Player Matchup

Cerberus
Cerberus
Jackdaw1990
Cerberus
Level 24
God Stats
2W - 5L
1,176 SR
Queue Stats
68W - 69L
1,477 Elo+
Party 1
Fenrir
Fenrir
jiggly_moobies
Fenrir
Level 118
God Stats
10W - 10L
1,455 SR
Queue Stats
81W - 90L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
solid_Slay
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 49
1,377 SR
1,491 Elo+

VS

Team Averages
Level 64
1,410 SR
1,445 Elo+
Nox
Nox
Smegma_Toerist69
Nox
Level 8
God Stats
16W - 13L
1,678 SR
Queue Stats
30W - 19L
1,629 Elo+
Solo
Horus
Horus
danialrezayat993
Horus
Level 64
God Stats
1W - 1L
1,325 SR
Queue Stats
31W - 41L
1,323 Elo+
Solo
Khepri
Khepri
grzegorz414141
Khepri
Level 121
God Stats
4W - 4L
1,227 SR
Queue Stats
240W - 366L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jackdaw1990
Cerberus
12
4 / 2 / 4
9,345
719
7,928
12,406
9,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 4 / 6
8,730
672
7,440
11,343
7,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
solid_Slay
Kukulkan
11
3 / 9 / 6
8,684
668
4,184
8,935
3,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
9,450
727
15,691
7,185
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 8
8,607
662
3,215
10,065
7,748
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 5 / 4
9,989
768
6,307
8,976
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
10
Kills
14
15
Deaths
10
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Jackdaw1990
Cerberus
4
2
4
3
W
4
1
9
8.5
W
2
4
8
1.5
W
8
5
4
2
L
3
4
6
1.5
L
Kukulkan
solid_Slay
Kukulkan
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,552
Damage
25,213
32,684
Taken
26,226
20,177
Mitigated
14,550
6,396
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Jackdaw1990
Cerberus
7,928
700
306
4,536
12,406
9,442
0
8,300
4,106
21,382
0
W
15,691
1,438
0
0
7,185
3,135
129
3,335
3,750
39,174
0
W
3,215
1,916
1,479
1,726
10,065
7,748
350
5,174
4,725
0
21,321
W
6,307
1,542
0
1,059
8,976
3,667
196
3,719
5,132
29,272
0
L
7,440
1,739
0
1,554
11,343
7,371
14
7,051
4,292
0
31,187
L
Kukulkan
solid_Slay
Kukulkan
4,184
1,066
0
0
8,935
3,364
110
6,722
2,213
15,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
28,046
114
Minions Killed
128
0
Camps Cleared
0
646,828
Distance Traveled
664,372
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,345
719
44
3
0
235,652
1
W
Nox
9,450
727
44
3
0
233,572
2
W
Horus
8,607
662
34
3
0
218,673
3
W
Khepri
9,989
768
50
4
0
212,127
1
L
Fenrir
8,730
672
35
3
0
231,321
0
L
Kukulkan
8,684
668
35
3
0
179,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role