Player Matchup

Scylla
Scylla
BifrostBergelmir
Scylla
Level 8
God Stats
4W - 1L
1,871 SR
Queue Stats
11W - 9L
1,395 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SantaMaus
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Hou Yi
Hou Yi
evenengel
Hou Yi
Level 36
God Stats
1W - 0L
1,910 SR
Queue Stats
21W - 22L
1,437 Elo+
Party 2
Team Averages
Level 24
1,760 SR
1,444 Elo+

VS

Team Averages
Level 6
1,432 SR
1,248 Elo+
Merlin
Merlin
SkillboiQ
Merlin
Level 4
God Stats
0W - 2L
1,341 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 1
King Arthur
King Arthur
Talinor
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,088 Elo+
Solo
Danzaburou
Danzaburou
WasteLurker
Danzaburou
Level 5
God Stats
1W - 2L
1,456 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 11
11,364
812
11,505
9,107
2,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
SantaMaus
Cu Chulainn
14
8 / 2 / 17
11,255
804
10,397
16,206
13,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
evenengel
Hou Yi
14
7 / 2 / 19
10,871
777
9,974
10,292
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SkillboiQ
Merlin
12
4 / 6 / 0
9,710
694
12,116
9,313
3,345
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Talinor
King Arthur
10
0 / 13 / 5
8,818
630
5,363
15,531
12,692
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
WasteLurker
Danzaburou
12
1 / 8 / 2
9,409
672
8,131
12,369
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
27
Kills
5
5
Deaths
27
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
1
11
17.5
W
Cu Chulainn
SantaMaus
Cu Chulainn
8
2
17
8.25
L
Merlin
SkillboiQ
Merlin
4
6
0
0.67
L
King Arthur
Talinor
King Arthur
0
13
5
0.19
L
Danzaburou
WasteLurker
Danzaburou
1
8
2
0.25
W
Hou Yi
evenengel
Hou Yi
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,876
Damage
25,610
35,605
Taken
37,213
20,186
Mitigated
20,297
9,189
Healing
2,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,505
1,886
479
1,773
9,107
2,816
802
3,938
5,169
49,363
0
W
Cu Chulainn
SantaMaus
Cu Chulainn
10,397
2,426
0
4,409
16,206
13,243
368
4,652
11,554
6,975
29,025
L
Merlin
SkillboiQ
Merlin
12,116
925
0
922
9,313
3,345
0
2,572
6,591
31,723
0
L
King Arthur
Talinor
King Arthur
5,363
1,361
0
0
15,531
12,692
0
4,986
10,274
689
20,593
L
Danzaburou
WasteLurker
Danzaburou
8,131
2,923
0
1,182
12,369
4,260
0
5,523
6,771
0
34,967
W
Hou Yi
evenengel
Hou Yi
9,974
4,219
0
2,528
10,292
4,127
1,751
4,293
5,999
0
33,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
27,937
166
Minions Killed
120
0
Camps Cleared
0
777,877
Distance Traveled
618,024
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,364
812
83
6
0
256,308
0
W
Cu Chulainn
11,255
804
34
2
0
260,037
1
L
Merlin
9,710
694
38
3
0
214,943
1
L
King Arthur
8,818
630
34
2
0
188,933
0
L
Danzaburou
9,409
672
48
3
0
214,148
0
W
Hou Yi
10,871
777
49
4
0
261,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role