Player Matchup

Thanatos
Thanatos
Devilice92
Thanatos
Level 18
God Stats
10W - 5L
1,557 SR
Queue Stats
48W - 60L
1,328 Elo+
Party 1
Ymir
Ymir
helgierbetrienka
Ymir
Level 27
God Stats
43W - 61L
1,337 SR
Queue Stats
145W - 199L
1,327 Elo+
Party 1
Thor
Thor
krimminn
Thor
Level 8
God Stats
4W - 5L
1,305 SR
Queue Stats
106W - 95L
1,278 Elo+
Party 1
Skadi
Skadi
randomgaur
Skadi
Level 8
God Stats
53W - 54L
1,530 SR
Queue Stats
62W - 91L
1,280 Elo+
Party 1
Ao Kuang
Ao Kuang
snorridavidsson
Ao Kuang
Level 19
God Stats
53W - 61L
1,389 SR
Queue Stats
300W - 364L
1,369 Elo+
Party 1
Team Averages
Level 16
1,424 SR
1,316 Elo+

VS

Team Averages
Level 11
1,415 SR
1,436 Elo+
Amaterasu
Amaterasu
Fire Strom 1971
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,439 Elo+
Solo
Mulan
Mulan
Hurt4ASqurt
Mulan
Level 12
God Stats
0W - 1L
1,073 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Jojonasir
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,239 Elo+
Solo
Ares
Ares
SenpaiTiff
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Fenrir
Fenrir
Skinnydiapes
Fenrir
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Devilice92
Thanatos
16
7 / 2 / 15
10,968
1,219
12,676
10,411
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 1 / 14
9,618
1,069
6,240
5,278
3,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Thor
16
10 / 2 / 14
11,217
1,246
22,534
11,215
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
16
3 / 1 / 16
10,293
1,144
8,012
4,388
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
16
9 / 2 / 13
10,952
1,217
13,084
10,012
4,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

387

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fire Strom 1971
Amaterasu
13
2 / 13 / 1
8,553
950
6,026
21,363
17,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 6 / 5
9,358
1,040
9,332
17,763
8,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Jojonasir
Jormungandr
14
1 / 4 / 5
9,087
1,010
1,677
12,956
5,407
12
0 / 4 / 2
7,724
858
724
4,169
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
14
4 / 5 / 3
9,646
1,072
13,111
16,457
12,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
24
32
Kills
8
8
Deaths
32
72
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Devilice92
Thanatos
7
2
15
7.25
L
Amaterasu
Fire Strom 1971
Amaterasu
2
13
1
0.19
L
1
6
5
0.58
L
Jormungandr
Jojonasir
Jormungandr
1
4
5
0.88
L
0
4
2
0.25
L
Fenrir
4
5
3
1.1
W
3
1
14
10
W
Thor
10
2
14
8.5
W
Skadi
3
1
16
11
W
Ao Kuang
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,546
Damage
30,870
41,304
Taken
72,708
18,071
Mitigated
45,269
13,608
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Devilice92
Thanatos
12,676
6,282
0
6,825
10,411
3,878
0
1,000
7,942
0
23,367
L
Amaterasu
Fire Strom 1971
Amaterasu
6,026
3,872
0
1,212
21,363
17,207
0
5,083
16,280
0
11,420
L
9,332
2,588
294
2,122
17,763
8,480
0
4,703
13,057
0
18,287
L
Jormungandr
Jojonasir
Jormungandr
1,677
1,205
0
0
12,956
5,407
0
2,848
10,108
9,644
0
L
724
442
0
12
4,169
1,975
0
731
3,438
3,141
0
L
Fenrir
13,111
2,584
0
1,356
16,457
12,200
0
5,959
10,498
0
19,631
W
6,240
820
0
0
5,278
3,307
0
162
5,020
9,284
0
W
Thor
22,534
7,963
0
2,141
11,215
4,917
0
636
10,325
0
31,805
W
Skadi
8,012
4,561
0
1,617
4,388
1,843
0
106
4,232
0
37,342
W
Ao Kuang
13,084
3,948
0
3,025
10,012
4,126
0
497
9,250
18,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,048
Gold Earned
44,368
142
Minions Killed
60
1
Camps Cleared
0
753,229
Distance Traveled
633,155
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,968
1,219
23
3
0
132,927
0
L
Amaterasu
8,553
950
8
1
0
125,467
0
L
Mulan
9,358
1,040
21
2
0
145,298
2
L
Jormungandr
9,087
1,010
10
1
0
126,016
0
L
Ares
7,724
858
4
0
0
44,576
2
L
Fenrir
9,646
1,072
17
2
0
191,798
2
W
Ymir
9,618
1,069
14
2
0
135,143
0
W
Thor
11,217
1,246
19
2
1
177,046
0
W
Skadi
10,293
1,144
77
9
0
137,611
0
W
Ao Kuang
10,952
1,217
9
1
0
170,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role