Player Matchup

Anubis
Anubis
Apperture992
Anubis
Level 29
God Stats
9W - 9L
1,785 SR
Queue Stats
383W - 494L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
CrimelordSaiko
Danzaburou
Level 28
God Stats
10W - 5L
1,663 SR
Queue Stats
40W - 36L
1,441 Elo+
Party 2
Amaterasu
Amaterasu
EskiJoe
Amaterasu
Level 16
God Stats
59W - 62L
1,684 SR
Queue Stats
404W - 480L
1,496 Elo+
Party 2
Yemoja
Yemoja
LadyFrogzilla
Yemoja
Level 18
God Stats
24W - 23L
1,500 SR
Queue Stats
117W - 199L
1,211 Elo+
Party 2
Nemesis
Nemesis
NqSouken
Nemesis
Level 49
God Stats
27W - 17L
1,609 SR
Queue Stats
163W - 181L
1,539 Elo+
Party 2
Team Averages
Level 28
1,648 SR
1,417 Elo+

VS

Team Averages
Level 17
1,534 SR
1,422 Elo+
Cerberus
Cerberus
Dariusakalam
Cerberus
Level 18
God Stats
25W - 21L
1,568 SR
Queue Stats
76W - 70L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DenierCage
Tsukuyomi
Level 17
God Stats
16W - 10L
1,589 SR
Queue Stats
26W - 33L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
DonmigCage
Jormungandr
Level 9
God Stats
0W - 2L
1,295 SR
Queue Stats
21W - 22L
1,328 Elo+
Party 1
Anubis
Anubis
danl01
Anubis
Level 15
God Stats
40W - 26L
1,666 SR
Queue Stats
58W - 61L
1,447 Elo+
Party 3
Susano
Susano
eliran525
Susano
Level 26
God Stats
28W - 32L
1,554 SR
Queue Stats
114W - 133L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 10 / 8
14,787
493
26,389
26,561
13,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
CrimelordSaiko
Danzaburou
20
5 / 6 / 4
14,600
487
16,479
19,738
7,130
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
EskiJoe
Amaterasu
20
4 / 3 / 17
16,014
534
14,929
39,136
27,427
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
0 / 5 / 5
11,994
400
4,217
20,431
25,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
NqSouken
Nemesis
20
19 / 3 / 3
17,855
595
29,094
21,746
13,479
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dariusakalam
Cerberus
18
2 / 8 / 8
11,675
389
8,524
27,462
25,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
DenierCage
Tsukuyomi
20
5 / 10 / 6
14,552
485
18,914
22,149
12,656
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
DonmigCage
Jormungandr
18
1 / 4 / 12
11,579
386
10,667
25,353
31,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
danl01
Anubis
19
6 / 10 / 14
13,475
449
22,707
25,732
11,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
eliran525
Susano
20
12 / 4 / 8
16,656
555
22,040
20,541
9,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
74
36
Kills
26
27
Deaths
36
37
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
10
8
1.2
W
Danzaburou
CrimelordSaiko
Danzaburou
5
6
4
1.17
L
Cerberus
Dariusakalam
Cerberus
2
8
8
0.75
L
Tsukuyomi
DenierCage
Tsukuyomi
5
10
6
0.8
L
Jormungandr
DonmigCage
Jormungandr
1
4
12
1.75
W
Amaterasu
EskiJoe
Amaterasu
4
3
17
4.17
W
0
5
5
0.5
W
Nemesis
NqSouken
Nemesis
19
3
3
6.83
L
Anubis
danl01
Anubis
6
10
14
1.3
L
Susano
eliran525
Susano
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,108
Damage
82,852
127,612
Taken
121,237
86,535
Mitigated
90,545
41,349
Healing
22,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
26,389
2,075
0
11,823
26,561
13,433
1,013
12,169
14,167
85,042
0
W
Danzaburou
CrimelordSaiko
Danzaburou
16,479
9,227
0
2,568
19,738
7,130
5,547
8,650
10,788
0
98,373
L
Cerberus
Dariusakalam
Cerberus
8,524
321
490
5,585
27,462
25,782
34
6,571
20,891
55,451
0
L
Tsukuyomi
DenierCage
Tsukuyomi
18,914
5,115
0
3,104
22,149
12,656
1,585
5,588
16,561
0
80,089
L
Jormungandr
DonmigCage
Jormungandr
10,667
1,980
0
1,971
25,353
31,247
275
9,639
15,714
53,600
0
W
Amaterasu
EskiJoe
Amaterasu
14,929
5,117
0
17,253
39,136
27,427
4,186
10,287
28,753
17,220
55,298
W
4,217
1,163
1,851
3,182
20,431
25,066
244
4,228
16,034
55,246
0
W
Nemesis
NqSouken
Nemesis
29,094
19,037
0
4,672
21,746
13,479
3,227
5,724
15,972
0
152,478
L
Anubis
danl01
Anubis
22,707
1,972
0
6,747
25,732
11,174
208
12,604
13,128
68,020
0
L
Susano
eliran525
Susano
22,040
5,190
0
5,004
20,541
9,686
0
2,690
17,851
0
131,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,250
Gold Earned
67,937
654
Minions Killed
574
0
Camps Cleared
0
2,512,525
Distance Traveled
2,458,245
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,787
493
126
4
0
454,402
5
W
Danzaburou
14,600
487
162
5
0
499,846
2
L
Cerberus
11,675
389
110
4
0
397,993
0
L
Tsukuyomi
14,552
485
138
5
0
470,401
2
L
Jormungandr
11,579
386
73
2
0
551,765
6
W
Amaterasu
16,014
534
113
4
0
565,078
2
W
Yemoja
11,994
400
69
2
0
358,020
4
W
Nemesis
17,855
595
184
6
0
635,179
10
L
Anubis
13,475
449
97
3
0
458,549
0
L
Susano
16,656
555
156
5
0
579,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role