Player Matchup

Arachne
Arachne
EdibleBleach-_-
Arachne
Level 25
God Stats
7W - 4L
1,477 SR
Queue Stats
288W - 279L
1,563 Elo+
Solo
Cthulhu
Cthulhu
Imlaggingbruvv
Cthulhu
Level 24
God Stats
12W - 8L
1,645 SR
Queue Stats
61W - 40L
1,635 Elo+
Solo
Guan Yu
Guan Yu
Scoast20
Guan Yu
Level 4
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 2L
1,687 Elo+
Solo
Kukulkan
Kukulkan
Snap0h
Kukulkan
Level 28
God Stats
10W - 11L
1,266 SR
Queue Stats
206W - 182L
1,616 Elo+
Solo
Hachiman
Hachiman
furyhot
Hachiman
Level 14
God Stats
0W - 1L
1,765 SR
Queue Stats
2W - 1L
1,665 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,633 Elo+

VS

Team Averages
Level 15
1,709 SR
1,695 Elo+
Cabrakan
Cabrakan
Flow_Jam
Cabrakan
Level 27
God Stats
2W - 1L
1,562 SR
Queue Stats
104W - 88L
1,612 Elo+
Solo
Loki
Loki
For-The-Cultue
Loki
Level 5
God Stats
2W - 1L
1,815 SR
Queue Stats
8W - 4L
1,733 Elo+
Solo
Neith
Neith
Herobr1ne 177
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 52L
1,584 Elo+
Solo
Cu Chulainn
Cu Chulainn
MissMeow6472
Cu Chulainn
Level 6
God Stats
2W - 1L
1,756 SR
Queue Stats
23W - 11L
1,879 Elo+
Solo
Medusa
Medusa
NotAtticus
Medusa
Level 8
God Stats
5W - 2L
1,913 SR
Queue Stats
7W - 7L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,788
435
3,058
5,662
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 3 / 0
5,741
522
5,478
7,457
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Scoast20
Guan Yu
6
0 / 6 / 0
4,326
393
1,131
7,235
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Snap0h
Kukulkan
11
2 / 4 / 0
6,214
565
2,897
4,652
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
furyhot
Hachiman
7
0 / 4 / 2
4,562
415
1,739
4,728
1,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Flow_Jam
Cabrakan
10
2 / 2 / 6
6,519
593
4,111
6,594
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 1 / 3
7,441
676
3,673
7,551
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 5
6,851
623
1,650
5,073
1,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
MissMeow6472
Cu Chulainn
11
4 / 1 / 4
6,806
619
5,851
7,491
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
NotAtticus
Medusa
9
4 / 1 / 1
5,966
542
2,756
2,704
944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
19
20
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Cabrakan
Flow_Jam
Cabrakan
2
2
6
2.5
W
7
1
3
8.5
W
2
1
5
4.5
L
3
3
0
1
W
Cu Chulainn
MissMeow6472
Cu Chulainn
4
1
4
6
W
Medusa
NotAtticus
Medusa
4
1
1
4.5
L
Guan Yu
Scoast20
Guan Yu
0
6
0
0
L
Kukulkan
Snap0h
Kukulkan
2
4
0
0.5
L
Hachiman
furyhot
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,303
Damage
18,041
29,734
Taken
29,413
13,371
Mitigated
13,929
3,863
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,058
1,990
0
907
5,662
2,935
0
354
5,308
0
18,842
W
Cabrakan
Flow_Jam
Cabrakan
4,111
561
0
1,484
6,594
5,327
0
2,132
4,438
14,267
0
W
3,673
902
0
3,578
7,551
2,552
790
517
7,009
0
38,125
W
1,650
1,007
0
1,250
5,073
1,755
1,094
2,719
2,304
0
33,255
L
5,478
276
117
2,076
7,457
4,157
0
1,580
5,877
21,841
0
W
Cu Chulainn
MissMeow6472
Cu Chulainn
5,851
1,850
0
3,973
7,491
3,351
534
1,402
6,064
0
32,116
W
Medusa
NotAtticus
Medusa
2,756
1,125
0
101
2,704
944
958
1,605
1,099
0
23,184
L
Guan Yu
Scoast20
Guan Yu
1,131
497
0
453
7,235
3,345
0
875
6,360
0
13,974
L
Kukulkan
Snap0h
Kukulkan
2,897
78
0
240
4,652
1,652
0
0
4,652
34,576
0
L
Hachiman
furyhot
Hachiman
1,739
1,331
0
70
4,728
1,282
0
1,815
2,913
0
7,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,631
Gold Earned
33,583
195
Minions Killed
278
0
Camps Cleared
0
1,039,457
Distance Traveled
1,036,670
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,788
435
37
3
0
233,834
1
W
Cabrakan
6,519
593
17
2
0
219,086
0
W
Loki
7,441
676
72
7
0
221,960
3
W
Neith
6,851
623
71
6
0
184,581
3
L
Cthulhu
5,741
522
34
3
0
232,415
3
W
Cu Chulainn
6,806
619
61
6
0
207,511
1
W
Medusa
5,966
542
57
5
0
203,532
1
L
Guan Yu
4,326
393
28
3
0
200,846
1
L
Kukulkan
6,214
565
74
7
0
181,812
3
L
Hachiman
4,562
415
22
2
0
190,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role