Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Etsura
Eset
Level 148
God Stats
2W - 3L
1,199 SR
Queue Stats
320W - 310L
1,538 Elo+
Solo
Nemesis
Nemesis
Liberica
Nemesis
Level 124
God Stats
6W - 4L
1,748 SR
Queue Stats
199W - 201L
1,594 Elo+
Solo
Rama
Rama
ReichACE
Rama
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,486 Elo+
Solo
Thor
Thor
TottiL
Thor
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 78L
1,443 Elo+
Solo
Team Averages
Level 131
1,489 SR
1,512 Elo+

VS

Team Averages
Level 133
1,472 SR
1,522 Elo+
Da Ji
Da Ji
CaptainSkadi
Da Ji
Level 154
God Stats
6W - 4L
1,267 SR
Queue Stats
389W - 322L
1,545 Elo+
Solo
Ymir
Ymir
Ramboliciouz
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SweatyGrowler
Thor
Level 160
God Stats
12W - 18L
1,388 SR
Queue Stats
466W - 453L
1,517 Elo+
Solo
Zeus
Zeus
nicoo99xP
Zeus
Level 120
God Stats
3W - 0L
1,703 SR
Queue Stats
224W - 200L
1,547 Elo+
Solo
Janus
Janus
xThreeEyedRaven
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 4
7,888
789
8,088
4,325
1,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
Etsura
Eset
13
0 / 3 / 6
6,945
695
5,917
7,629
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Liberica
Nemesis
14
0 / 3 / 5
7,342
734
3,532
11,368
6,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
10
0 / 8 / 3
6,272
627
2,242
9,861
3,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
TottiL
Thor
14
6 / 5 / 2
8,297
830
6,925
8,233
4,799
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 13
8,226
823
3,632
7,977
8,023
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 17
8,162
816
3,187
13,747
14,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 14
8,042
804
12,158
6,163
3,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
16
7 / 1 / 10
8,919
892
13,463
4,258
2,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 1 / 11
9,515
952
5,923
3,815
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
8
Kills
20
20
Deaths
8
20
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
4
4
W
4
2
13
5.25
L
Eset
Etsura
Eset
0
3
6
1
L
Nemesis
Liberica
Nemesis
0
3
5
0.83
W
1
3
17
3.17
L
Rama
0
8
3
0.19
W
3
1
14
10
L
Thor
TottiL
Thor
6
5
2
1.4
W
Zeus
7
1
10
12
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,704
Damage
38,363
41,416
Taken
35,960
19,419
Mitigated
29,786
9,738
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,088
2,077
359
1,307
4,325
1,717
0
1,357
2,968
0
22,254
W
3,632
790
0
739
7,977
8,023
67
1,804
6,173
0
5,894
L
Eset
Etsura
Eset
5,917
268
421
2,258
7,629
2,844
0
3,807
3,822
13,356
0
L
Nemesis
Liberica
Nemesis
3,532
385
451
3,171
11,368
6,480
0
6,789
4,579
0
9,288
W
3,187
92
248
1,851
13,747
14,608
26
2,706
11,041
5,870
0
L
Rama
2,242
2,001
725
196
9,861
3,579
0
6,207
3,654
0
8,900
W
12,158
1,197
430
1,789
6,163
3,189
349
601
5,562
0
12,989
L
Thor
TottiL
Thor
6,925
345
668
182
8,233
4,799
0
4,413
3,820
0
13,887
W
Zeus
13,463
881
1,885
1,008
4,258
2,109
435
525
3,733
25,746
0
W
5,923
755
266
595
3,815
1,857
1,526
281
3,534
35,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
42,864
85
Minions Killed
113
0
Camps Cleared
0
885,855
Distance Traveled
887,158
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,888
789
25
3
0
198,337
3
W
Da Ji
8,226
823
6
1
0
185,972
0
L
Eset
6,945
695
22
2
0
188,114
1
L
Nemesis
7,342
734
6
1
0
185,268
1
W
Ymir
8,162
816
4
0
0
169,483
0
L
Rama
6,272
627
13
1
0
166,840
1
W
Thor
8,042
804
0
0
0
205,806
2
L
Thor
8,297
830
19
2
0
147,296
4
W
Zeus
8,919
892
38
4
0
165,588
1
W
Janus
9,515
952
65
7
0
160,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role