Player Matchup

Anhur
Anhur
Bronze III
S0L0 0R THR0W
Anhur
Bronze III
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 18L
1,505 MMR
Party 2
Anubis
Anubis
Gold II
Tetsuo_Schima
Anubis
Gold II
Level 48
God Stats
1W - 2L
1,323 SR
Queue Stats
97W - 102L
1,628 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Zanto_3
Erlang Shen
Bronze III
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 90L
1,587 MMR
Solo
Chang'e
Chang'e
Gold II
l EIGHTS l
Chang'e
Gold II
Level 118
God Stats
14W - 12L
1,709 SR
Queue Stats
407W - 416L
1,589 MMR
Solo
King Arthur
King Arthur
Gold I
leeharper3
King Arthur
Gold I
Level 129
God Stats
11W - 19L
1,448 SR
Queue Stats
228W - 222L
1,718 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 84
1,496 SR
1,605 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,716 SR
1,611 MMR
Tyr
Tyr
Gold II
Ashuraa666
Tyr
Gold II
Level 64
God Stats
8W - 11L
1,547 SR
Queue Stats
101W - 93L
1,588 MMR
Party 3
Neith
Neith
Gold V
ComingNose
Neith
Gold V
Level 157
God Stats
1W - 2L
1,503 SR
Queue Stats
128W - 123L
1,677 MMR
Party 1
Janus
Janus
Platinum IV
FullBerserk24
Janus
Platinum IV
Level 109
God Stats
13W - 10L
1,670 SR
Queue Stats
169W - 156L
1,711 MMR
Party 3
Sobek
Sobek
Bronze III
R4PID X TuFtyZ
Sobek
Bronze III
Level 126
God Stats
10W - 6L
1,932 SR
Queue Stats
19W - 20L
1,495 MMR
Party 1
Pele
Pele
Gold IV
loickmvl
Pele
Gold IV
Level 109
God Stats
2W - 4L
1,930 SR
Queue Stats
83W - 75L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,712
439
3,660
7,206
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 5 / 1
6,143
473
4,752
8,631
4,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Zanto_3
Erlang Shen
9
1 / 4 / 0
5,701
439
2,782
10,089
6,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
l EIGHTS l
Chang'e
11
1 / 4 / 0
6,091
469
3,006
7,876
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
leeharper3
King Arthur
12
1 / 1 / 0
7,035
541
5,722
9,189
6,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetScyllaApolloDanzaburouCu Chulainn

VS

Bans
PersephoneCupidGuan YuIzanamiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,654
589
3,424
7,689
4,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
14
4 / 1 / 7
8,078
621
9,380
5,876
1,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 0 / 5
7,905
608
5,817
5,091
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 1 / 5
7,209
555
3,729
10,903
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
13
5 / 2 / 3
7,755
597
5,026
9,968
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
17
17
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Neith
4
1
7
7.5
W
4
0
5
6.5
W
3
1
5
5.5
L
0
3
1
0.17
L
1
5
1
0.3
L
Erlang Shen
Zanto_3
Erlang Shen
1
4
0
0.25
L
Chang'e
l EIGHTS l
Chang'e
1
4
0
0.25
L
King Arthur
leeharper3
King Arthur
1
1
0
1
W
Pele
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,922
Damage
27,376
42,991
Taken
39,527
21,440
Mitigated
18,841
14,467
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,424
286
0
4,246
7,689
4,171
0
0
7,689
0
44,100
W
Neith
9,380
4,068
0
3,190
5,876
1,598
1,375
1,502
4,374
0
56,388
W
5,817
531
0
1,484
5,091
1,395
0
1,625
3,466
50,816
0
W
3,729
384
0
4,516
10,903
8,460
20
2,776
8,127
17,474
0
L
3,660
2,263
0
2,828
7,206
1,718
0
694
6,512
0
28,278
L
4,752
263
0
2,646
8,631
4,723
0
3,912
4,601
34,573
0
L
Erlang Shen
Zanto_3
Erlang Shen
2,782
1,210
0
1,874
10,089
6,868
0
2,710
7,219
0
29,554
L
Chang'e
l EIGHTS l
Chang'e
3,006
202
862
2,623
7,876
2,100
144
1,150
6,726
29,087
0
L
King Arthur
leeharper3
King Arthur
5,722
438
0
3,634
9,189
6,031
0
714
8,387
0
42,618
W
Pele
5,026
945
0
4,117
9,968
3,217
210
1,855
8,113
0
47,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
38,601
348
Minions Killed
429
0
Camps Cleared
0
1,034,571
Distance Traveled
1,330,415
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,654
589
100
8
0
279,165
1
W
Neith
8,078
621
110
8
0
234,049
0
W
Janus
7,905
608
101
8
0
277,971
6
W
Sobek
7,209
555
20
2
0
256,865
6
L
Anhur
5,712
439
64
5
0
148,405
1
L
Anubis
6,143
473
64
5
0
148,510
3
L
Erlang Shen
5,701
439
58
4
0
232,325
5
L
Chang'e
6,091
469
61
5
0
244,682
3
L
King Arthur
7,035
541
101
8
0
260,649
3
W
Pele
7,755
597
98
8
0
282,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role