Player Matchup

Guan Yu
Guan Yu
BestSzabiHUN
Guan Yu
Level 17
God Stats
5W - 0L
1,784 SR
Queue Stats
34W - 37L
1,434 Elo+
Solo
Ra
Ra
Bl4ckkaaa
Ra
Level 8
God Stats
2W - 2L
1,552 SR
Queue Stats
12W - 4L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Remi7688
Danzaburou
Level 15
God Stats
3W - 3L
1,252 SR
Queue Stats
55W - 52L
1,417 Elo+
Solo
Medusa
Medusa
TheReal-Snake666
Medusa
Level 4
God Stats
1W - 3L
1,118 SR
Queue Stats
2W - 7L
1,041 Elo+
Solo
Nemesis
Nemesis
mirco_tucci
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,089 Elo+
Solo
Team Averages
Level 10
1,441 SR
1,288 Elo+

VS

Team Averages
Level 12
1,383 SR
1,266 Elo+
Agni
Agni
EdWaRd HaNnAn
Agni
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 161L
1,399 Elo+
Solo
Bellona
Bellona
Inkin Bendy
Bellona
Level 8
God Stats
0W - 2L
1,222 SR
Queue Stats
58W - 75L
1,446 Elo+
Solo
Loki
Loki
Levyle123
Loki
Level 15
God Stats
1W - 3L
1,322 SR
Queue Stats
21W - 31L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
Rav9411
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,041 Elo+
Solo
Tyr
Tyr
zZGARNEZz
Tyr
Level 17
God Stats
2W - 3L
1,373 SR
Queue Stats
33W - 38L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BestSzabiHUN
Guan Yu
11
4 / 0 / 9
6,449
1,290
4,860
3,766
1,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 1 / 6
6,860
1,372
3,939
2,267
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Remi7688
Danzaburou
11
3 / 1 / 8
6,396
1,279
6,242
2,483
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 10
6,479
1,296
6,177
4,342
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
mirco_tucci
Nemesis
11
3 / 1 / 11
6,278
1,256
2,677
3,290
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

436

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,364
1,073
4,526
7,546
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Inkin Bendy
Bellona
10
2 / 2 / 1
5,787
1,157
5,614
6,160
4,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
8
0 / 2 / 0
4,705
941
483
1,508
320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Rav9411
Cthulhu
11
0 / 6 / 2
5,483
1,097
2,330
9,941
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 1
4,836
967
326
1,916
652
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
17
Kills
3
3
Deaths
17
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BestSzabiHUN
Guan Yu
4
0
9
8.5
W
4
1
6
7
L
1
5
0
0.2
L
Bellona
Inkin Bendy
Bellona
2
2
1
1.25
L
Loki
0
2
0
0
L
Cthulhu
Rav9411
Cthulhu
0
6
2
0.17
W
Danzaburou
Remi7688
Danzaburou
3
1
8
7
W
3
0
10
8
W
Nemesis
mirco_tucci
Nemesis
3
1
11
8.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,895
Damage
13,279
16,148
Taken
27,071
6,388
Mitigated
13,570
4,159
Healing
622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BestSzabiHUN
Guan Yu
4,860
2,188
992
898
3,766
1,957
0
2,137
1,504
0
6,920
W
3,939
529
198
405
2,267
824
0
564
1,628
21,844
0
L
4,526
894
0
0
7,546
2,338
0
1,506
6,040
13,222
0
L
Bellona
Inkin Bendy
Bellona
5,614
1,884
0
374
6,160
4,588
0
581
5,579
0
8,993
L
Loki
483
215
0
50
1,508
320
0
309
1,199
0
941
L
Cthulhu
Rav9411
Cthulhu
2,330
353
0
191
9,941
5,672
0
1,453
8,488
7,420
0
W
Danzaburou
Remi7688
Danzaburou
6,242
3,734
0
178
2,483
860
0
651
1,682
0
13,650
W
6,177
4,336
0
984
4,342
1,579
0
1,892
2,325
0
9,440
W
Nemesis
mirco_tucci
Nemesis
2,677
867
0
504
3,290
1,168
0
1,412
1,828
0
7,208
L
326
174
0
7
1,916
652
0
90
1,826
0
1,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,462
Gold Earned
26,175
74
Minions Killed
43
4
Camps Cleared
3
499,769
Distance Traveled
293,009
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,449
1,290
5
1
1
112,024
0
W
Ra
6,860
1,372
40
8
0
104,202
0
L
Agni
5,364
1,073
17
3
0
73,323
0
L
Bellona
5,787
1,157
7
1
2
100,453
0
L
Loki
4,705
941
0
0
0
23,066
0
L
Cthulhu
5,483
1,097
15
3
1
71,197
1
W
Danzaburou
6,396
1,279
9
2
0
86,745
0
W
Medusa
6,479
1,296
8
2
0
85,149
0
W
Nemesis
6,278
1,256
12
2
3
111,649
0
L
Tyr
4,836
967
4
1
0
24,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role