Player Matchup

Kuzenbo
Kuzenbo
CINATIBENG0S
Kuzenbo
Level 102
God Stats
6W - 4L
1,680 SR
Queue Stats
168W - 145L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CheadsNLuch
Tsukuyomi
Level 99
God Stats
33W - 16L
1,824 SR
Queue Stats
675W - 637L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
Meat0Spanker
Erlang Shen
Level 146
God Stats
24W - 19L
1,732 SR
Queue Stats
307W - 252L
1,559 Elo+
Solo
Medusa
Medusa
xXBrennenXx
Medusa
Level 66
God Stats
16W - 8L
1,554 SR
Queue Stats
236W - 210L
1,509 Elo+
Party 1
Poseidon
Poseidon
z_Youngblood
Poseidon
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
514W - 471L
1,526 Elo+
Solo
Team Averages
Level 108
1,658 SR
1,521 Elo+

VS

Team Averages
Level 89
1,545 SR
1,508 Elo+
Pele
Pele
Atomix9263
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,442 Elo+
Party 2
Tiamat
Tiamat
Seru Moth
Tiamat
Level 67
God Stats
51W - 36L
1,836 SR
Queue Stats
292W - 284L
1,674 Elo+
Solo
Apollo
Apollo
SnDxTriumph
Apollo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,488 Elo+
Party 2
Mulan
Mulan
jeff1the1turtle
Mulan
Level 99
God Stats
12W - 11L
1,438 SR
Queue Stats
207W - 198L
1,510 Elo+
Solo
Sylvanus
Sylvanus
xI LokiTr1xz Ix
Sylvanus
Level 92
God Stats
3W - 4L
1,450 SR
Queue Stats
158W - 164L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CINATIBENG0S
Kuzenbo
15
2 / 2 / 12
10,722
487
12,268
22,574
23,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
CheadsNLuch
Tsukuyomi
20
7 / 0 / 9
12,967
589
16,604
16,986
21,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Meat0Spanker
Erlang Shen
19
4 / 2 / 10
11,659
530
11,000
15,012
10,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
18
8 / 3 / 4
11,434
520
17,271
14,061
7,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
z_Youngblood
Poseidon
20
2 / 1 / 3
12,567
571
8,078
9,833
3,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
10,106
459
8,486
20,327
7,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Seru Moth
Tiamat
18
0 / 1 / 2
10,583
481
10,896
9,547
8,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
2 / 8 / 4
9,609
437
11,359
21,385
9,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 7 / 2
9,234
420
10,347
18,801
12,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
14
2 / 3 / 4
8,765
398
12,420
19,764
22,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
23
Kills
8
8
Deaths
24
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Kuzenbo
CINATIBENG0S
Kuzenbo
2
2
12
4
W
Tsukuyomi
CheadsNLuch
Tsukuyomi
7
0
9
11.5
W
Erlang Shen
Meat0Spanker
Erlang Shen
4
2
10
4.5
L
Tiamat
Seru Moth
Tiamat
0
1
2
1
L
Apollo
2
8
4
0.5
L
1
7
2
0.29
L
Sylvanus
2
3
4
1.33
W
Medusa
8
3
4
3.33
W
Poseidon
z_Youngblood
Poseidon
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,221
Damage
53,508
78,466
Taken
89,824
66,538
Mitigated
61,654
22,096
Healing
34,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,486
2,479
0
8,961
20,327
7,708
0
3,562
16,665
0
69,364
W
Kuzenbo
CINATIBENG0S
Kuzenbo
12,268
3,907
1,443
6,587
22,574
23,564
332
9,516
12,855
33,278
0
W
Tsukuyomi
CheadsNLuch
Tsukuyomi
16,604
3,478
0
4,959
16,986
21,314
360
3,715
13,180
0
85,962
W
Erlang Shen
Meat0Spanker
Erlang Shen
11,000
5,514
0
3,487
15,012
10,768
0
2,701
12,219
0
102,866
L
Tiamat
Seru Moth
Tiamat
10,896
1,129
119
3,414
9,547
8,775
94
3,635
5,877
80,599
0
L
Apollo
11,359
7,860
0
7,099
21,385
9,253
1,072
3,801
17,559
0
69,293
L
10,347
1,209
0
4,684
18,801
12,937
0
3,555
14,646
0
55,342
L
Sylvanus
12,420
3,843
3,640
7,031
19,764
22,981
0
5,793
13,861
37,203
9,707
W
Medusa
17,271
10,356
0
3,568
14,061
7,141
3,795
3,967
10,030
0
87,448
W
Poseidon
z_Youngblood
Poseidon
8,078
838
0
2,052
9,833
3,751
516
2,100
7,599
117,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,349
Gold Earned
48,297
733
Minions Killed
584
0
Camps Cleared
0
2,195,786
Distance Traveled
1,926,710
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,106
459
115
5
0
414,182
1
W
Kuzenbo
10,722
487
45
2
0
448,551
3
W
Tsukuyomi
12,967
589
151
7
0
462,377
1
W
Erlang Shen
11,659
530
139
6
0
414,882
2
L
Tiamat
10,583
481
175
8
0
432,713
11
L
Apollo
9,609
437
124
6
0
369,296
3
L
Mulan
9,234
420
107
5
0
376,695
5
L
Sylvanus
8,765
398
63
3
0
333,824
3
W
Medusa
11,434
520
133
6
0
397,698
4
W
Poseidon
12,567
571
265
12
0
472,278
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role