Player Matchup

Chronos
Chronos
AAjvs
Chronos
Level 17
God Stats
1W - 0L
1,732 SR
Queue Stats
10W - 5L
1,642 Elo+
Party 1
Hera
Hera
Boondoggle89
Hera
Level 18
God Stats
4W - 1L
1,714 SR
Queue Stats
17W - 13L
1,558 Elo+
Party 1
Loki
Loki
LarryCarry
Loki
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LeDooodeeee
Yemoja
Level 12
God Stats
11W - 3L
1,856 SR
Queue Stats
42W - 25L
1,675 Elo+
Party 3
Amaterasu
Amaterasu
kilava12
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 31L
1,675 Elo+
Party 3
Team Averages
Level 19
1,660 SR
1,610 Elo+

VS

Team Averages
Level 13
1,525 SR
1,574 Elo+
Ymir
Ymir
AlPappito
Ymir
Level 11
God Stats
1W - 2L
1,721 SR
Queue Stats
6W - 5L
1,796 Elo+
Party 2
Kukulkan
Kukulkan
BuzzUp
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
MAESTROCHIFU
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
RexDraco
Heimdallr
Level 28
God Stats
4W - 7L
1,491 SR
Queue Stats
92W - 80L
1,480 Elo+
Party 2
Hercules
Hercules
SehZuTyp
Hercules
Level 17
God Stats
8W - 8L
1,413 SR
Queue Stats
140W - 120L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AAjvs
Chronos
7
1 / 2 / 4
4,510
501
2,976
6,550
1,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
6 / 0 / 1
5,818
646
4,632
2,792
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 5
6,295
699
2,839
4,239
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
8
2 / 1 / 3
5,237
582
3,266
3,688
1,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
kilava12
Amaterasu
10
1 / 2 / 0
5,123
569
1,493
6,718
4,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 3 / 2
5,023
558
3,371
5,831
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
BuzzUp
Kukulkan
4
0 / 4 / 0
3,582
398
484
3,060
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
4,021
447
615
4,139
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
RexDraco
Heimdallr
7
2 / 3 / 1
4,799
533
4,722
5,854
2,114
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
SehZuTyp
Hercules
10
2 / 1 / 0
6,166
685
3,443
4,777
3,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
5
5
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
AAjvs
Chronos
1
2
4
1.5
L
Ymir
1
3
2
0.67
W
6
0
1
6.5
L
Kukulkan
BuzzUp
Kukulkan
0
4
0
0
W
2
0
5
4.5
W
Yemoja
2
1
3
3.5
L
0
3
0
0
L
Heimdallr
RexDraco
Heimdallr
2
3
1
0.83
L
Hercules
SehZuTyp
Hercules
2
1
0
2
W
Amaterasu
kilava12
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,206
Damage
12,635
23,987
Taken
23,661
9,343
Mitigated
10,063
8,269
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AAjvs
Chronos
2,976
1,665
0
1,601
6,550
1,658
876
2,051
4,499
10,499
0
L
Ymir
3,371
559
0
1,422
5,831
2,540
0
4,212
1,619
13,124
0
W
4,632
962
0
657
2,792
721
407
484
2,308
23,958
0
L
Kukulkan
BuzzUp
Kukulkan
484
268
0
130
3,060
815
0
1,689
1,371
4,815
0
W
2,839
1,073
0
2,740
4,239
1,120
0
96
4,143
0
36,941
W
Yemoja
3,266
800
1,064
653
3,688
1,498
464
1,224
2,464
13,676
0
L
615
122
0
224
4,139
1,202
0
2,658
1,481
0
7,780
L
Heimdallr
RexDraco
Heimdallr
4,722
2,008
0
1,177
5,854
2,114
0
2,315
3,539
0
21,155
L
Hercules
SehZuTyp
Hercules
3,443
1,770
0
2,021
4,777
3,392
0
0
4,627
0
31,515
W
Amaterasu
kilava12
Amaterasu
1,493
631
0
1,554
6,718
4,346
0
0
6,718
0
19,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
23,591
203
Minions Killed
157
0
Camps Cleared
0
890,914
Distance Traveled
808,609
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,510
501
17
2
0
182,082
2
L
Ymir
5,023
558
19
2
0
178,829
2
W
Hera
5,818
646
38
4
0
160,437
0
L
Kukulkan
3,582
398
9
1
0
130,967
0
W
Loki
6,295
699
82
9
0
171,475
1
W
Yemoja
5,237
582
19
2
0
191,446
2
L
Thor
4,021
447
19
2
0
179,438
2
L
Heimdallr
4,799
533
40
4
0
165,836
3
L
Hercules
6,166
685
70
8
0
153,539
0
W
Amaterasu
5,123
569
47
5
0
185,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role