Player Matchup

Chiron
Chiron
JustAWildDuck237
Chiron
Level 137
God Stats
2W - 3L
1,565 SR
Queue Stats
160W - 155L
1,509 Elo+
Party 2
Ares
Ares
Mistakeneder
Ares
Level 69
God Stats
27W - 18L
1,570 SR
Queue Stats
249W - 233L
1,514 Elo+
Party 1
Pele
Pele
SymbioteVenom33
Pele
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 119L
1,554 Elo+
Party 2
Bellona
Bellona
Wartoi
Bellona
Level 67
God Stats
41W - 27L
1,542 SR
Queue Stats
198W - 180L
1,526 Elo+
Solo
Tiamat
Tiamat
andrewsherlock42
Tiamat
Level 67
God Stats
11W - 10L
1,557 SR
Queue Stats
17W - 20L
1,479 Elo+
Party 1
Team Averages
Level 93
1,547 SR
1,516 Elo+

VS

Team Averages
Level 103
1,531 SR
1,522 Elo+
Ra
Ra
MaliciousMartian
Ra
Level 130
God Stats
12W - 10L
1,558 SR
Queue Stats
92W - 94L
1,492 Elo+
Solo
Bellona
Bellona
RyukGremory
Bellona
Level 87
God Stats
7W - 10L
1,425 SR
Queue Stats
606W - 563L
1,536 Elo+
Solo
Cerberus
Cerberus
TheKingAleex
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
donaldo001
King Arthur
Level 69
God Stats
0W - 2L
1,325 SR
Queue Stats
61W - 53L
1,547 Elo+
Solo
Neith
Neith
jacevedo5
Neith
Level 88
God Stats
19W - 17L
1,844 SR
Queue Stats
431W - 420L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 3
3,357
671
1,807
2,433
478
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
3 / 0 / 0
3,848
770
2,355
4,171
1,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 0 / 0
3,554
711
328
2,311
505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
Wartoi
Bellona
6
1 / 0 / 1
3,898
780
1,788
3,054
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,602
720
824
1,594
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,469
694
168
1,688
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
RyukGremory
Bellona
6
0 / 2 / 0
3,381
676
1,641
3,724
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
TheKingAleex
Cerberus
4
0 / 2 / 0
2,916
583
1,484
3,989
1,369
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
donaldo001
King Arthur
1
0 / 0 / 0
2,556
511
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
jacevedo5
Neith
5
0 / 1 / 0
2,997
599
2,513
3,106
712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
0
0
0
0
W
3
0
0
3
L
Bellona
RyukGremory
Bellona
0
2
0
0
W
1
0
0
1
L
Cerberus
TheKingAleex
Cerberus
0
2
0
0
W
Bellona
Wartoi
Bellona
1
0
1
1.5
W
0
0
0
0
L
King Arthur
donaldo001
King Arthur
0
0
0
0
L
Neith
jacevedo5
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,102
Damage
5,806
13,563
Taken
12,507
5,166
Mitigated
5,451
7,958
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,807
459
461
1,250
2,433
478
0
408
2,025
0
13,545
L
168
0
0
928
1,688
427
0
728
864
16,082
0
W
2,355
138
0
1,835
4,171
1,961
0
1,076
3,095
8,346
0
L
Bellona
RyukGremory
Bellona
1,641
764
0
1,623
3,724
2,943
0
0
3,724
0
12,963
W
328
72
0
1,592
2,311
505
0
0
2,311
0
11,038
L
Cerberus
TheKingAleex
Cerberus
1,484
0
162
1,814
3,989
1,369
0
1,314
2,675
8,637
0
W
Bellona
Wartoi
Bellona
1,788
842
0
1,656
3,054
1,622
0
0
3,054
0
14,005
W
824
161
0
1,164
1,594
600
0
168
1,426
14,998
0
L
King Arthur
donaldo001
King Arthur
0
0
0
0
0
0
0
0
0
0
765
L
Neith
jacevedo5
Neith
2,513
850
0
1,751
3,106
712
0
1,041
2,065
0
11,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,259
Gold Earned
15,319
150
Minions Killed
110
0
Camps Cleared
0
464,068
Distance Traveled
389,617
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,357
671
28
6
0
87,840
1
L
Ra
3,469
694
33
7
0
89,990
1
W
Ares
3,848
770
15
3
0
106,300
1
L
Bellona
3,381
676
33
7
0
94,113
0
W
Pele
3,554
711
33
7
0
97,748
1
L
Cerberus
2,916
583
21
4
0
93,356
1
W
Bellona
3,898
780
38
8
0
86,168
0
W
Tiamat
3,602
720
36
7
0
86,012
0
L
King Arthur
2,556
511
4
1
0
26,864
0
L
Neith
2,997
599
19
4
0
85,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role