Player Matchup

Cerberus
Cerberus
Bandito127
Cerberus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Salt12
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Softweed
Aphrodite
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 9L
1,104 Elo+
Party 2
Thanatos
Thanatos
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Thanatos
Level 16
God Stats
1W - 0L
1,759 SR
Queue Stats
1W - 3L
1,221 Elo+
Party 2
Team Averages
Level 25
1,565 SR
1,331 Elo+

VS

Team Averages
Level 115
1,488 SR
1,527 Elo+
Chang'e
Chang'e
Elerenai
Chang'e
Level 124
God Stats
1W - 7L
1,668 SR
Queue Stats
23W - 45L
1,477 Elo+
Party 1
Merlin
Merlin
Karlja
Merlin
Level 117
God Stats
0W - 1L
1,274 SR
Queue Stats
3W - 4L
1,743 Elo+
Solo
Izanami
Izanami
Radkje
Izanami
Level 85
God Stats
26W - 31L
1,509 SR
Queue Stats
335W - 444L
1,390 Elo+
Solo
King Arthur
King Arthur
Zadzius
King Arthur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bandito127
Cerberus
20
10 / 1 / 10
15,282
849
17,215
22,841
35,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
Salt12
Eset
20
4 / 3 / 6
13,652
758
11,180
10,258
5,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Softweed
Aphrodite
20
2 / 1 / 14
13,354
742
11,162
18,073
12,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 3 / 7
13,996
778
18,539
15,237
6,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elerenai
Chang'e
17
1 / 6 / 0
11,414
634
8,422
15,984
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Karlja
Merlin
18
3 / 4 / 1
12,209
678
19,590
12,230
3,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Radkje
Izanami
19
3 / 7 / 2
12,342
686
11,606
18,537
4,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Zadzius
King Arthur
16
1 / 6 / 2
10,817
601
11,229
19,444
18,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
23
Kills
8
8
Deaths
23
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bandito127
Cerberus
10
1
10
15
L
Chang'e
Elerenai
Chang'e
1
6
0
0.17
L
Merlin
Karlja
Merlin
3
4
1
0.88
L
Izanami
Radkje
Izanami
3
7
2
0.57
W
Eset
Salt12
Eset
4
3
6
2.33
W
Aphrodite
Softweed
Aphrodite
2
1
14
9
L
King Arthur
Zadzius
King Arthur
1
6
2
0.33
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,096
Damage
50,847
66,409
Taken
66,195
59,930
Mitigated
30,484
37,102
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bandito127
Cerberus
17,215
1,769
0
5,559
22,841
35,372
891
9,529
13,312
50,737
0
L
Chang'e
Elerenai
Chang'e
8,422
1,117
5,431
6,184
15,984
4,219
717
10,329
5,655
41,547
0
L
Merlin
Karlja
Merlin
19,590
1,248
0
1,734
12,230
3,447
1,299
6,602
5,628
52,284
0
L
Izanami
Radkje
Izanami
11,606
6,130
186
2,007
18,537
4,745
1,427
11,494
6,792
0
55,596
W
Eset
Salt12
Eset
11,180
1,595
2,268
1,661
10,258
5,269
1,402
4,337
5,921
66,138
0
W
Aphrodite
Softweed
Aphrodite
11,162
2,283
9,429
8,492
18,073
12,697
1,237
9,908
8,165
44,227
0
L
King Arthur
Zadzius
King Arthur
11,229
892
0
522
19,444
18,073
96
11,811
7,633
1,966
35,755
W
18,539
3,804
1,220
8,473
15,237
6,592
3,626
5,860
9,377
0
48,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,284
Gold Earned
46,782
328
Minions Killed
302
11
Camps Cleared
12
1,333,767
Distance Traveled
1,197,905
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,282
849
57
3
1
327,537
2
L
Chang'e
11,414
634
70
4
3
288,319
2
L
Merlin
12,209
678
83
5
2
318,327
3
L
Izanami
12,342
686
84
5
3
258,851
4
W
Eset
13,652
758
112
6
4
293,940
1
W
Aphrodite
13,354
742
65
4
4
357,145
1
L
King Arthur
10,817
601
65
4
4
332,408
2
W
Thanatos
13,996
778
94
5
2
355,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role