Player Matchup

Osiris
Osiris
Hailbiz
Osiris
Level 88
God Stats
21W - 24L
1,605 SR
Queue Stats
254W - 211L
1,534 Elo+
Solo
Rama
Rama
Jhonmakavich
Rama
Level 65
God Stats
6W - 7L
1,645 SR
Queue Stats
120W - 150L
1,492 Elo+
Party 2
Nemesis
Nemesis
Warcelo
Nemesis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,268 Elo+
Solo
Kumbhakarna
Kumbhakarna
eagle2o2
Kumbhakarna
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 96L
1,536 Elo+
Party 2
Anhur
Anhur
longdoggie
Anhur
Level 118
God Stats
16W - 16L
1,642 SR
Queue Stats
489W - 424L
1,561 Elo+
Solo
Team Averages
Level 77
1,578 SR
1,478 Elo+

VS

Team Averages
Level 89
1,549 SR
1,530 Elo+
Baron Samedi
Baron Samedi
Bjoerger
Baron Samedi
Level 58
God Stats
4W - 3L
1,411 SR
Queue Stats
217W - 207L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
Darnizhaan
Cu Chulainn
Level 68
God Stats
4W - 5L
1,436 SR
Queue Stats
40W - 32L
1,516 Elo+
Solo
Jing Wei
Jing Wei
GotSkilla
Jing Wei
Level 128
God Stats
13W - 16L
1,741 SR
Queue Stats
701W - 563L
1,521 Elo+
Party 1
Ares
Ares
Sinon3036
Ares
Level 124
God Stats
26W - 13L
1,751 SR
Queue Stats
672W - 612L
1,606 Elo+
Party 1
Serqet
Serqet
ZOMBIExSLAYER3
Serqet
Level 69
God Stats
7W - 8L
1,404 SR
Queue Stats
390W - 441L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hailbiz
Osiris
10
1 / 1 / 0
5,154
573
4,232
7,688
3,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 0 / 0
5,333
593
4,593
4,868
1,317
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Warcelo
Nemesis
1
0 / 0 / 0
3,279
364
0
0
0
Kumbhakarna
eagle2o2
Kumbhakarna
7
0 / 1 / 2
4,581
509
1,646
7,187
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Anhur
9
1 / 4 / 1
4,979
553
2,709
6,829
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bjoerger
Baron Samedi
10
3 / 2 / 2
5,832
648
3,465
4,272
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Darnizhaan
Cu Chulainn
11
1 / 1 / 0
5,732
637
4,804
7,877
3,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
GotSkilla
Jing Wei
9
0 / 1 / 0
5,049
561
1,539
3,560
1,043
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
1 / 0 / 2
5,459
607
4,670
5,822
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 0 / 0
5,208
579
1,568
3,897
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
6
6
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bjoerger
Baron Samedi
3
2
2
2
W
Cu Chulainn
Darnizhaan
Cu Chulainn
1
1
0
1
W
Jing Wei
GotSkilla
Jing Wei
0
1
0
0
L
Osiris
Hailbiz
Osiris
1
1
0
1
L
2
0
0
2
W
Ares
1
0
2
2
L
Nemesis
Warcelo
Nemesis
0
0
0
0
W
1
0
0
1
L
Kumbhakarna
eagle2o2
Kumbhakarna
0
1
2
1
L
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,180
Damage
16,046
26,572
Taken
25,428
10,322
Mitigated
11,419
7,267
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bjoerger
Baron Samedi
3,465
244
320
908
4,272
2,172
0
288
3,984
31,301
0
W
Cu Chulainn
Darnizhaan
Cu Chulainn
4,804
1,938
0
2,019
7,877
3,459
108
0
7,877
0
32,066
W
Jing Wei
GotSkilla
Jing Wei
1,539
1,438
0
987
3,560
1,043
1,096
0
3,560
0
28,832
L
Osiris
Hailbiz
Osiris
4,232
2,138
0
2,502
7,688
3,851
0
0
7,688
0
24,458
L
4,593
3,487
0
1,859
4,868
1,317
0
1,532
3,336
0
24,599
W
Ares
4,670
69
0
1,819
5,822
3,737
0
1,284
4,538
12,760
0
L
Nemesis
Warcelo
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
1,568
318
0
170
3,897
1,008
0
74
3,823
0
25,748
L
Kumbhakarna
eagle2o2
Kumbhakarna
1,646
270
0
939
7,187
3,257
0
3,490
3,593
8,377
0
L
Anhur
2,709
1,042
0
1,967
6,829
1,897
0
2,823
3,646
0
19,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,326
Gold Earned
27,280
175
Minions Killed
236
0
Camps Cleared
0
678,606
Distance Traveled
916,750
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,832
648
53
6
0
158,945
3
W
Cu Chulainn
5,732
637
65
7
0
182,486
0
W
Jing Wei
5,049
561
58
6
0
165,037
4
L
Osiris
5,154
573
52
6
0
186,130
0
L
Rama
5,333
593
57
6
0
164,672
1
W
Ares
5,459
607
11
1
0
190,840
3
L
Nemesis
3,279
364
0
0
0
596
0
W
Serqet
5,208
579
49
5
0
219,442
1
L
Kumbhakarna
4,581
509
12
1
0
166,170
4
L
Anhur
4,979
553
54
6
0
161,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role