Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CBispojf
Thanatos
Level 109
God Stats
11W - 9L
1,713 SR
Queue Stats
174W - 166L
1,546 Elo+
Solo
Thoth
Thoth
GOOREO98
Thoth
Level 69
God Stats
17W - 34L
1,375 SR
Queue Stats
918W - 857L
1,514 Elo+
Solo
Yemoja
Yemoja
RemovingMean054
Yemoja
Level 89
God Stats
6W - 14L
1,484 SR
Queue Stats
356W - 407L
1,397 Elo+
Solo
Sol
Sol
whirlwind4_4
Sol
Level 160
God Stats
6W - 10L
1,475 SR
Queue Stats
348W - 363L
1,499 Elo+
Solo
Team Averages
Level 110
1,509 SR
1,491 Elo+

VS

Team Averages
Level 102
1,653 SR
1,514 Elo+
Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Il Grape II
Amaterasu
Level 103
God Stats
4W - 0L
1,890 SR
Queue Stats
151W - 133L
1,586 Elo+
Party 1
Kuzenbo
Kuzenbo
McFallen Over
Kuzenbo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 111L
1,575 Elo+
Party 1
Susano
Susano
SonantParrot810
Susano
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,527 Elo+
Party 1
Izanami
Izanami
fweewoodsdaddy
Izanami
Level 62
God Stats
9W - 2L
1,877 SR
Queue Stats
176W - 231L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 0 / 0
6,753
675
5,889
5,070
1,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
CBispojf
Thanatos
8
1 / 1 / 0
4,585
459
1,581
4,432
1,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Thoth
GOOREO98
Thoth
10
1 / 2 / 0
5,674
567
3,773
4,366
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 6 / 1
4,480
448
758
7,840
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 2
5,127
513
3,758
5,704
1,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 1 / 1
6,005
601
2,600
5,495
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Il Grape II
Amaterasu
13
1 / 0 / 2
6,821
682
3,867
5,142
2,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kuzenbo
8
1 / 0 / 1
5,339
534
2,471
7,869
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 2 / 2
5,937
594
3,503
6,490
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 0
5,455
546
1,787
5,826
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
7
9
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
0
0
4
W
Raijin
 
Raijin
2
1
1
2.5
L
Thanatos
CBispojf
Thanatos
1
1
0
1
L
Thoth
GOOREO98
Thoth
1
2
0
0.5
W
Amaterasu
Il Grape II
Amaterasu
1
0
2
2
W
Kuzenbo
1
0
1
1.5
L
0
6
1
0.08
W
3
2
2
2
W
0
4
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,759
Damage
14,228
27,412
Taken
30,822
7,953
Mitigated
13,770
11,949
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,889
2,756
0
4,040
5,070
1,281
662
896
4,174
0
37,630
W
Raijin
 
Raijin
2,600
362
0
1,638
5,495
2,073
123
3,440
2,055
37,561
0
L
Thanatos
CBispojf
Thanatos
1,581
565
0
2,964
4,432
1,112
0
63
4,369
0
12,126
L
Thoth
GOOREO98
Thoth
3,773
116
0
1,470
4,366
1,381
0
2,637
1,729
34,685
0
W
Amaterasu
Il Grape II
Amaterasu
3,867
1,922
0
3,235
5,142
2,333
0
631
4,511
0
46,228
W
Kuzenbo
2,471
867
0
2,772
7,869
4,422
105
1,671
6,198
15,056
0
L
758
273
156
685
7,840
2,924
0
820
7,020
14,008
0
W
3,503
1,089
0
90
6,490
2,083
0
2,449
4,041
0
32,839
W
1,787
1,395
81
1,262
5,826
2,859
0
98
5,728
0
32,984
L
3,758
584
0
2,634
5,704
1,255
0
655
5,049
26,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
29,557
255
Minions Killed
362
0
Camps Cleared
0
805,737
Distance Traveled
921,248
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,753
675
73
7
0
181,792
3
W
Raijin
6,005
601
83
8
0
174,265
3
L
Thanatos
4,585
459
25
3
0
123,821
0
L
Thoth
5,674
567
74
7
0
187,045
1
W
Amaterasu
6,821
682
105
11
0
219,444
0
W
Kuzenbo
5,339
534
25
3
0
187,587
2
L
Yemoja
4,480
448
24
2
0
109,924
0
W
Susano
5,937
594
61
6
0
196,531
0
W
Izanami
5,455
546
88
9
0
143,421
2
L
Sol
5,127
513
59
6
0
203,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role