Player Matchup

Set
Set
BLANXH
Set
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 137L
1,403 Elo+
Party 3
Yemoja
Yemoja
FamilieNeth
Yemoja
Level 36
God Stats
1W - 5L
1,338 SR
Queue Stats
34W - 162L
1,085 Elo+
Party 2
Skadi
Skadi
Triplliks
Skadi
Level 35
God Stats
9W - 16L
1,410 SR
Queue Stats
77W - 113L
1,374 Elo+
Solo
Thoth
Thoth
ismarigo2002
Thoth
Level 56
God Stats
9W - 11L
1,500 SR
Queue Stats
300W - 377L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
perzuessan
Danzaburou
Level 49
God Stats
14W - 35L
1,287 SR
Queue Stats
96W - 264L
1,227 Elo+
Party 2
Team Averages
Level 43
1,407 SR
1,304 Elo+

VS

Team Averages
Level 44
1,407 SR
1,365 Elo+
Ymir
Ymir
B1avleren
Ymir
Level 13
God Stats
2W - 7L
1,305 SR
Queue Stats
404W - 430L
1,310 Elo+
Party 1
Aphrodite
Aphrodite
Brunó
Aphrodite
Level 72
God Stats
17W - 15L
1,531 SR
Queue Stats
227W - 235L
1,340 Elo+
Party 1
Amaterasu
Amaterasu
Hantares
Amaterasu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
NightwingJG
Tsukuyomi
Level 49
God Stats
4W - 3L
1,520 SR
Queue Stats
18W - 22L
1,413 Elo+
Party 4
Rama
Rama
Vivalgo
Rama
Level 47
God Stats
3W - 5L
1,177 SR
Queue Stats
24W - 55L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
BLANXH
Set
17
2 / 7 / 1
10,838
471
7,389
15,988
11,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
15
1 / 10 / 5
10,202
444
7,335
24,379
26,143
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Triplliks
Skadi
14
0 / 12 / 0
9,314
405
8,485
20,675
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 4 / 2
10,184
443
17,125
8,980
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
perzuessan
Danzaburou
16
3 / 11 / 3
10,674
464
21,704
25,541
10,519
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 3 / 7
10,234
445
4,770
16,857
10,844
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
Brunó
Aphrodite
19
8 / 0 / 18
13,163
572
11,949
16,861
15,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Hantares
Amaterasu
19
11 / 0 / 7
12,333
536
16,947
16,682
18,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
NightwingJG
Tsukuyomi
19
7 / 2 / 7
12,689
552
12,944
21,561
12,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
Vivalgo
Rama
20
15 / 2 / 13
13,833
601
32,127
28,095
11,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
7
Kills
44
44
Deaths
7
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
3
7
2.17
L
Set
BLANXH
Set
2
7
1
0.36
W
Aphrodite
Brunó
Aphrodite
8
0
18
17
L
Yemoja
1
10
5
0.35
W
Amaterasu
Hantares
Amaterasu
11
0
7
14.5
W
Tsukuyomi
NightwingJG
Tsukuyomi
7
2
7
5.25
L
Skadi
Triplliks
Skadi
0
12
0
0
W
Rama
Vivalgo
Rama
15
2
13
10.75
L
1
4
2
0.5
L
Danzaburou
perzuessan
Danzaburou
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,038
Damage
78,737
95,563
Taken
100,056
58,529
Mitigated
69,664
18,560
Healing
54,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,770
258
0
500
16,857
10,844
607
7,497
8,604
34,770
0
L
Set
BLANXH
Set
7,389
2,946
0
848
15,988
11,700
0
2,756
13,163
0
77,406
W
Aphrodite
Brunó
Aphrodite
11,949
2,935
11,195
13,789
16,861
15,637
3,098
6,423
10,004
47,240
0
L
Yemoja
7,335
1,259
1,572
2,848
24,379
26,143
0
5,525
18,829
25,848
0
W
Amaterasu
Hantares
Amaterasu
16,947
8,299
0
3,301
16,682
18,471
5,617
1,657
14,916
0
56,413
W
Tsukuyomi
NightwingJG
Tsukuyomi
12,944
3,916
0
10,604
21,561
12,861
1,172
2,703
18,760
0
103,778
L
Skadi
Triplliks
Skadi
8,485
4,888
0
2,712
20,675
6,680
1,041
1,290
18,910
0
51,663
W
Rama
Vivalgo
Rama
32,127
21,356
0
14,820
28,095
11,851
2,596
4,697
23,312
0
115,312
L
17,125
731
0
938
8,980
3,487
237
2,471
6,484
66,684
0
L
Danzaburou
perzuessan
Danzaburou
21,704
10,987
0
9,642
25,541
10,519
0
4,677
20,839
0
67,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,212
Gold Earned
62,252
465
Minions Killed
546
0
Camps Cleared
0
1,619,916
Distance Traveled
2,050,507
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,234
445
66
3
0
393,566
0
L
Set
10,838
471
130
6
0
360,741
1
W
Aphrodite
13,163
572
74
3
0
444,792
0
L
Yemoja
10,202
444
40
2
0
254,165
1
W
Amaterasu
12,333
536
92
4
0
412,027
6
W
Tsukuyomi
12,689
552
157
7
0
462,034
2
L
Skadi
9,314
405
85
4
0
275,868
1
W
Rama
13,833
601
157
7
0
338,088
2
L
Thoth
10,184
443
114
5
0
386,061
2
L
Danzaburou
10,674
464
96
4
0
343,081
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role