Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bell0naSimp
Ah Muzen Cab
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
DenDeckenTom
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,394 Elo+
Party 3
Yemoja
Yemoja
Oc34ndvst
Yemoja
Level 17
God Stats
59W - 62L
1,562 SR
Queue Stats
297W - 359L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
epsoning
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,135 Elo+
Solo
Tsukuyomi
Tsukuyomi
fLeXxonFIRE
Tsukuyomi
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 25L
1,285 Elo+
Party 3
Team Averages
Level 13
1,512 SR
1,363 Elo+

VS

Team Averages
Level 28
1,497 SR
1,472 Elo+
Awilix
Awilix
Akador
Awilix
Level 33
God Stats
4W - 9L
1,145 SR
Queue Stats
93W - 76L
1,508 Elo+
Party 1
Skadi
Skadi
CaptainEddie
Skadi
Level 24
God Stats
19W - 13L
1,621 SR
Queue Stats
89W - 74L
1,411 Elo+
Solo
Scylla
Scylla
Cescadas
Scylla
Level 28
God Stats
3W - 4L
1,374 SR
Queue Stats
62W - 59L
1,518 Elo+
Solo
Geb
Geb
KOSTASKOOL2
Geb
Level 29
God Stats
1W - 3L
1,657 SR
Queue Stats
43W - 41L
1,508 Elo+
Party 1
Neith
Neith
NymeriaD5
Neith
Level 27
God Stats
1W - 2L
1,688 SR
Queue Stats
27W - 22L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bell0naSimp
Ah Muzen Cab
20
10 / 4 / 8
14,555
539
22,931
18,823
7,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
12 / 8 / 15
16,563
613
44,137
16,915
6,127
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Oc34ndvst
Yemoja
17
2 / 5 / 17
13,029
483
5,973
16,253
18,626
Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
epsoning
Jormungandr
10
0 / 15 / 4
9,139
338
1,923
19,032
10,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
fLeXxonFIRE
Tsukuyomi
20
12 / 5 / 10
14,939
553
16,402
26,387
12,466
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Akador
Awilix
20
16 / 6 / 4
15,271
566
20,228
25,148
13,039
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
6 / 6 / 2
12,572
466
11,698
19,311
12,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Cescadas
Scylla
19
9 / 10 / 7
13,384
496
19,312
21,368
6,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 5 / 9
12,332
457
9,630
26,609
28,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
NymeriaD5
Neith
16
0 / 9 / 8
10,399
385
7,854
19,993
6,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
63
36
Kills
33
37
Deaths
36
54
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Awilix
Akador
Awilix
16
6
4
3
W
Ah Muzen Cab
Bell0naSimp
Ah Muzen Cab
10
4
8
3.5
L
6
6
2
1.17
L
Scylla
Cescadas
Scylla
9
10
7
1.25
W
12
8
15
2.44
L
2
5
9
1.3
L
Neith
NymeriaD5
Neith
0
9
8
0.44
W
Yemoja
Oc34ndvst
Yemoja
2
5
17
2.1
W
Jormungandr
epsoning
Jormungandr
0
15
4
0.13
W
Tsukuyomi
fLeXxonFIRE
Tsukuyomi
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,366
Damage
68,722
97,410
Taken
112,429
55,547
Mitigated
67,746
18,775
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Akador
Awilix
20,228
9,216
0
4,999
25,148
13,039
396
9,914
14,742
0
105,112
W
Ah Muzen Cab
Bell0naSimp
Ah Muzen Cab
22,931
8,082
0
6,040
18,823
7,540
4,327
4,640
14,119
0
128,975
L
11,698
6,287
0
325
19,311
12,489
2,894
9,728
9,061
0
87,362
L
Scylla
Cescadas
Scylla
19,312
2,754
0
1,831
21,368
6,736
0
11,338
9,428
89,584
0
W
44,137
6,334
974
3,023
16,915
6,127
1,726
5,361
11,310
145,778
0
L
9,630
672
0
4,215
26,609
28,650
99
10,604
15,575
32,670
0
L
Neith
NymeriaD5
Neith
7,854
1,669
0
5,653
19,993
6,832
1,985
8,150
11,510
0
70,182
W
Yemoja
Oc34ndvst
Yemoja
5,973
637
1,630
2,231
16,253
18,626
1,023
6,318
9,612
34,896
0
W
Jormungandr
epsoning
Jormungandr
1,923
521
0
235
19,032
10,788
56
5,171
13,447
10,557
0
W
Tsukuyomi
fLeXxonFIRE
Tsukuyomi
16,402
2,895
0
4,642
26,387
12,466
394
8,557
17,603
0
88,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,225
Gold Earned
63,958
516
Minions Killed
600
0
Camps Cleared
0
2,310,911
Distance Traveled
2,397,218
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
15,271
566
134
5
0
558,887
0
W
Ah Muzen Cab
14,555
539
163
6
0
509,070
2
L
Skadi
12,572
466
146
5
0
439,668
1
L
Scylla
13,384
496
156
6
0
418,894
1
W
Nu Wa
16,563
613
172
6
0
496,552
9
L
Geb
12,332
457
46
2
0
507,203
5
L
Neith
10,399
385
118
4
0
472,566
2
W
Yemoja
13,029
483
39
1
0
487,591
2
W
Jormungandr
9,139
338
10
0
0
335,798
2
W
Tsukuyomi
14,939
553
132
5
0
481,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role