Player Matchup

Anubis
Anubis
A-Greekgod-A
Anubis
Level 48
God Stats
5W - 1L
1,906 SR
Queue Stats
100W - 99L
1,522 Elo+
Solo
Nemesis
Nemesis
Homo_Hecht69
Nemesis
Level 18
God Stats
2W - 0L
1,896 SR
Queue Stats
27W - 18L
1,613 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kyoubee23
Ah Muzen Cab
Level 84
God Stats
10W - 11L
1,597 SR
Queue Stats
242W - 235L
1,473 Elo+
Party 2
Amaterasu
Amaterasu
Speeder361
Amaterasu
Level 126
God Stats
3W - 0L
1,907 SR
Queue Stats
79W - 59L
1,621 Elo+
Party 1
Scylla
Scylla
vSeyPax
Scylla
Level 46
God Stats
24W - 15L
1,589 SR
Queue Stats
131W - 130L
1,439 Elo+
Party 2
Team Averages
Level 64
1,779 SR
1,534 Elo+

VS

Team Averages
Level 59
1,476 SR
1,575 Elo+
Hel
Hel
AinsleysHariott
Hel
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 24L
1,590 Elo+
Solo
Hun Batz
Hun Batz
BronzeLarry
Hun Batz
Level 66
God Stats
3W - 5L
1,382 SR
Queue Stats
183W - 131L
1,685 Elo+
Party 3
Neith
Neith
Grandmasta-JOE
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 25L
1,716 Elo+
Party 3
Vulcan
Vulcan
kevnlewis
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,416 Elo+
Solo
Bellona
Bellona
miguepro14
Bellona
Level 38
God Stats
0W - 5L
1,500 SR
Queue Stats
157W - 191L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 1 / 3
13,500
587
13,273
7,990
5,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Homo_Hecht69
Nemesis
19
7 / 3 / 8
12,273
534
11,305
15,274
7,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
Kyoubee23
Ah Muzen Cab
20
6 / 0 / 6
13,133
571
11,515
10,940
4,361
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Speeder361
Amaterasu
16
2 / 1 / 8
12,045
524
6,346
24,976
11,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
vSeyPax
Scylla
19
6 / 3 / 6
12,825
558
9,439
8,115
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
9,353
407
5,993
10,733
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
BronzeLarry
Hun Batz
20
4 / 4 / 4
11,851
515
10,658
19,038
8,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 2
8,621
375
6,020
9,879
2,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
kevnlewis
Vulcan
17
2 / 7 / 3
10,523
458
5,984
13,123
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
miguepro14
Bellona
18
1 / 5 / 1
10,558
459
7,103
21,094
18,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
26
Kills
8
8
Deaths
26
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
3
6.5
L
1
5
0
0.2
L
Hun Batz
BronzeLarry
Hun Batz
4
4
4
1.5
L
0
5
2
0.2
W
Nemesis
Homo_Hecht69
Nemesis
7
3
8
3.67
W
Ah Muzen Cab
Kyoubee23
Ah Muzen Cab
6
0
6
9
W
Amaterasu
Speeder361
Amaterasu
2
1
8
6
L
Vulcan
kevnlewis
Vulcan
2
7
3
0.5
L
Bellona
miguepro14
Bellona
1
5
1
0.3
W
Scylla
vSeyPax
Scylla
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,878
Damage
35,758
67,295
Taken
73,867
32,001
Mitigated
37,081
26,392
Healing
21,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,273
653
0
5,005
7,990
5,760
2,174
1,725
6,265
91,573
0
L
5,993
653
2,722
3,486
10,733
2,695
730
1,705
8,958
44,332
0
L
Hun Batz
BronzeLarry
Hun Batz
10,658
3,138
0
5,560
19,038
8,717
0
5,355
13,569
0
104,940
L
6,020
2,563
0
2,228
9,879
2,631
124
766
9,113
0
55,835
W
Nemesis
Homo_Hecht69
Nemesis
11,305
4,741
0
1,814
15,274
7,324
1,625
2,027
13,247
0
99,628
W
Ah Muzen Cab
Kyoubee23
Ah Muzen Cab
11,515
4,208
0
5,163
10,940
4,361
0
1,715
9,225
0
110,543
W
Amaterasu
Speeder361
Amaterasu
6,346
3,340
0
12,152
24,976
11,613
355
5,189
19,787
0
54,939
L
Vulcan
kevnlewis
Vulcan
5,984
1,590
0
1,664
13,123
4,371
279
5,645
7,226
59,154
0
L
Bellona
miguepro14
Bellona
7,103
376
0
5,671
21,094
18,667
614
8,773
12,289
10,143
53,938
W
Scylla
vSeyPax
Scylla
9,439
124
0
2,258
8,115
2,943
0
2,573
5,542
68,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,776
Gold Earned
50,906
717
Minions Killed
601
0
Camps Cleared
0
2,165,864
Distance Traveled
2,030,268
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,500
587
208
9
0
365,420
9
L
Hel
9,353
407
93
4
0
420,042
6
L
Hun Batz
11,851
515
161
7
0
494,624
2
L
Neith
8,621
375
119
5
0
271,058
4
W
Nemesis
12,273
534
116
5
0
447,311
8
W
Ah Muzen Cab
13,133
571
176
8
0
468,019
4
W
Amaterasu
12,045
524
76
3
0
477,080
2
L
Vulcan
10,523
458
106
5
0
386,060
4
L
Bellona
10,558
459
122
5
0
458,484
3
W
Scylla
12,825
558
141
6
0
408,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role