Player Matchup

Scylla
Scylla
Bronze III
Calciphied
Scylla
Bronze III
Level 107
God Stats
4W - 4L
1,718 SR
Queue Stats
18W - 18L
1,350 MMR
Party 2
Achilles
Achilles
Bronze III
Im Dumb Fried
Achilles
Bronze III
Level 76
God Stats
2W - 2L
1,525 SR
Queue Stats
4W - 11L
1,492 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
plutoniks
Sylvanus
Bronze III
Level 118
God Stats
2W - 2L
1,611 SR
Queue Stats
21W - 17L
1,350 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,618 SR
1,397 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 66
1,581 SR
1,389 MMR
Chaac
Chaac
Bronze III
ExoDus Etc
Chaac
Bronze III
Level 42
God Stats
0W - 1L
1,459 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
MicRo Etc
Artemis
Bronze III
Level 49
God Stats
8W - 9L
1,602 SR
Queue Stats
97W - 126L
1,295 MMR
Party 1
Ra
Ra
Gold III
SecretWRLD
Ra
Gold III
Level 108
God Stats
1W - 2L
1,683 SR
Queue Stats
16W - 21L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Calciphied
Scylla
20
10 / 6 / 7
18,082
695
27,056
16,203
6,249
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Im Dumb Fried
Achilles
20
6 / 4 / 11
16,467
633
19,196
28,124
29,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sylvanus
plutoniks
Sylvanus
20
6 / 4 / 14
16,896
650
19,917
28,727
35,144
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
DanzaburouPoseidonNoxDiscordiaYemoja

VS

Bans
TsukuyomiLokiBellonaCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
5 / 5 / 4
15,544
598
14,006
23,553
10,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
MicRo Etc
Artemis
17
1 / 11 / 5
14,555
560
21,549
22,400
8,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 6 / 6
16,601
639
23,080
24,251
8,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
22
Kills
13
14
Deaths
22
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
Calciphied
Scylla
10
6
7
2.25
L
Chaac
5
5
4
1.4
W
Achilles
Im Dumb Fried
Achilles
6
4
11
2.88
L
Artemis
MicRo Etc
Artemis
1
11
5
0.32
L
7
6
6
1.67
W
Sylvanus
plutoniks
Sylvanus
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,169
Damage
58,635
73,054
Taken
70,204
70,556
Mitigated
27,507
23,849
Healing
24,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Calciphied
Scylla
27,056
596
0
1,967
16,203
6,249
1,479
3,900
11,999
120,612
0
L
Chaac
14,006
6,737
0
4,306
23,553
10,372
973
15,572
7,382
0
34,199
W
Achilles
Im Dumb Fried
Achilles
19,196
7,057
174
5,847
28,124
29,163
786
9,156
18,346
0
73,827
L
Artemis
MicRo Etc
Artemis
21,549
11,993
1,164
1,194
22,400
8,351
156
13,290
8,514
0
80,929
L
23,080
1,683
6,130
11,469
24,251
8,784
505
16,593
7,166
112,772
0
W
Sylvanus
plutoniks
Sylvanus
19,917
4,874
5,163
10,698
28,727
35,144
612
8,642
19,512
72,191
15,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,445
Gold Earned
46,700
320
Minions Killed
278
0
Camps Cleared
0
1,298,307
Distance Traveled
1,241,739
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,082
695
155
6
0
435,932
1
L
Chaac
15,544
598
28
1
0
374,080
2
W
Achilles
16,467
633
71
3
0
472,173
1
L
Artemis
14,555
560
81
3
0
392,582
4
L
Ra
16,601
639
169
7
0
475,077
2
W
Sylvanus
16,896
650
94
4
0
390,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role