Player Matchup

Skadi
Skadi
DarqueDevil
Skadi
Level 25
God Stats
5W - 7L
1,574 SR
Queue Stats
67W - 64L
1,621 Elo+
Solo
Ullr
Ullr
Imtheblackjesus
Ullr
Level 29
God Stats
3W - 6L
1,393 SR
Queue Stats
107W - 136L
1,551 Elo+
Solo
Cthulhu
Cthulhu
IronTarkus27
Cthulhu
Level 12
God Stats
17W - 14L
1,525 SR
Queue Stats
22W - 20L
1,476 Elo+
Solo
Zeus
Zeus
ReayWay
Zeus
Level 11
God Stats
218W - 149L
1,620 SR
Queue Stats
271W - 170L
1,608 Elo+
Party 1
Scylla
Scylla
iKurbStompDawGz
Scylla
Level 14
God Stats
25W - 10L
1,682 SR
Queue Stats
282W - 161L
1,622 Elo+
Party 1
Team Averages
Level 18
1,559 SR
1,576 Elo+

VS

Team Averages
Level 11
1,561 SR
1,498 Elo+
Thor
Thor
BohB Saget
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
EsoFox777
Neith
Level 7
God Stats
0W - 1L
1,602 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Artemis
Artemis
Livmoxiz
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,500 Elo+
Solo
Anubis
Anubis
Oblivion_gg123
Anubis
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,716 Elo+
Solo
Ares
Ares
Sqrawnee
Ares
Level 7
God Stats
1W - 2L
1,489 SR
Queue Stats
8W - 7L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 33
11,722
1,066
16,767
8,138
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

18
3 / 2 / 33
11,144
1,013
9,811
10,555
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
IronTarkus27
Cthulhu
19
9 / 3 / 29
12,164
1,106
14,017
12,841
12,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
ReayWay
Zeus
19
18 / 1 / 21
13,214
1,201
20,290
8,060
3,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
13 / 2 / 22
12,253
1,114
20,273
6,453
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 16 / 5
9,099
827
2,013
23,094
8,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
EsoFox777
Neith
15
0 / 3 / 2
9,232
839
3,780
8,544
3,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Livmoxiz
Artemis
17
8 / 5 / 2
12,709
1,155
19,268
13,873
5,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 9 / 6
9,123
829
4,971
8,897
4,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
16
1 / 16 / 7
10,473
952
10,349
33,005
28,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
32
49
Kills
10
10
Deaths
49
138
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
16
5
0.16
W
6
2
33
11.25
L
Neith
EsoFox777
Neith
0
3
2
0.33
W
3
2
33
9.75
W
Cthulhu
IronTarkus27
Cthulhu
9
3
29
7.83
L
Artemis
Livmoxiz
Artemis
8
5
2
1.8
L
1
9
6
0.44
W
Zeus
ReayWay
Zeus
18
1
21
28.5
L
Ares
1
16
7
0.28
W
13
2
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,158
Damage
40,381
46,047
Taken
87,413
26,573
Mitigated
50,646
8,676
Healing
1,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,013
222
0
111
23,094
8,213
0
14,682
8,412
0
12,252
W
16,767
9,374
0
1,985
8,138
3,304
0
3,793
4,345
0
34,322
L
Neith
EsoFox777
Neith
3,780
783
0
737
8,544
3,321
0
5,398
3,146
0
23,095
W
9,811
4,113
1,741
2,803
10,555
4,728
0
3,056
7,499
0
22,586
W
Cthulhu
IronTarkus27
Cthulhu
14,017
2,387
714
0
12,841
12,953
0
4,575
8,266
30,249
0
L
Artemis
Livmoxiz
Artemis
19,268
9,214
0
0
13,873
5,574
0
10,039
3,834
0
58,376
L
4,971
224
0
570
8,897
4,765
0
6,147
2,750
7,159
0
W
Zeus
ReayWay
Zeus
20,290
3,492
0
0
8,060
3,079
0
2,190
5,870
36,383
0
L
Ares
10,349
709
0
324
33,005
28,773
0
18,314
14,691
26,390
0
W
20,273
1,227
268
1,165
6,453
2,509
0
1,706
4,747
34,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,497
Gold Earned
50,636
187
Minions Killed
163
7
Camps Cleared
2
1,040,549
Distance Traveled
732,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,099
827
28
3
0
136,103
0
W
Skadi
11,722
1,066
65
6
0
197,239
0
L
Neith
9,232
839
45
4
2
191,895
0
W
Ullr
11,144
1,013
23
2
0
207,729
0
W
Cthulhu
12,164
1,106
26
2
1
204,422
0
L
Artemis
12,709
1,155
68
6
0
177,584
0
L
Anubis
9,123
829
1
0
0
87,791
0
W
Zeus
13,214
1,201
35
3
3
219,621
0
L
Ares
10,473
952
21
2
0
139,352
0
W
Scylla
12,253
1,114
38
3
3
211,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role