
13
5 / 0 / 6
8,370
558
6,259
8,994
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
3 / 1 / 8
9,171
611
12,658
9,100
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
7
Kills
29
29
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
Avrinha
Medusa
10
3
7
4.5
L
Ganesha
DEMIOVER
Ganesha
0
9
6
0.33
L
4
5
1
0.9
W
Ares
2
2
6
2.5
W
9
1
3
10.5
L
1
5
0
0.2
W
Tsukuyomi
Yasuuk
Tsukuyomi
5
0
6
8
L
Thanatos
bHu-_-Griz
Thanatos
2
5
0
0.4
L
Chaac
blackturr
Chaac
0
5
0
0
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,741
Damage
48,214
63,961
Taken
51,713
30,620
Mitigated
22,105
21,054
Healing
21,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Avrinha
Medusa
11,575
5,937
0
3,904
10,502
3,068
1,550
2,715
7,707
0
55,934
L
Ganesha
DEMIOVER
Ganesha
6,299
410
444
1,853
15,918
9,122
0
5,044
10,520
24,424
0
L
5,442
3,132
285
2,716
10,743
3,491
0
1,952
8,526
0
38,878
W
Ares
3,655
149
0
2,714
8,677
4,537
120
2,286
6,278
19,104
0
W
14,067
3,162
0
7,317
14,440
7,788
229
1,128
12,809
0
60,625
L
5,697
110
0
2,373
10,861
2,581
334
3,611
6,892
38,268
0
W
Tsukuyomi
Yasuuk
Tsukuyomi
6,259
1,747
0
3,892
8,994
3,848
364
1,961
6,974
0
37,068
L
Thanatos
bHu-_-Griz
Thanatos
4,765
857
0
7,944
12,887
3,521
0
2,368
10,213
0
28,644
L
Chaac
blackturr
Chaac
8,538
1,388
0
5,439
13,552
11,905
0
2,284
11,047
0
39,210
W
12,658
5,050
0
3,979
9,100
2,864
2,091
3,274
5,374
64,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
44,445
307
Minions Killed
407
0
Camps Cleared
0
1,270,400
Distance Traveled
1,461,415
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,173
612
82
5
0
275,518
6
L
Ganesha
7,553
504
7
0
0
284,747
4
L
Cupid
8,685
579
93
6
0
244,588
0
W
Ares
7,821
521
38
3
0
298,645
3
W
Tyr
9,910
661
120
8
0
297,353
2
L
Thoth
7,250
483
82
5
0
265,857
2
W
Tsukuyomi
8,370
558
56
4
0
325,294
0
L
Thanatos
6,712
447
66
4
0
254,609
0
L
Chaac
6,720
448
59
4
0
220,599
4
W
Nu Wa
9,171
611
111
7
0
264,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role